Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 1.00 Total Times Seen 1
Pro Rating: 3.5 Pro Comment: A two mana 1/3 with Surveil 1 when it enters the battlefield is already pretty playable, so its nice that Lazav can also copy creature cards in your graveyard.
Average Picked At: 6.64 Total Times Picked: 14 Average Last Seen At: 6.20 Total Times Seen 119
Pro Rating: 3.0 Pro Comment: 5 mana for 4 damage isn’t an amazing rate, but you also effectively get to loot. Now, you do have to discard a non-land which tends to mean you lose a very real card, but if you combine it with Jump-Start it doesn’t feel too bad.
Average Picked At: 11.08 Total Times Picked: 12 Average Last Seen At: 9.07 Total Times Seen 181
Average Picked At: 7.70 Total Times Picked: 10 Average Last Seen At: 5.97 Total Times Seen 46
Pro Rating: 2.0 Pro Comment: Neither mode here is exactly exciting, but they are both fine, and this is a nice way to have some artifact/enchantment hate in your main deck that doesn’t cost you a whole lot.
Average Picked At: 11.70 Total Times Picked: 23 Average Last Seen At: 10.30 Total Times Seen 229
Pro Rating: 0.0 // 2.5 Pro Comment: This is pretty much only playable in more aggressive Izzet decks that have various creatures whose power goes up when you cast spells. In those situations, this isn’t a bad way to do the last damage to your opponent. In all the other decks though, its unplayable. Cards that just do damage to an opponent usually aren’t great, and that’s still mostly true here.
Average Picked At: 4.05 Total Times Picked: 22 Average Last Seen At: 5.12 Total Times Seen 105
Pro Rating: 3.0 Pro Comment: This can do a lot of damage in the air in a hurry! And…that’s about all there is to say.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.33 Total Times Seen 3
Pro Rating: 1.0 //4.5 Pro Comment: It is possible to end up with a deck in this format that can really abuse this, but it isn’t the easiest thing to make happen. If you have 7+ ways to make tokens in your deck, it starts to get interesting, and even feels like a bomb, but it definitely is a buildaround card because getting it going isn’t something that will happen in most drafts.
Average Picked At: 9.71 Total Times Picked: 21 Average Last Seen At: 9.19 Total Times Seen 170
Pro Rating: 2.5 Pro Comment: This can add a ton of damage to the board in a hurry, as it is capable of Mentoring most creatures. Its usually going to die during the attack, but the value it gives you is incredibly good.
Average Picked At: 4.00 Total Times Picked: 6 Average Last Seen At: 4.40 Total Times Seen 20
Pro Rating: 3.0 Pro Comment: Filter lands are not normally very good, but this one comes with the nice payoff of making your multicolored creatures bigger if you use the mana from it to cast them, and that’s a pretty big deal.
Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 2.17 Total Times Seen 6
Pro Rating: 2.5 Pro Comment: This is a pretty nice Undergrowth payoff, and because it costs 7 mana – meaning you’ll be playing it late – it will be able to get something for you about half the time. It is a bummer the card has to be Green – since in Limited you’re very unlikely to only have Green creatures – but the upside is enough that this is worth playing in grindier Green decks.
Average Picked At: 2.00 Total Times Picked: 4 Average Last Seen At: 1.80 Total Times Seen 5
Pro Rating: 5.0 Pro Comment: Don’t be put off by the somewhat challenging mana cost here – Niv-Mizzet is a bomb. You do need to have basically all of the lands in your deck produce either Blue or Red, but that’s pretty doable and well worth it, since you get a massive Flyer who gives you all kinds of value. Pinging something every time you draw is pretty powerful, and you get to draw extra any time a player cast an instant or sorcery. This means that if your opponent kills Niv right away, you get a card and a damage out of it, and that’s a pretty good fail case!
Average Picked At: 4.38 Total Times Picked: 34 Average Last Seen At: 5.33 Total Times Seen 105
Pro Rating: 3.0 Pro Comment: This is a really nice one-drop, especially in Boros, since it is such a great creature to Mentor. Putting counters on this can quickly put the game out of reach for your opponent.
Average Picked At: 10.00 Total Times Picked: 2 Average Last Seen At: 6.45 Total Times Seen 55
Pro Rating: 1.0 Pro Comment: Surveiling is pretty nice, but using a whole card to slightly improve all of your decks surveil effects isn’t a great plan, since that’s a pretty minor effect. Shuffling your graveyard into your library might be nice if your deck is the most insane Surveil deck ever, but most of the time it is best to steer clear of this.
Average Picked At: 9.00 Total Times Picked: 2 Average Last Seen At: 4.23 Total Times Seen 40
Pro Rating: 2.5 Pro Comment: This is pretty efficient disruption – we usually see this effect for three mana - and adding Surveil 1 to the mix is pretty sweet.
Average Picked At: 3.00 Total Times Picked: 11 Average Last Seen At: 2.45 Total Times Seen 21
Pro Rating: 4.0 Pro Comment: A two mana 2/2 with First Strike is a 3.5 in most formats, and this one tacks on Mentor, which is awesome! Its good at Mentoring things and it is also a good thing to Mentor thanks to its keyword abilities. This is an excellent two drop.
Average Picked At: 10.42 Total Times Picked: 12 Average Last Seen At: 10.61 Total Times Seen 226
Pro Rating: 1.5 Pro Comment: This is a pretty big underperformer. Deathtouch + Fight seems like a good idea, and your whole board even gets Deathtouch! But it turns out there are many board states where you can’t really do anything profitable with this. Sure, your creature you fight with can kill anything, but you’re frequently 2-for-1ing yourself when you do it, and death touch on your board isn’t a big help, though it does help you attack better sometimes. This being clunky and sorcery speed also sets you up to get blown out.
Average Picked At: 7.29 Total Times Picked: 7 Average Last Seen At: 5.82 Total Times Seen 44
Pro Rating: 2.5 Pro Comment: This can create some nasty situations, since it draws the attention of all opposing blockers, which means you can get a pretty nice attack through. Because it has death touch, it also lets you kill at least one blocking creature. Still, this has horrible stats and can be dealt with very cheaply by your opponent.
Average Picked At: 6.30 Total Times Picked: 10 Average Last Seen At: 5.06 Total Times Seen 97
Pro Rating: 2.5 Pro Comment: This isn’t a bad surveil payoff, as it can be really obnoxious as an attacker. Your opponent basically never wants to give you a free card, so they often have to block, and the best they’ll be able to do is trade.
Average Picked At: 3.89 Total Times Picked: 9 Average Last Seen At: 3.74 Total Times Seen 27
Pro Rating: 3.5 Pro Comment: This can usually come down and kill something, while sticking around, and that’s a great way to stabilize after you’ve been behind early, making this a 6-drop that is definitely worth playing.
Average Picked At: 9.75 Total Times Picked: 4 Average Last Seen At: 7.19 Total Times Seen 62
Pro Rating: 0.5 Pro Comment: This is way too expensive to be very useful. It can be a more complicated fog effect, or save a creature from removal, but that’s just not what you want for 5 mana. Siding it in against someone with sweepers is worth doing, though.