Draft Trainer

Dominaria Limited Quiz

Answered: 0/20
Accuracy: 0
Voltaic Servant
Average Picked At: 9.42
Total Times Picked: 89
Average Last Seen At: 7.77
Total Times Seen 885
Pro Rating: 1.5
Pro Comment: There are a few pretty sweet combos you can pull off with Voltaic Servant in this format, with Traxos being the sweetest one around, but it is also just a two mana 1/3 that will be giving an artifact creature pseudo-Vigilance, and that’s not the worst thing ever.
History of Benalia
Average Picked At: 1.36
Total Times Picked: 11
Average Last Seen At: 1.33
Total Times Seen 12
Pro Rating: 4.5
Pro Comment: This adds a ton to the board for a very low investment. For three mana you get those two Knight tokens, and then they get pumped later. This is great even if you have 0 other Knights, and if you have other Knights, it gets to be absurd.
Thran Temporal Gateway
Average Picked At: 4.33
Total Times Picked: 9
Average Last Seen At: 3.75
Total Times Seen 71
Pro Rating: 1.0
Pro Comment: This is pretty difficult to utilize. Not only do you need historic permanents, you also need historic permanents that are worth cheating into play for 4 mana, and while there certainly are some of those, there aren’t so many that this will be worth it. It will just sit on the table doing nothing way too often.
Danitha Capashen, Paragon
Average Picked At: 2.26
Total Times Picked: 53
Average Last Seen At: 2.28
Total Times Seen 97
Pro Rating: 3.5
Pro Comment: There are lots of reasonable Equipment and Auras in this set, but even if there weren’t, Danitha would be quite good. A 3-mana 2/2 with those keywords is just going to do a lot of work. But yeah, the fact that there are good Auras and Equipment that she discounts for you, AND the fact that she’s great with them, makes her even better.
Sentinel of the Pearl Trident
Average Picked At: 7.31
Total Times Picked: 26
Average Last Seen At: 6.04
Total Times Seen 293
Pro Rating: 1.5
Pro Comment: This is just too expensive for what it is. Its ETB trigger won’t do anything far more often than it will. And sure, resetting a Saga or triggering an ETB ability again seems cool, but it won’t happen as often as you’d think.
Mesa Unicorn
Average Picked At: 6.36
Total Times Picked: 120
Average Last Seen At: 5.83
Total Times Seen 677
Pro Rating: 2.5
Pro Comment: Two mana 2/2s with Lifelink are usually nice little cards in Limited, and that’s the case here.
Sanctum Spirit
Average Picked At: 8.82
Total Times Picked: 34
Average Last Seen At: 6.10
Total Times Seen 297
Pro Rating: 2.0
Pro Comment: It is cool that this can become indestructible, but a lot of the time when you play this, you find yourself not really wanting to discard a Historic card to save it, as a 3/2 with lifelink isn’t exactly a worldbeater.
Powerstone Shard
Average Picked At: 11.71
Total Times Picked: 78
Average Last Seen At: 8.91
Total Times Seen 1006
Pro Rating: 0.0 // 2.5
Pro Comment: This is hard to make work, but if you end up 3+ Powerstone Shards, you can start consider playing them, especially if you’re in a ramp deck. If you have 2 or less, it probably isn’t worth it.
Gideon's Reproach
Average Picked At: 5.60
Total Times Picked: 142
Average Last Seen At: 5.65
Total Times Seen 668
Pro Rating: 3.0
Pro Comment: This is situational, but it is efficient enough that it still makes it into the lower range of premium removal. Attacking and blocking does happen a fair bit, and because of that, it doesn’t feel all that situational.
Clifftop Retreat
Average Picked At: 5.11
Total Times Picked: 19
Average Last Seen At: 3.61
Total Times Seen 73
Pro Rating: 3.0
Pro Comment: Like most two-color cycles of lands, these are some pretty nice fixing, and they’ll often come into play untapped.
Knight of New Benalia
Average Picked At: 9.19
Total Times Picked: 142
Average Last Seen At: 8.48
Total Times Seen 1040
Pro Rating: 1.5
Pro Comment: Two mana 3/1s tend to be kind of alright, and this one has a useful creature type.
Arbor Armament
Average Picked At: 12.07
Total Times Picked: 72
Average Last Seen At: 9.77
Total Times Seen 1247
Pro Rating: 1.0
Pro Comment: This is a mediocre trick, but it does give the counter permanently. Still, tricks that are defensive always seem super awkward. You can of course use it offensively, but Reach doesn’t matter in that situation, and +1/+1 just isn’t always going to be enough to win combat.
Verix Bladewing
Average Picked At: 1.50
Total Times Picked: 20
Average Last Seen At: 1.52
Total Times Seen 25
Pro Rating: 5.0
Pro Comment: One 4-mana 4/4 with Flying is great. 7 mana for TWO 4/4s with Flying is even better. This isn’t the most exciting card ever, but it is definitely a bomb.
Guardians of Koilos
Average Picked At: 10.65
Total Times Picked: 80
Average Last Seen At: 8.31
Total Times Seen 1001
Pro Rating: 1.5
Pro Comment: The idea here is that you can bounce a Saga or other Historic thing to your hand that will give you value when you play it again, but a lot of the time this is just a 5-mana 4/4, and that’s not really something you want.
Josu Vess, Lich Knight
Average Picked At: 1.44
Total Times Picked: 27
Average Last Seen At: 2.24
Total Times Seen 36
Pro Rating: 4.5
Pro Comment: Kicking Josu Vess isn’t easy, but since he starts out as a 4-mana 4/5 with Menace, that’s perfectly fine. That’s an excellent creature you always play, so the fact that you can pay 10 in the late game to make 8 2/2 Zombies is great, especially because when Kicked he basically reads You win the game.
Blink of an Eye
Average Picked At: 4.36
Total Times Picked: 159
Average Last Seen At: 4.36
Total Times Seen 484
Pro Rating: 3.5
Pro Comment: Even without Kicker, this would be a playable card. Adding kicker to the mix is great, because it keeps you from going down a card for tempo. Instead, you get to bounce their thing and draw a card, which tends to feel pretty good for 4 mana.
Cloudreader Sphinx
Average Picked At: 4.66
Total Times Picked: 179
Average Last Seen At: 4.58
Total Times Seen 522
Pro Rating: 3.5
Pro Comment: This card really overperforms. 5-mana ¾ Flyers are usually somewhat passable, but in this format that statline is especially good. Additionally, Scry 2 is a nice thing to add to an already solid creature.
Slimefoot, the Stowaway
Average Picked At: 2.54
Total Times Picked: 35
Average Last Seen At: 2.49
Total Times Seen 103
Pro Rating: 4.0
Pro Comment: Draining 1 life any time a Saproling dies is pretty amazing. If you’re in BG, you’re going to have plenty of Saprolings, and even if you don’t, Slimefoot can make his own! Even if you don’t do something like pair them with sacrifice effects, just chumping with Saprolings suddenly becomes a bit of a problem for your opponent. Slimefoot is a great mana sink that can really take over games.
Weatherlight
Average Picked At: 1.29
Total Times Picked: 7
Average Last Seen At: 1.44
Total Times Seen 9
Pro Rating: 4.5
Pro Comment: This is quite good. The Crew Cost will usually be quite manageable and a 4/5 flyer can end games quickly, and most of the time you’ll be drawing a card when you hit your opponent too, which should certainly give you enough gas too finish off your opponent.
Zhalfirin Void
Average Picked At: 10.39
Total Times Picked: 33
Average Last Seen At: 7.27
Total Times Seen 385
Pro Rating: 0.5
Pro Comment: This basically isn’t worth it unless you end up mono-colored or almost mono-colored. It tends to do some very serious damage to your mana base, and that definitely is not worth the upside of having a scry land.
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