Draft Trainer

Ikoria: Lair of Behemoths Limited Quiz

Answered: 0/20
Accuracy: 0
Fiend Artisan
Average Picked At: 1.47
Total Times Picked: 17
Average Last Seen At: 2.60
Total Times Seen 27
Pro Rating: 4.0
Pro Comment: This guy is interesting. Obviously he isn’t so good in the early game, since you are unlikely to have creatures in your graveyard, but by the time you can get even one in there, he is still not a bad play as a two mana 2/2, especially because in the late game he can help you tutor up the best creatures in your deck -- assuming you’re willing to lose a creature in the process. And hey, the creature you lose will actually make the Artisan even bigger! And in theory, the Artisan will just get bigger and bigger as the game goes on anyway.
Divine Arrow
Average Picked At: 7.20
Total Times Picked: 223
Average Last Seen At: 6.47
Total Times Seen 1391
Pro Rating: 3.0
Pro Comment: This is certainly situational, but also fairly efficient. You’re going to be spending only two mana to kill something, which will usually be less than your opponent paid for their creature. It might fall a little short of premium, but it is a nice removal spell.
Glowstone Recluse
Average Picked At: 3.93
Total Times Picked: 89
Average Last Seen At: 3.35
Total Times Seen 301
Pro Rating: 3.5
Pro Comment: A three-mana ⅔ with Reach is usually playable, and this has good mutate upside. You can use it to lend reach to a creature who really needs it, if you are mutating it and putting it underneath a big creature, but the more valuable option will usually be to Mutate with this on top, since it will be a ⅘ who also gains the abilities of whatever is underneath it.
Huntmaster Liger
Pro Rating: 2.5
Pro Comment: A 4-mana ¾ with some Mutate upside is what this is in its most basic form, and that’s fine -- especially because the Mutate upside is pretty powerful, pumping your whole team. Now, it is sort of an awkward card in that Mutate expressly asks you not to go wide, so you’re not always going to be able to get a huge boost out of Mutate here, but it still does enough to make the cut most of the time.
Adventurous Impulse
Average Picked At: 10.28
Total Times Picked: 170
Average Last Seen At: 8.67
Total Times Seen 1970
Pro Rating: 2.0
Pro Comment: This is always a fine, very replacable card. If you need a land, it can usually find you one, and if you need a creature, it can do that too.
Mysterious Egg
Average Picked At: 9.13
Total Times Picked: 149
Average Last Seen At: 7.64
Total Times Seen 1575
Pro Rating: 1.0
Pro Comment: The flavor is cool and all, but I feel like you’d rather have a more exciting ability for Mutate, and a more exciting fail case than one mana 0/2.
Mystic Subdual
Average Picked At: 7.45
Total Times Picked: 62
Average Last Seen At: 5.70
Total Times Seen 461
Pro Rating: 3.0
Pro Comment: This doesn’t get a rid of a blocker entirely, but it does completely shut off an opposing creature, even hosing Mutate! That’s a pretty good deal for two mana.
Cubwarden
Average Picked At: 1.72
Total Times Picked: 46
Average Last Seen At: 1.80
Total Times Seen 66
Pro Rating: 4.0
Pro Comment: This can just be a 4-mana ⅗ with lifelink, a pretty attractive card already.It also holds on to the Mutate upside even if you just cast it normally, so that if mutating ever happens in the future, you still get those Cat tokens. You can also cast it for the mutate cost, and either put it on top of or under another non-Human creature you control. If the creature is bigger than 3/5 you probably want to put the warden underneath it, effectively giving a big creature lifelink and making a couple of tokens. If it is smaller, you probably want to put it on top, making whatever it is into a ⅗ with lifelink, plus whatever abilities it had, and you also get those two 1/1 tokens. Either way, you’re getting a great deal.
Quartzwood Crasher
Average Picked At: 2.60
Total Times Picked: 35
Average Last Seen At: 2.61
Total Times Seen 69
Pro Rating: 4.5
Pro Comment: Even on its own, it is pretty likely that the Crusher will make a dinosaur when it attacks. As a 5-mana 6/6 with Trample, it has the kind of size that is a real problem. And, if you happen to have something with trample in play the turn you play it, it can actually impact the board right away when that creature attacks! This thing will just snowball as more dinosaurs with Trample get made, and it will take over the game.
Call of the Death-Dweller
Average Picked At: 5.56
Total Times Picked: 81
Average Last Seen At: 4.58
Total Times Seen 467
Pro Rating: 2.0
Pro Comment: This takes some significant set up, and it is kind of difficult to actually load up your graveyard the way it wants you to. Sure, paying 3 to get back a 3/3 and give it those counters is nice, but it will be challenging to really make anything more than that happen, and even that is far from guaranteed. This format does have a reanimator deck, but it really prefers the cards that can reanimate big bois.
Patagia Tiger
Average Picked At: 10.25
Total Times Picked: 191
Average Last Seen At: 8.52
Total Times Seen 1828
Pro Rating: 2.5
Pro Comment: A 5-mana ¾ Flyer is usually a serviceable card in Limited.. This brings some pretty real additional upside, in that it can pump humans. White and Black especially have a lot of humans, and in those decks this will be a nice common because it will frequently give one of your Humans an attack that wouldn’t have worked before the Tiger came down.
Footfall Crater
Average Picked At: 8.82
Total Times Picked: 80
Average Last Seen At: 6.03
Total Times Seen 555
Pro Rating: 3.0
Pro Comment: Another card with one mana Cycling that makes it way better! The Enchant Land part of the card can sometimes do a thing, but this is one you’re going to be Cycling a lot.
Adaptive Shimmerer
Average Picked At: 12.44
Total Times Picked: 169
Average Last Seen At: 10.49
Total Times Seen 2411
Pro Rating: 1.5
Pro Comment: The idea here is that you mutate on top of this, giving +3/+3 to whatever stats your mutated creature has. It also has Flash, and there are a few cards that care about that. Still, as far as payoffs and enablers go, this is pretty darn inefficient.
Chevill, Bane of Monsters
Average Picked At: 1.83
Total Times Picked: 23
Average Last Seen At: 1.79
Total Times Seen 30
Pro Rating: 4.0
Pro Comment: A two mana ⅓ with deathtouch, albeit kind of hard to cast since it is two colors, would be a decent card, but he does a lot more than that. He really makes your opponent’s life a challenge, since you start bountying their creatures and they have to then think about whether or not it is worth attacking you with a bountied creature, since you gain such an advantage out of the deal. And, because Chevill has deathtouch, even if you bounty your opponent’s best creature, you can probably take it down. Sure, it might not be as much fun to just trade Chevill right away for their best creature, and draw a card and gain some life, but I think frequently that will be the correct play. Turning the whole board into bounties and really torturing your opponent is probably more fun, but it won’t work out that way as often. But yeah, making your opponent make those tough decisions will be fun. Chevill also is fairly fragile, but the fact that he only costs two mana means it won’t kill you for him to die to a removal spell either.
Porcuparrot
Average Picked At: 5.71
Total Times Picked: 51
Average Last Seen At: 4.21
Total Times Seen 330
Pro Rating: 2.5
Pro Comment: Mutating this on to your two drop and turning it into a pinger sounds pretty nice. And yeah, this is part of the cycle of mutate creatures that really pays you off for going tall with Mutate, but that seems pretty dangerous here -- though the idea of being able to do 2+ damage to things with this ability is pretty awesome. Still though, I have a hard time being super high on any of the Mutate creatures who don’t mitigate against the 2-for-1 for you -- this can sort of do it, if you pick off some 1/1s, but that still won’t feel amazing or anything.
Will of the All-Hunter
Average Picked At: 7.92
Total Times Picked: 72
Average Last Seen At: 5.60
Total Times Seen 503
Pro Rating: 2.5
Pro Comment: This isn’t an amazing trick, two for +2/+2 is nice, but not something that would even make the cut all that often. The defensive side of things is kind of interesting, in that the boost is permanent if you use it when you’re blocking. The thing that really saves Will of the all-Hunter from being terrible, though, is Cycling! It is a big deal in this set, and that makes this a solid playable for sure.
Whisper Squad
Average Picked At: 10.03
Total Times Picked: 209
Average Last Seen At: 8.90
Total Times Seen 1904
Pro Rating: 0.0 // 3.0
Pro Comment: This is unplayable with only one copy, but it gradually becomes more playable the more copies you get. Sure, paying two to get a 1/1 out of your deck doesn’t seem great, but it is actually some very real value, and an effective way to help you go wide. If you end up with 4 copies of this, it will become a pretty nice card.
Spontaneous Flight
Average Picked At: 11.16
Total Times Picked: 164
Average Last Seen At: 9.22
Total Times Seen 2099
Pro Rating: 1.5
Pro Comment: The best tricks cost very little mana, and this doesn’t really deliver there. Still, it does give a pretty nice boost and permanently gives your creature Flying. That last part means that it can help you get in for lethal, or really alter a race in a hurry. Still, it has all the risks that tricks have – it is situational and you risk getting 2-for-1’d.
Memory Leak
Average Picked At: 8.53
Total Times Picked: 287
Average Last Seen At: 7.78
Total Times Seen 1745
Pro Rating: 3.5
Pro Comment: This is a situational discard effect that becomes useless in the late game. However! It has Cycling 1, and that gives everything a big upgrade in this format – you can cycle it away when it doesn’t do a thing, and when it can do a thing it isn’t too shabby.
Avian Oddity
Average Picked At: 6.18
Total Times Picked: 79
Average Last Seen At: 5.14
Total Times Seen 428
Pro Rating: 3.5
Pro Comment: If you cast this normally, it has reasonable stats, and being able to Cycle it away and give something Flying is a great option too.
Name Answer You

Enter The Battlefield Prepared

With the MTGA Assistant deck tracker MTGA Assistant