Average Picked At: 3.20 Total Times Picked: 5 Average Last Seen At: 3.00 Total Times Seen 11
Pro Rating: 4 Pro Comment: This is immune to a bunch of removal in the set and has a great stat-line. Don't count on it being huge all that often, but it might get the first buff sometimes.
Average Picked At: 1.62 Total Times Picked: 8 Average Last Seen At: 1.50 Total Times Seen 15
Pro Rating: 5 Pro Comment: This wins virtually any combat and blanks virtually any removal spell while leaving behind an Equipment that offers a buff that can make any creature a threat.
Average Picked At: 8.76 Total Times Picked: 38 Average Last Seen At: 7.62 Total Times Seen 300
Pro Rating: 2.5 Pro Comment: Draining 2 with this is going to be pretty close to automatic, and the body does a decent job of trading.
Average Picked At: 6.70 Total Times Picked: 10 Average Last Seen At: 5.86 Total Times Seen 93
Pro Rating: 2.5 Pro Comment: Triggering Raid on this makes it a very nice 2-for-1, but a 4-mana 5/2 is otherwise abyssmal.
Average Picked At: 11.33 Total Times Picked: 3 Average Last Seen At: 6.14 Total Times Seen 116
Pro Rating: 2 Pro Comment: It's a little bit clunky, but it can usually help your creature win combat or do lethal out of nowhere, and it offers a buff that makes most creatures problematic.
Average Picked At: 8.43 Total Times Picked: 14 Average Last Seen At: 6.30 Total Times Seen 109
Pro Rating: 2 Pro Comment: This can win the game, but it's big, slow and clunky. It's a passable top-curve threat.
Average Picked At: 8.24 Total Times Picked: 29 Average Last Seen At: 6.96 Total Times Seen 268
Pro Rating: 1 // 2.5 Pro Comment: This is only going to make the cut regularly in spell decks that love the idea of a card that triggers prowess and replaces itself.
Average Picked At: 13.88 Total Times Picked: 17 Average Last Seen At: 10.64 Total Times Seen 243
Average Picked At: 8.12 Total Times Picked: 16 Average Last Seen At: 6.42 Total Times Seen 115
Pro Rating: 2 Pro Comment: This ramps and fixes your mana pretty well, while also providing a body that can chump block. Not all decks want that, but I think enough of them will.
Average Picked At: 9.97 Total Times Picked: 38 Average Last Seen At: 8.50 Total Times Seen 340
Pro Rating: 2 Pro Comment: It's removal, but it's clunky as heck.
Average Picked At: 1.92 Total Times Picked: 12 Average Last Seen At: 1.84 Total Times Seen 21
Pro Rating: 4 Pro Comment: The "extra land" ability is pretty underwhelming in most Limited games, but that activated ability is legit. It makes it so you never have to worry about flooding out, and that's great.
Average Picked At: 1.57 Total Times Picked: 7 Average Last Seen At: 1.40 Total Times Seen 11
Pro Rating: 5 Pro Comment: This augments all damage, so the turn you play it it will virtually always let all of your creatures attack in a big way, and it can smash in for 6 at a time on it's own.
Average Picked At: 8.60 Total Times Picked: 15 Average Last Seen At: 6.40 Total Times Seen 118
Pro Rating: 2.5 Pro Comment: This attack trigger is legit, but the bad stat-line and the double-white requirement hold it back.
Average Picked At: 5.41 Total Times Picked: 17 Average Last Seen At: 4.76 Total Times Seen 90
Pro Rating: 4 Pro Comment: Her Landfall trigger wins games, and while she's a bit slow and has a bad stat-line, the life she gains you helps make up for that -- and makes it more likely you'll cast those new cards you draw, too.
Average Picked At: 1.83 Total Times Picked: 6 Average Last Seen At: 1.93 Total Times Seen 14
Pro Rating: 4 Pro Comment: Kykar has good stats and a powerful noncreature spell payoff. Provided you have enough of those spells, it's likely to generate lots of value.
Average Picked At: 9.16 Total Times Picked: 37 Average Last Seen At: 8.47 Total Times Seen 335
Pro Rating: 2 Pro Comment: This is a nice way to disrupt your opponent, although not adding to the board is always a problem.
Average Picked At: 8.00 Total Times Picked: 35 Average Last Seen At: 7.65 Total Times Seen 344
Pro Rating: 2.5 Pro Comment: A 4-mana 4/3 with Ward 2 is pretty decent, as the Ward heps offset some of the problems of that stat-line, and it gives it more time to grow.
Average Picked At: 9.07 Total Times Picked: 15 Average Last Seen At: 6.81 Total Times Seen 168
Pro Rating: 2.5 Pro Comment: These all offer nice fixing, and the lifegain on the BW can be extra nice.
Average Picked At: 3.83 Total Times Picked: 6 Average Last Seen At: 2.82 Total Times Seen 11
Pro Rating: 4.5 Pro Comment: 3 mana for two 2/2s is a great rate and you're likely to have other cats around to push the advantage.
Average Picked At: 12.07 Total Times Picked: 14 Average Last Seen At: 8.59 Total Times Seen 176
Pro Rating: 1.5 Pro Comment: Turning one of your creatures into a 1/1 Fish factory can be good, but it's frequently better to attack with a creature than it is to mess with this.