Average Picked At: 8.28 Total Times Picked: 116 Average Last Seen At: 8.08 Total Times Seen 944
Pro Rating: 1.5 Pro Comment: One mana creatures like this just don’t do well in Limited, especially because loading up the graveyard super quickly isn’t going to happen. This will mostly just be a one mana ½ that is a 2/2 with Haste in the mid-to-late game, but by then, it won’t really matter. The fact it is a Wizard does help make it more playable though.
Average Picked At: 7.93 Total Times Picked: 119 Average Last Seen At: 7.15 Total Times Seen 784
Pro Rating: 2.0 Pro Comment: As usual, this is fine. Seeing two cards for one mana feels pretty good.
Average Picked At: 3.15 Total Times Picked: 20 Average Last Seen At: 2.87 Total Times Seen 57
Pro Rating: 0.0 // 4.0 Pro Comment: Legendary Sorceries really need a deck with 3-4+ Legendary creatures/planeswalkers to be playable, as having this be a dead card in your hand is just not something you can afford, and even with 3-4 legendaries, it will still be that sometimes! So, there’s very real downside here, and you shouldn’t always be playing the Inferno. That said, if you have a deck that lets you cast this reasonably often, it will be one of if not THE best card in your deck. Paying 5 to do 3 to three different targets is insane, and that’s pretty conservative!
Average Picked At: 9.03 Total Times Picked: 34 Average Last Seen At: 6.15 Total Times Seen 264
Pro Rating: 2.5 Pro Comment: This is a pretty legitimate finisher in this format. This format is grindy enough that casting Slinn Voda with Kicker, especially in a deck like UG, is very doable, and adding an 8/8 to the board that bounces pretty much all creatures is excellent. It does get its score dinged by the massive cost, but if you do manage to resolve it with Kicker, it will often feel like a bomb.
Average Picked At: 4.02 Total Times Picked: 51 Average Last Seen At: 4.11 Total Times Seen 151
Pro Rating: 4.0 Pro Comment: If you end up with enough Wizards and spells (which won’t be very hard in a UR deck), this will be one of your best cards, as it will just make combat a nightmare for your opponent. Pumping your whole board is no joke, and even if Adeliz is alone, she effectively has Prowess for herself, and that’s pretty nice on a creature with Haste and Flying.
Average Picked At: 6.46 Total Times Picked: 107 Average Last Seen At: 6.64 Total Times Seen 686
Pro Rating: 2.5 Pro Comment: This isn’t premium since it is a Sorcery and 5 mana, but it does kill a lot of stuff in this format, and having the addition upside of blowing up a problem artifact sometimes is nice.
Average Picked At: 1.00 Total Times Picked: 12 Average Last Seen At: 1.00 Total Times Seen 12
Pro Rating: 5.0 Pro Comment: This Karn gives you a ton for only 4 mana. Starting at 5 loyalty is a pretty big deal, especially because he can tick up to 6 right away. If you play this on turn 4, he is almost impossible to kill. His +1 will always let you draw a card, and his -1 can improve your card quality, while his -2 can protect him if that’s what you need. The -2 ability doesn’t always create something bigger than a 1/1, but there are enough artifacts in this set that it will be a 2/2 or so often enough. Karn’s a bomb, he can draw you a ton of cards and add to the board with creature tokens.
Average Picked At: 4.84 Total Times Picked: 19 Average Last Seen At: 3.56 Total Times Seen 68
Pro Rating: 3.0 Pro Comment: Like most two-color cycles of lands, these are some pretty nice fixing, and they’ll often come into play untapped.
Average Picked At: 6.51 Total Times Picked: 135 Average Last Seen At: 6.26 Total Times Seen 711
Pro Rating: 3.5 Pro Comment: This can be a two mana 1/3 early – and you need that sometimes. However, the real value of the card comes when you kick it. 6 mana for a 1/3 that returns a spell is surprisingly potent in this format, especially if you’ve got Fight With Fire, but even if you just have reasonable spells to get back, this still feels pretty good.
Average Picked At: 3.33 Total Times Picked: 12 Average Last Seen At: 3.33 Total Times Seen 51
Pro Rating: 2.5 Pro Comment: This is a particularly good format for the Lotus. First, its an Artifact in a format that has lots of payoffs for them, and it is in a format where fixing and ramp are excellent, and it provides both! You still won’t want it in all your decks, but a decent number of decks in the format will be interested.
Average Picked At: 10.58 Total Times Picked: 85 Average Last Seen At: 9.21 Total Times Seen 1079
Pro Rating: 1.5 Pro Comment: There is a bit of a spell theme in this set, but not really enough of one that Warlord’s Fury feels amazing here. It does replace itself, so it isn’t terrible.
Average Picked At: 8.70 Total Times Picked: 40 Average Last Seen At: 6.36 Total Times Seen 346
Pro Rating: 1.5 Pro Comment: Even in a set like this one, this seems to be a little too clunky to make your deck on a regular occasion. It will often just loot for 3 mana, and that’s really not worth it.
Average Picked At: 6.00 Total Times Picked: 56 Average Last Seen At: 4.62 Total Times Seen 223
Pro Rating: 3.0 Pro Comment: This is nice, because it is a one mana 2/1 that is good all game long. If you play it early, it is going to crack in for some pretty real damage. If you get it late, it may not be able to attack as effectively, but because it can sacrifice itself to save one of your creatures, it still has really nice utility.
Average Picked At: 2.93 Total Times Picked: 42 Average Last Seen At: 2.80 Total Times Seen 122
Pro Rating: 2.0 Pro Comment: This makes almost any creature into a threat, but it does have the downside of costing a wopping 4 mana. This means that if your opponent manages to kill the creature you put it on, you’re going to get out-tempo’d pretty hard. So, be prepared for that, and play this when the coast is clear.
Average Picked At: 11.49 Total Times Picked: 103 Average Last Seen At: 9.73 Total Times Seen 1159
Pro Rating: 1.5 Pro Comment: This just doesn’t line up very often to really make your Sagas better. It is mostly just a bear.
Average Picked At: 2.96 Total Times Picked: 54 Average Last Seen At: 2.90 Total Times Seen 125
Pro Rating: 4.0 Pro Comment: This is situational, but it is cheap enough that it is incredibly good removal.
Average Picked At: 1.43 Total Times Picked: 7 Average Last Seen At: 1.57 Total Times Seen 7
Pro Rating: 5.0 Pro Comment: This is crazy good! Chapter I isn’t going to be incredible at first, but it sets up Chapter II really well, and that’s where the value is. This will frequently be a Wrath that lets you keep one creature while blowing up all of your opponents, and then Chapter III exiles the graveyard for good measure.
Average Picked At: 5.80 Total Times Picked: 116 Average Last Seen At: 5.24 Total Times Seen 575
Pro Rating: 3.5 Pro Comment: Fixing and ramp are big in this format as a result of kicker and various mana sinks, and Grow from the Ashes is really good at giving you both of those things, especially when you kick it. It can even allow you to splash double colored cards, which is nice upside.
Average Picked At: 8.94 Total Times Picked: 142 Average Last Seen At: 8.32 Total Times Seen 996
Pro Rating: 2.5 Pro Comment: A 4-mana 4/3 that lets you rummage is perfectly fine, but not much more than that.
Average Picked At: 8.39 Total Times Picked: 31 Average Last Seen At: 6.05 Total Times Seen 328
Pro Rating: 1.0 Pro Comment: Even with a lot of Wizards in this set, it is pretty hard to set this up, and even when you do, it isn’t really going to be great in most situations.