Howdy All!
So I've been working on this decklist for about 2 days and this ended up being the deck that I came up with. It has been a ton of fun and I wanna talk about some of the card choices in it with you and even give some tips as to how to play it!
Why Black?
Black gives you access to removal options are not available in the other colors. Ravenous Chupacabra and Cast Down are very good removal cards (Chupa can also be readded to your hand using find). Black also gives you access to Find / Finality (more so Finality) as a board wipe that works against most decks and Vraska's Contempt that can help deal with problem planeswalkers.
Card Choices
(For the purposes of saving time, i am not going to explain the explore package because I am positive that has been exhausted to infinity lol)
Growth Chamber Guardian
This card...haha, I cannot say enough good things about it! It thins your deck, gets bigger, and gives you additional bodies. Sinking mana into this card is most certainly not a waste. I don't know what else to say about it as the card definitely speaks for itself.
This is a flex spot in the deck where you could put any other 4 drop in it's place and it would probably be fine. But, the reason I run Zegana is because it works really well with your explore package. Since they give themselves +1/+1 Counters, zegana will almost always net you a card. It is a great blocker at being a 4/4 and it also can pump itself! The trample effect of this card i have found to be less than relevant most of the time but it definitely can be used!
I adore this card. First off, the abilities of the card still trigger even if your opponent counters it (Learned that the hard way lol). So you can still gain life and draw cards in a pinch and not worry too much if people are going to counter it; although of course you would want it to resolve lol.
Some people may disagree with me here and they are certainly welcome to. However, I think that this card is a really sweet planeswalker for several reasons.
1. It protects itself by creating bodies. Those bodies are also difficult to block due to them having menace.
2. It is on board removal / Ramp by giving you a treasure.
3. Has a built in win condition. (I have yet to use this, but it's definitely there!)
I wouldn't put more than one of this card in your deck but I see it oftene enough so seems good to me!
Tips for playing the deck
Creature (26) | |||
---|---|---|---|
$0.25€0.200.03 | |||
$0.56€0.300.03 | |||
$1.10€1.460.06 | |||
$0.34€0.240.02 | |||
$0.36€0.280.03 | |||
$0.50€0.420.02 | |||
$0.27€0.130.02 | |||
$0.40€0.320.03 | |||
Instant, Sorcery, Enchantment, Artifact (7) | |||
$0.59€0.470.02 | |||
$0.33€0.410.57 | |||
$0.26€0.110.02 | |||
Land (24) | |||
4
Forest
|
$0.15€0.020.03 | ||
$2.50€1.830.02 | |||
$1.24€0.940.02 | |||
$1.60€1.170.02 | |||
$13.86€13.390.29 | |||
$11.99€10.190.15 | |||
$16.41€15.350.17 | |||
$0.25€0.140.03 | |||
Planeswalker (3) | |||
$2.84€1.450.02 | |||
$1.25€1.050.02 |
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