Draft Trainer

Kaladesh Remastered Limited Quiz

Answered: 0/20
Accuracy: 0
Fatal Push
Pro Rating: 4.0
Pro Comment: So, even without Revolt, Fatal Push would be an okay removal spell in this format. It kills lots of stuff! Obviously though, you want to be getting revolt going, and when you do, it is going to be one of the best cards in your deck. It can’t kill anything, but it only costs one mana and kills most things, so I’ll take it.
Freejam Regent
Average Picked At: 1.71
Total Times Picked: 51
Average Last Seen At: 1.69
Total Times Seen 61
Pro Rating: 4.5
Pro Comment: If you always had to pay 6 for this, it would still be like a 3.5, so adding Improvise to the mix is obviously amazing, since you will pay 4-5 for it pretty often, allowing it to come down and dominate the skies even earlier.
Ornithopter
Pro Rating: 1.0
Pro Comment: There aren’t really any shenanigans you can do with Ornithopter in this format, so you mostly don’t play it.
Servo Exhibition
Pro Rating: 2.5
Pro Comment: White really is loaded up with ways to go wide at the lower rarities, and this is another nice example of that.
Dukhara Peafowl
Average Picked At: 10.23
Total Times Picked: 253
Average Last Seen At: 8.49
Total Times Seen 2508
Pro Rating: 2.5
Pro Comment: This is an artifact in a set that cares about that, and has decent stats and the ability to gain flying. You’ll play this pretty often in Blue.
Fen Hauler
Average Picked At: 9.61
Total Times Picked: 239
Average Last Seen At: 8.03
Total Times Seen 2303
Pro Rating: 2.5
Pro Comment: This is a solid finisher for Black decks with a decent number of Artifacts. It is quite large, paying 5 for it is pretty realistic, and it can’t be blacked by a ton of creatures in the format, including most of the creature tokens.
Fabrication Module
Average Picked At: 3.41
Total Times Picked: 100
Average Last Seen At: 2.98
Total Times Seen 296
Pro Rating: 3.5
Pro Comment: If you’re good at making Energy, this is a pretty darn powerful payoff for it, as getting those +1/+1 counters is a big deal. In the late game, its ability basically gives you an energy AND a +1/+1 counter too, and that’s not a terrible mana sink.
Narnam Cobra
Average Picked At: 9.12
Total Times Picked: 259
Average Last Seen At: 7.54
Total Times Seen 2271
Pro Rating: 2.5
Pro Comment: Like the rest of this cycle, this is reasonably costed, is an artifact, and can gain a useful keyword. In this case, it can trade.
Scrap Trawler
Average Picked At: 1.58
Total Times Picked: 26
Average Last Seen At: 1.66
Total Times Seen 56
Pro Rating: 2.5
Pro Comment: This has passable stats and it will sometimes let you return things from the graveyard, though getting the exact right mana values in there isn’t always going to happen.
Shipwreck Moray
Average Picked At: 11.59
Total Times Picked: 196
Average Last Seen At: 9.36
Total Times Seen 2845
Pro Rating: 1.0
Pro Comment: This probably isn’t the Energy payoff you were looking for. It has really mediocre starting stats, and takes a ton of energy to ever actually do anything.
Quicksmith Rebel
Average Picked At: 1.91
Total Times Picked: 76
Average Last Seen At: 2.52
Total Times Seen 100
Pro Rating: 4.0
Pro Comment: So, if you have an Artifact in play when you play the Rebel, he’s going to be insane. Even if your opponent can take him down right away, you will be able to use that artifacts ability to do 2 damage to something, which will often at least mean you kill one creature, and once you do that you’re in 2-for-1 territory. And, if your opponent can’t find a way to deal with the Rebel or the artifact he gave the ability too, he’s just going to win you the game. The problem is that, even in this format, you won’t always have an artifact to use this ability on, and of course the Rebel also dies to pretty much everything.
Engineered Might
Average Picked At: 9.14
Total Times Picked: 87
Average Last Seen At: 6.78
Total Times Seen 742
Pro Rating: 2.5
Pro Comment: This card is such a bummer as far as signposts go. Luckily, GW has other ways to pump the whole board that are better, because if this was the card that you were counting on to win you the game when you go wide, you’d be in trouble! Being a sorcery for 5 mana is just really rough, and gives your opponent way more information than you’d like. Pumping one creature as a secondary option is alright I guess, but its still a sorcery that can be easily responded to. I don’t think you even always play this in your GW decks, and that’s pretty sad.
Fortuitous Find
Average Picked At: 11.22
Total Times Picked: 195
Average Last Seen At: 8.82
Total Times Seen 2554
Pro Rating: 2.0
Pro Comment: If your deck has a good mix of artifacts and creatures – and ideally, artifact creatures, this feels pretty good, since you can pay 3 to get two creatures back, and that’s a nice little play in the late game. Pretty much a dead card early, and if your graveyard doesn’t have the right composition, its pretty bad.
Prakhata Pillar-Bug
Average Picked At: 9.36
Total Times Picked: 202
Average Last Seen At: 7.86
Total Times Seen 2289
Pro Rating: 2.5
Pro Comment: Yet another efficient artifact creature that can gain a useful keyword, and yet another 2.5.
Rogue Refiner
Average Picked At: 4.49
Total Times Picked: 126
Average Last Seen At: 4.40
Total Times Seen 426
Pro Rating: 4.0
Pro Comment: This does a whole lot for only three mana! A 3-mana 3/2 that draws you a card would already be quite impressive, so the addition of Energy is great. This helps power your energy synergies while also just being a 2-for-1.
Botanical Sanctum
Average Picked At: 4.30
Total Times Picked: 44
Average Last Seen At: 3.70
Total Times Seen 124
Pro Rating: 3.0
Pro Comment: These give you good fixing and will come into play untapped in the early game, which is nice.
Aether Hub
Average Picked At: 5.18
Total Times Picked: 127
Average Last Seen At: 4.21
Total Times Seen 398
Pro Rating: 3.5
Pro Comment: This gives you really good fixing, especially because having more energy to use on it really isn’t that hard.
Illusionist's Stratagem
Average Picked At: 9.68
Total Times Picked: 41
Average Last Seen At: 6.50
Total Times Seen 605
Pro Rating: 1.5
Pro Comment: This is really situational, though it does feel pretty awesome when you blink two creatures with ETB abilities and draw a card. You’d be surprised how often this does very little, though.
Salivating Gremlins
Average Picked At: 8.91
Total Times Picked: 287
Average Last Seen At: 7.94
Total Times Seen 2314
Pro Rating: 2.5
Pro Comment: This will be a 4/3 with Trample on lots of turns, and that’s a relevant body all game long. If you’re really good at making servos, sometimes it will be even bigger!
Druid of the Cowl
Average Picked At: 6.53
Total Times Picked: 266
Average Last Seen At: 5.77
Total Times Seen 1612
Pro Rating: 2.5
Pro Comment: This has decent stats and ramps your mana, which makes it a solid card.
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