Draft Trainer

Throne of Eldraine Limited Quiz

Answered: 0/20
Accuracy: 0
Emry, Lurker of the Loch
Average Picked At: 4.75
Total Times Picked: 4
Average Last Seen At: 3.82
Total Times Seen 18
Pro Rating: 0.0 // 3.0
Pro Comment: If your deck has 0 artifacts in it, and 0 ways of taking advantage of cards going in your graveyard, she is unplayable. However, if your deck has a few artifacts in it -- like even just 3 -- she gets to be interesting, because straight up casting artifacts from your graveyard is no joke -- that is a very powerful effect that can win you games straight up if you have enough artifacts. This set does have a decent number of artifacts, so getting 3 or so isn’t anything crazy.
Merchant of the Vale
Average Picked At: 7.80
Total Times Picked: 30
Average Last Seen At: 6.77
Total Times Seen 253
Pro Rating: 2.0
Pro Comment: Both halves of this card are pretty underwhelming. Rummaging can be nice in the late game, when you have some excess lands, so the fact he can do that over and over again as a mana sink when he is a creature isn’t too bad, especially since it is a reasonable 2/3 for 3. One mana to discard card a card and rummage would be a pretty bad card honestly, since you’re actually going down two cards. This does get around that sort of by the fact that it is a creature later on, but still – the Adventure half here isn’t very good.
Mystic Sanctuary
Average Picked At: 9.07
Total Times Picked: 30
Average Last Seen At: 8.72
Total Times Seen 290
Pro Rating: 2.5
Pro Comment: If your deck has 10+ Islands in it, you’ll run this so that you can put removal back on top of your library.
Midnight Clock
Average Picked At: 2.58
Total Times Picked: 12
Average Last Seen At: 3.06
Total Times Seen 18
Pro Rating: 3.0
Pro Comment: So this gets a counter every single upkeep, and if the game goes long enough lets you completely reload your hand, at which point you probably win. Of course, that takes a pretty darn long time. The fact that it is a mana rock in the mean time, AND the fact that you can actually use mana that it produces to add more counters to it is pretty nice too. I think more controlling decks in the format will actually be happy to play this. It certainly won’t be for every deck, though, so keep that in mind.
Into the Story
Average Picked At: 4.08
Total Times Picked: 13
Average Last Seen At: 4.28
Total Times Seen 53
Pro Rating: 1.0 // 3.0
Pro Comment: So, is 7 mana to draw 4 at Instant speed playable? Honestly – it probably is in really controlling decks. It isn’t the most efficient thing ever, but drawing 4 cards with one card is a pretty real way to win a game. Obviously it will be horrible in and against aggressive decks. In the mill decks this can legit cost 4, and when you do that it will feel really good.
Frogify
Average Picked At: 7.08
Total Times Picked: 13
Average Last Seen At: 5.29
Total Times Seen 74
Pro Rating: 2.5
Pro Comment: This kind of removal is nice because it blanks a creature, and sometimes that is just better than more traditional removal – but the fact that they still get to have a creature who can block after you play this is obnoxious, and that’s what keeps this from being premium removal.
Tall as a Beanstalk
Average Picked At: 11.68
Total Times Picked: 22
Average Last Seen At: 9.62
Total Times Seen 323
Pro Rating: 0.0
Pro Comment: Lately, they have been printing Auras that are actually playable because of their efficiency, or their ability to mitigate against a 2-for-1. But this isn’t either of those. 4 mana for +3/+3 and Reach really isn’t the most amazing deal in the world, and it leaves you wide open to 2-for-1s that will also get huge tempo on you because of the total mana you spend on the creature and this Aura. Don’t play this.
Blacklance Paragon
Average Picked At: 3.00
Total Times Picked: 5
Average Last Seen At: 2.00
Total Times Seen 11
Pro Rating: 3.5
Pro Comment: Note that it can target itself with the deathtouch and lifelink ability, meaning that you can flash this in to kill pretty much any creature, while also gaining life – an exchange you will always gladly take. Obviously he can pump other Knights too, but because of the stat-line this guy has, I think he’ll target himself a larger chunk of the time.
Outmuscle
Average Picked At: 4.51
Total Times Picked: 35
Average Last Seen At: 4.40
Total Times Seen 164
Pro Rating: 3.0
Pro Comment: This is a strictly better Hunt the Weak, and that’s not a bad place to be. Hunt the Weak is always a solid removal spell -- but not premium. It isn’t premium because of how clunky it is at 4 mana and Sorcery speed, and because Fight effects are removal spells that are really easy to interact with, since killing the creature in response to the removal spell, or pumping their creature in response to it, results in a pretty savage blow out. If you can consistently trigger Adamant with this, it gets really scary, because you can now attack your opponent with it without being worried about the creature dying.
Clackbridge Troll
Average Picked At: 2.25
Total Times Picked: 4
Average Last Seen At: 2.50
Total Times Seen 6
Pro Rating: 4.0
Pro Comment: This reminds me a little bit of Desecration Demon – and that’s a pretty good place to be. Your opponent will get Goats to sacrifice to this guy and everything, but if he’s drawing you a card and gaining you 3 life every time they do, you’re still going to come out ahead a lot of the time.
Ayara, First of Locthwain
Average Picked At: 4.00
Total Times Picked: 5
Average Last Seen At: 2.67
Total Times Seen 12
Pro Rating: 3.5
Pro Comment: Draining the opponent for one every time you play a Black creature is nice, but drawing cards by sacrificing black creatures is what really pushes her over for me. It is going to be somewhat challenging to build mono-colored decks in this format, but a little less challenging than it is in most recent formats we have been in, since there are several reasons to do it here. I think if you see her Pack One, Pick One, you can take her in most scenarios -- and try your best to have your deck be mono-black or at least mostly-black.
Lash of Thorns
Average Picked At: 10.54
Total Times Picked: 24
Average Last Seen At: 8.68
Total Times Seen 330
Pro Rating: 1.0
Pro Comment: This is an alright trick, but this format has lots of tricks attached to creatures thanks to Adventures, and that’s way better than a card that is JUST a trick. For that reason, the Lash isn’t something you play very often.
Happily Ever After
Average Picked At: 9.00
Total Times Picked: 1
Average Last Seen At: 5.64
Total Times Seen 40
Pro Rating: 0.0
Pro Comment: This is unplayable. Pulling off a win condition with these many requirements is pretty much impossible outside of constructed, and being 3 mana for both players to gain 5 and draw a card doesn’t really seem worth it to me.
Mystical Dispute
Average Picked At: 8.87
Total Times Picked: 15
Average Last Seen At: 7.20
Total Times Seen 102
Pro Rating: 1.5
Pro Comment: A 3-mana Mana Leak is close to unplayable in Limited. Having to leave up 3 mana for a counterspell is a big ask, especially when your counter isn’t a hard counter. The later the game goes, the weaker something like this gets, and it is way easier to play around this type of counterspell than a hard counter. Still, I think you can get away with mainboarding this, because a one-mana Mana Leak is pretty solid, and that’s what it will be sometimes. I think in an ideal world it starts in your sideboard, though.
Foreboding Fruit
Average Picked At: 8.12
Total Times Picked: 24
Average Last Seen At: 7.49
Total Times Seen 277
Pro Rating: 2.0
Pro Comment: Black card draw spells like this are pretty much always a reasonable inclusion as a one-of. The card on the face of it is a two-for-one, but you do have to be careful since it doesn’t impact the board at all, and sometimes doing this early can be dangerous when you could be playing a creature that will help you survive. The Adamant here is a nice bonus, but it doesn’t add a ton to the card – though it will be nice gaining life back after you cast this.
Reave Soul
Average Picked At: 4.89
Total Times Picked: 38
Average Last Seen At: 4.58
Total Times Seen 146
Pro Rating: 3.0
Pro Comment: This is always a nice removal spell when we see it. Two mana to kill something is a good deal, and because this looks at power, it won’t be that hard to trade up with it either. I think it is in the lower range of “premium” removal.
Gadwick, the Wizened
Average Picked At: 3.12
Total Times Picked: 8
Average Last Seen At: 3.00
Total Times Seen 10
Pro Rating: 4.0
Pro Comment: I like creatures that draw me cards, and this one scales as the game goes on. Granted, it has a difficult mana cost – but that’s probably ok here, you don’t have to play this early for it to be at its best – you can just wait until you get your Blue mana and draw a bunch of cards. Plus, this format does have some serious incentives for mono-colored anyway.
Vantress Paladin
Average Picked At: 8.79
Total Times Picked: 43
Average Last Seen At: 7.89
Total Times Seen 290
Pro Rating: 2.5
Pro Comment: The difference between a 4-mana 2/2 flyer and a 4-mana 3/3 flyer is pretty big in terms of efficiency. This is a card that will be awesome in a deck that is mostly Blue, and a card that will be kind of ok in a deck that is at least half Blue.
Charming Prince
Average Picked At: 3.00
Total Times Picked: 4
Average Last Seen At: 2.06
Total Times Seen 16
Pro Rating: 3.5
Pro Comment: One of these effects will always be useful, they’re all pretty good in the right situation. It is still just a 2 mana 2/2, but one that lets you smooth out your draws, gains you some life, or lets you blink a creature for some value is pretty nice.
Rankle, Master of Pranks
Average Picked At: 1.25
Total Times Picked: 4
Average Last Seen At: 1.40
Total Times Seen 5
Pro Rating: 4.5
Pro Comment: A 4-mana 3/3 with Flying and Haste is a very good card already, but add all that other text and it is even better. Sure, all the effects are symmetrical, but you get to decide which of the 3 effects triggers, and you can always choose the one or ones that are best for you or worst for your opponent. Letting your opponent draw a card isn’t awesome, but you get a chance to cast the card you draw before they do – the discard effect and sacrifice effect will frequently be nice too. Rankle just seems like it will take over games pretty easily – even if there are times when you don’t really want to be choosing any of these effects, you still have a 4-mana 3/3 with Flying and Haste.
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