Draft Trainer

Kaladesh Remastered Limited Quiz

Answered: 0/20
Accuracy: 0
Renegade Wheelsmith
Average Picked At: 5.61
Total Times Picked: 129
Average Last Seen At: 5.29
Total Times Seen 544
Pro Rating: 4.0
Pro Comment: This card is great. RW is aggressive enough that blanking a blocker when this attacks can often mean game over for your opponent, and its important to note that it also makes things unable to block when it crews Vehicles, which is nice.
Noxious Gearhulk
Pro Rating: 5.0
Pro Comment: This comes down with a pretty large evasive body and destroys your opponent’s best creature while also gaining you life. That can turn the game around in a really big way, and that makes this an incredible bomb.
Fateful Showdown
Average Picked At: 6.05
Total Times Picked: 21
Average Last Seen At: 4.48
Total Times Seen 158
Pro Rating: 1.5
Pro Comment: This card is hard to set up in most Limited games. First, you have to be holding on to cards in your hand for it do anything – and most of the time in the late game you have like 0-1 cards in your hand, so it isn’t exactly going to be lighting up a creature or anything. Now, if you have this in your deck, you are obviously going to be a little more inclined to hold on to cards in your hand, but still – 4mana to do 2 damage and rummage twice just isn’t that good, and won’t even always have a relevant target.
Ceremonious Rejection
Average Picked At: 11.91
Total Times Picked: 64
Average Last Seen At: 7.92
Total Times Seen 854
Pro Rating: 0.5
Pro Comment: Even in a format with this many Artifacts, this is mostly just too narrow to put in your main deck.
Metallurgic Summonings
Average Picked At: 3.50
Total Times Picked: 6
Average Last Seen At: 2.91
Total Times Seen 35
Pro Rating: 1.0 // 4.0
Pro Comment: This is a very strong spell build around. Your typical Limited deck probably won’t be able to afford paying 5 for this thing and not impacting the board – because your average deck just won’t have enough spells to make sure you go crazy with it. However, if you end up in a spell-heavy deck, you’re going to be in great shape if you get to untap with it, as it will just start churning out tokens.
Aether Theorist
Average Picked At: 8.88
Total Times Picked: 203
Average Last Seen At: 7.27
Total Times Seen 2097
Pro Rating: 2.0
Pro Comment: This has decent stats and can improve your draws for no mana – in addition to the fact that it might give you energy to use elsewhere. Its pretty decent.
Invigorated Rampage
Average Picked At: 8.91
Total Times Picked: 79
Average Last Seen At: 6.18
Total Times Seen 687
Pro Rating: 2.0
Pro Comment: In really aggressive decks, this trick can really be a beating, as it can add a ton of damage to the board out of nowhere. Now, its rough that it doesn’t increase your creature’s toughness at all, but that just doesn’t really matter if the card lets you run over a couple of your opponent’s creatures while doing a bunch of damage.
Pendulum of Patterns
Average Picked At: 11.72
Total Times Picked: 159
Average Last Seen At: 9.47
Total Times Seen 2732
Pro Rating: 0.5
Pro Comment: Yeah, this isn’t really worth it. Early on it gains you some life, but that doesn’t matter a whole lot in this format. Then, later, you can cash it in for a card for a wopping 5 mana. Even in a format that loves artifacts, there isn’t much of a reason to play this thing.
Whirlermaker
Average Picked At: 7.90
Total Times Picked: 39
Average Last Seen At: 5.06
Total Times Seen 485
Pro Rating: 1.5
Pro Comment: This is really slow, but if you’re a control deck, it does a decent job as a win condition.
Foundry Inspector
Average Picked At: 3.78
Total Times Picked: 78
Average Last Seen At: 3.24
Total Times Seen 324
Pro Rating: 3.0
Pro Comment: This reduces the cost of a lot of cards in the set and has decent stats.
Subtle Strike
Average Picked At: 8.49
Total Times Picked: 245
Average Last Seen At: 7.57
Total Times Seen 2193
Pro Rating: 2.5
Pro Comment: This can often give you a 2-for-1 for only two mana, and that’s great! It won’t always line up that way, but even when it doesn’t it tends to do a pretty good job of making combat go your way.
Arborback Stomper
Average Picked At: 3.53
Total Times Picked: 128
Average Last Seen At: 3.51
Total Times Seen 332
Pro Rating: 4.0
Pro Comment: It is kind of amazing how much this does for you. The fairly efficient trampling body coupled with +5 life is just a big deal, and often enough to get you back at parity from behind. It really helps you stabilize against the format’s aggro decks.
Ravenous Intruder
Average Picked At: 10.71
Total Times Picked: 76
Average Last Seen At: 7.52
Total Times Seen 793
Pro Rating: 2.0
Pro Comment: This is a pretty threatening attacker even with just a single artifact on the table, and if you have more, it can be a real problem for the opponent. Problem is, you don’t always have artifacts you want to give up to pump the Intruder.
Marionette Master
Average Picked At: 1.88
Total Times Picked: 41
Average Last Seen At: 1.91
Total Times Seen 67
Pro Rating: 4.5
Pro Comment: This card has two pretty amazing modes that often have a pretty nice impact on the board immediately. If you choose to give it counters, it comes down as a 6-mana 4/6 that does a wopping 4 damage any time an artifact goes to the graveyard. This means that attacking your opponent with Artifact creatures is a nightmare for them, since even blocking means they can down 4. That’s what you’re going to choose with the Marionette when you already have a decent number of artifacts. When you don’t, it helps you go really wide, and does 1 damage any time an artifact dies, including its servo friends. Even if you’re behind, the Master is often enough to turn the game around for you. That makes it a bomb.
Highspire Infusion
Average Picked At: 9.89
Total Times Picked: 250
Average Last Seen At: 8.34
Total Times Seen 2448
Pro Rating: 1.5
Pro Comment: Even with the Energy, this is a pretty mediocre trick.
Demon of Dark Schemes
Average Picked At: 1.44
Total Times Picked: 27
Average Last Seen At: 1.90
Total Times Seen 30
Pro Rating: 5.0
Pro Comment: This demon has great stats, and while the -2/-2 effect is symmetrical, you get to decide when to play it, and you’ll do it when it benefits you and wrecks your opponent – and even if it does take down some of your stuff, at least you get Energy that the Demon can then use to reanimate one of those creatures! Triple Black is pretty real, and not guaranteed all the time, but this is still a stonecold bomb.
Welding Sparks
Average Picked At: 4.76
Total Times Picked: 500
Average Last Seen At: 4.98
Total Times Seen 1423
Pro Rating: 4.0
Pro Comment: This is a great Common, one that would be really good even if it always does 3, but will be doing 4+ pretty often.
Inventor's Apprentice
Average Picked At: 7.37
Total Times Picked: 73
Average Last Seen At: 5.39
Total Times Seen 540
Pro Rating: 1.5
Pro Comment: If your deck can have this be a 2/3 reasonably consistently, it is a sort of alright card, as a 2/3 body is at least somewhat relevant even late, but it isn’t exactly blowing your opponent away either.
Herald of the Fair
Average Picked At: 10.69
Total Times Picked: 275
Average Last Seen At: 8.96
Total Times Seen 2765
Pro Rating: 2.0
Pro Comment: This has mediocre stats, but an ETB ability that often lets you attack more effectively. Still, it is pretty replaceable and not remotely impressive.
Aetherflux Reservoir
Average Picked At: 3.21
Total Times Picked: 29
Average Last Seen At: 3.64
Total Times Seen 126
Pro Rating: 0.0
Pro Comment: This has great stats, and giving you extra energy and extra +1/+1 counters comes up a whole lot in this format.
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