Average Picked At: 4.50 Total Times Picked: 2 Average Last Seen At: 4.47 Total Times Seen 19
Pro Rating: 3.5 Pro Comment: This definitely has some problems, but it's so cheap that I can get over them.
Average Picked At: 11.25 Total Times Picked: 12 Average Last Seen At: 9.38 Total Times Seen 112
Pro Rating: 1.5 Pro Comment: Having to spend mana to use these abilities is a big bummer, but if you really need the fixing it can do the job.
Average Picked At: 3.60 Total Times Picked: 5 Average Last Seen At: 3.62 Total Times Seen 20
Pro Rating: 3 Pro Comment: Reducing the cost on this is super doable even outside of graveyard decks, and it's a pretty scary threat when it comes down for 6 or so mana.
Average Picked At: 7.00 Total Times Picked: 7 Average Last Seen At: 6.42 Total Times Seen 68
Pro Rating: 3 Pro Comment: Two mana 1/1s that make the opponent discard always play quite well, especially when a set has some sacrifice stuff going on.
Average Picked At: 12.50 Total Times Picked: 8 Average Last Seen At: 8.32 Total Times Seen 89
Pro Rating: 2.5 Pro Comment: This can produce some pretty serious blowouts when your creature wins combat. But because it replaces itself, even if your creature can't survive, the fail case isn't too bad.
Average Picked At: 3.60 Total Times Picked: 5 Average Last Seen At: 3.61 Total Times Seen 20
Pro Rating: 2.5 Pro Comment: It's a little bit clunky to be sure, but it does add to the board and lifelink on Wizards means your pings will gain you life back.
Average Picked At: 4.50 Total Times Picked: 4 Average Last Seen At: 3.75 Total Times Seen 14
Pro Rating: 2.5 Pro Comment: This is a great creature to buff becuase of lifelink, and this ability can be surprisingly good. Donating Enchantments or lands is where you can get the most value.
Average Picked At: 8.00 Total Times Picked: 5 Average Last Seen At: 5.68 Total Times Seen 48
Pro Rating: 3 Pro Comment: Adding a counter to this, making it an isntant, and giving it the ability to grab Towns makes this one of the better lower rarity ramp effects we've seen in Limited for a long time. You can even generate a 2-for-1 when things line up correctly.
Average Picked At: 4.24 Total Times Picked: 17 Average Last Seen At: 4.72 Total Times Seen 40
Pro Rating: 3.5 Pro Comment: This is a little more expensive than your typical Oblivion Ring, but it also gives you mana, so I still think this is a premium Common.
Average Picked At: 7.17 Total Times Picked: 6 Average Last Seen At: 6.08 Total Times Seen 18
Pro Rating: 4 Pro Comment: It's a little expensive, but it ultimately draws you three cards and takes one away from your opponent. That's absurd value, and even if your opponent kills it right away you come out ahead.
Average Picked At: 11.80 Total Times Picked: 5 Average Last Seen At: 9.06 Total Times Seen 100
Pro Rating: 2 Pro Comment: The base stats are bad, and even growing to a 4/3 isn't great. It gets better if you can put multiple creatures into play with regularity.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 1.50 Total Times Seen 2
Pro Rating: 1.5 Pro Comment: This is big and does have a game-changing effect, but it's still not really enough to make up for how much it costs. It will die surprisingly quickly on late-game board states, and the treasure doesn't make much of a difference.
Average Picked At: 1.00 Total Times Picked: 2 Average Last Seen At: 1.25 Total Times Seen 4
Pro Rating: 4 Pro Comment: This is dependent on you having creatures, but as long as you have like 3 of them, this will feel really good -- and if you have more it's absolutely insane. You can use it a fog + ambush block, or just to add tons of bodies to the board.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 6.00 Total Times Seen 5
Pro Rating: 0 Pro Comment: This may as well have a blank text box in Limited. I'm exaggerating a little, but not by much.
Average Picked At: 10.40 Total Times Picked: 5 Average Last Seen At: 9.03 Total Times Seen 99
Pro Rating: 2 Pro Comment: The attack trigger is good, but the body is incredibly underwhelming.
Average Picked At: 4.92 Total Times Picked: 13 Average Last Seen At: 6.32 Total Times Seen 55
Pro Rating: 3.5 Pro Comment: This is really good on rate and is the kind of Common you'd play as many copies of as you can get.
Average Picked At: 10.33 Total Times Picked: 9 Average Last Seen At: 9.10 Total Times Seen 99
Pro Rating: 2 Pro Comment: This can put the counter on itself, so the floor is a 5-mana 3/4 flyer, which isn't terrible. And it has upside beyond that because you can put the counter elsewhere or cycle it early.
Average Picked At: 8.00 Total Times Picked: 1 Average Last Seen At: 6.53 Total Times Seen 20
Pro Rating: 2.5 Pro Comment: It's a little clunky, but ultimately a pretty good draw effect, and transforming this is doable in Blue.
Average Picked At: 3.00 Total Times Picked: 3 Average Last Seen At: 3.18 Total Times Seen 14
Pro Rating: 3.5 Pro Comment: 5 mana to destroy a creature and get a treasure is probably a 2.5, and this has the major upside of spitting out more treasure and even transforming into a threat.
Average Picked At: 8.50 Total Times Picked: 4 Average Last Seen At: 7.79 Total Times Seen 50
Pro Rating: 1.5 Pro Comment: I'm worried this will end up not transforming the turn after you play it way too often for a three mana card that doesn't impact the board.