Draft Trainer

Alchemy Horizons: Baldur's Gate Limited Quiz

Answered: 0/20
Accuracy: 0
Champions of Tyr
Average Picked At: 1.33
Total Times Picked: 3
Average Last Seen At: 1.20
Total Times Seen 5
Pro Rating: 5.0
Pro Comment: Well, this is super strong. It has great stats as a 4-mana 4/3 Flyer, and the ETB ability substantially upgrades the next creature you cast one way or another. That gets extra spicy because it also has Double Team,w hich means you get another 4/3 Flyer and that ETB trigger again, and because it can Fly, getting that second copy isn’t going to be a huge stress. Heck, it might even be the card you cast that gets upgraded by the first ETB trigger!
Unexpected Windfall
Average Picked At: 11.71
Total Times Picked: 14
Average Last Seen At: 8.36
Total Times Seen 248
Pro Rating: 1.5
Pro Comment: This is a card that is great in constructed, but much less impressive in Limited. Spending 4 mana and giving up two cards to get back two cards and a couple of treasure just isn’t as impactful. That doesn’t mean this is bad – but it definitely isn’t something you run in all of your Red decks.
Boareskyr Tollkeeper
Average Picked At: 5.56
Total Times Picked: 9
Average Last Seen At: 3.51
Total Times Seen 48
Pro Rating: 3.0
Pro Comment: This is a nice little two drop that makes your opponent’s life a little bit more difficult, and it pairs well with the UW deck in the format which can absue ETB abilities. It is sweet that you can even make lands enter tapped! I think the trigger here is going to give you some pretty real tempo.
Guildsworn Prowler
Average Picked At: 4.91
Total Times Picked: 33
Average Last Seen At: 4.43
Total Times Seen 124
Pro Rating: 3.0
Pro Comment: I think this is a good Common. A two mana 2/1 with death touch is generally going to be a 2.5, since it is fairly cheap and can trade for anything. When you can draw a card off of this, it will feel particularly absurd. Obviously, if it would draw you a card even if it was blocking, it would probably be a B because it would always be a 2-for-1. But if you do find a way to draw that card, it will feel pretty nice! It can be a nice sacrifice outlet, in addition to being a nice attacker and blocker.
Rimeshield Frost Giant
Average Picked At: 11.76
Total Times Picked: 25
Average Last Seen At: 10.06
Total Times Seen 343
Pro Rating: 2.0
Pro Comment: Another reprint, and a pretty medium one. This has some decent-sized ground stats, and Ward 3 does make it hard to get this thing out of the way, but it isn’t a GREAT 5-drop, and really you’re hoping for a better one.
Undercellar Myconid
Average Picked At: 4.21
Total Times Picked: 28
Average Last Seen At: 3.90
Total Times Seen 116
Pro Rating: 3.5
Pro Comment: I like this common a lot. A 3-mana ½ that gives you a 1/1 token is probably a 2.0 and a 3-mana ½ that taps for mana of any color is probably a 2.5. Stapling both of those together and adding another token to the mix is pretty dang impressive. Even if your opponent takes this down before it can make mana, it leaves two 1/1s around, and if they don’t, you can probably ramp into your 5 drop on turn 4, which is pretty sweet.
A-Baba Lysaga, Night Witch
Average Picked At: 2.20
Total Times Picked: 5
Average Last Seen At: 3.22
Total Times Seen 10
Split the Spoils
Average Picked At: 11.29
Total Times Picked: 7
Average Last Seen At: 7.55
Total Times Seen 84
Pro Rating: 2.0
Pro Comment: This is basically a Green Fact or Fiction, which is pretty wild. It takes a whole lot more set up than Fact or Fiction though! You need to have 5 permanent cards in your graveyard to make casting this worth it, since you want to maximize the number of cards you get out of it, and while Black/Green is good at loading up the graveyard, that’s still a pretty big requirement. The upside here is that you’re probably getting at least 2 cards back for three mana, and sometimes you’ll really put your opponent in a tough spot. Basically, this is kind of a roundabout version of the kind of card that returns creatures form your graveyard to your hand – and one that takes extra set up. I think this is probably a nice one-of in graveyard decks in the format, but still not amazing.
Horn of Valhalla
Average Picked At: 1.00
Total Times Picked: 3
Average Last Seen At: 1.00
Total Times Seen 5
Pro Rating: 4.5
Pro Comment: So, if this was just the adventure side, it would be a pretty nice card. Getting multiple bodies out of one card is always nice, and sure paying 1 or 2 for X isn’t incredible, but it does scale all game long. You can make a bunch of bodies to protect you or to pressure your opponent. And the equipment side would also be a pretty nice card on its own – at worst it gives +1/+1, and sure sometimes it will feel clunky, but in the end you have two quality cards stapled together. They synergize well with one another too, and casting the Adventure and then playing the Equipment is going to end a lot of games.
Underdark Basilisk
Average Picked At: 8.69
Total Times Picked: 26
Average Last Seen At: 6.89
Total Times Seen 212
Pro Rating: 2.5
Pro Comment: This was solid in Forgotten Realms. It gets extra good alongside effects that let it damage things – like Band Together – because the Death touch allows it to take down anything. Outside of that, it does a decent job of deterring attacks early, since it can trade for any of your opponents attacks. It also stays relevant all game long.
Mirror of Life Trapping
Average Picked At: 11.00
Total Times Picked: 3
Average Last Seen At: 5.48
Total Times Seen 36
Pro Rating: 0.0
Pro Comment: This just seems way too wacky, especially because it is symmetrical. Like Fraying Line, it feels like the kind of card intended for big multiplayered commander games, so it is weird they printed it in an Arena-only set. This can help you abuse ETB abilities and stuff, but it also will just do all sorts of wacky things that you don’t even have full control over because its symmetrical.
A-Sigil of Myrkul
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 7.00
Total Times Seen 6
Irenicus's Vile Duplication
Average Picked At: 6.50
Total Times Picked: 12
Average Last Seen At: 6.00
Total Times Seen 86
Pro Rating: 3.0
Pro Comment: So, this is basically a clone that can only clone your stuff, and gives it Flying. That’s a decent card, because you can always make it a copy of your best creature – and usually it will get that upgrade from Flying. This can be especially good with all the ETB abilities in the set. There are lots of legendaries in the set too, so the fact that it lets you copy legendaries does matter. Basically the question here is: How often do you feel like you’re getting your mana’s worth with a card like this? And I think the answer is: reasonably often, but sometimes this will be kind of a miserable card to have in your hand. I think his is a C+.
A-Split the Spoils
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 8.75
Total Times Seen 7
Eldritch Pact
Average Picked At: 3.00
Total Times Picked: 2
Average Last Seen At: 3.78
Total Times Seen 10
Pro Rating: 2.0
Pro Comment: This has a cool design…one that is sort of hard to evaluate. This can potentially kill your opponent or mill them out, or you can use it on yourself if it’s a situation where drawing a whole bunch of cards However, it feels like there will be too many situations where doing either of these things is worth it, and its brutal having a 7 drop that just doesn’t do something useful. It sort of feels like this needs to be winning you the game when you cast it, or it isn’t worth it. It does seem like it could be a real win condition in some control decks, but I’m pretty skeptical of this thing.
Black Market Connections
Average Picked At: 3.67
Total Times Picked: 3
Average Last Seen At: 2.29
Total Times Seen 8
Pro Rating: 3.5
Pro Comment: This has a pretty cool design! It can generate a whole lot of value, but at the cost of life. However, all three options are pretty appealing! The card draw effect kind of makes this Phyrexian Arena-like – apart from the fact that it makes you pay twice the life. It does balance out to some extent, since you can also get creatures and treasure with it. It definitely gets better if you have some ways to gain life, as that minimizes the downside, but either way this feels fairly powerful.
Soulknife Spy
Average Picked At: 8.88
Total Times Picked: 33
Average Last Seen At: 7.70
Total Times Seen 224
Pro Rating: 3.0
Pro Comment: Another Forgotten Realms reprint, and this was one of the few Blue Commons in that set that I would describe as “Good.” A card that draws you a card when it hits the opponent is pretty sweet when it comes with solid stats, and this definitely does. If you can give it evasion in some way, it becomes a must kill, and even when you aren’t able to do that, it still becomes something your opponent better trade for.
Flames of Moradin
Average Picked At: 6.40
Total Times Picked: 5
Average Last Seen At: 5.74
Total Times Seen 35
Pro Rating: 0.5
Pro Comment: There are a decent number of Artifacts in this set, but not really enough for this to be something you want to play. It just won’t do enough most of the time. Sure, you can kill your own artifact to get another temporary copy of it or whatever, but I’m not interested. If your opponent has 5+ artifacts, you can consider siding it in, but that isn’t going to happen very often.
Eyes of the Beholder
Average Picked At: 10.64
Total Times Picked: 22
Average Last Seen At: 9.16
Total Times Seen 283
Pro Rating: 2.0
Pro Comment: This was a mediocre removal spell in Forgotten Realms, and that’s probably what it will be here, too. Six mana is a ton, and while this can kill a whole lot of things, you’ll usually be spending more mana than your opponent spent to cast the creature that you kill. It is something you end up playing when you need the removal, but you basically never want more than one – it just isn’t anywhere close to premium.
You Hear Something on Watch
Average Picked At: 7.21
Total Times Picked: 29
Average Last Seen At: 5.75
Total Times Seen 185
Pro Rating: 3.0
Pro Comment: This was a solid card for slower decks in Forgotten Realms Limited. Being able to kill a whole lot of creatures in the format for only two mana is nice, even if it is situational – and that is the mode you’ll use the most on this. But the board pump comes up sometimes too!
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