The goal of this deck is to take over the board with creatures and pressure the opponents life total, utilizing cards like Judith, the Scourge Diva and Growth-Chamber Guardian to fill the board and get in damage fast. Cards like Llanowar Elves and Incubation Druid provide extra mana and mana-fixing to help accelerate this plan, as well as becoming viable threats themselves with Judith's abilities, both making them larger and threatening more damage after they die, potentially getting damage through even when blocked, trading up with tougher creatures, or taking out an X/1 on the opponents' board.
The deck is also trying to abuse this ramp provided to cast card like Nikya of the Old Ways that doubles the mana our lands tap for, making something like kicking Josu Vess, Lich Knight a real possibility on turns 4-6 of the game. Utilizing the downside that Nikya gives of preventing us from casting creature spells, we are also able to take advantage of [Nullhide Ferox]], which usually is mediocre but with our deck is often just a 6/6 with hexproof on turn 3.
To make up for the lack of interactive spells, the deck include Ravenous Chupacabra and Ravager Wurm at 4 copies each as ways to deal with opposing threats on the other side of the board. Kraul Harpooner is included as well, as it can take out flying threats like those found in mono-blue early game, and after a few things have died can even trade for a Niv-Mizzet, Parun, Hydroid Krasis, or Lyra Dawnbringer. All of these also have the potential to become very real threats on their own, being powered up by Judith and/or riot.
The sideboard includes a lot more non-creatures spells focused on specific match-ups. Duress, Cindervines, and Theater of Horrors all help in the grindier matchups against control, and can often come down before casting Nullhide or Nikya, or help to regain control of the board if those have been removed. Kitesail Freebooter fills the role of Duress as well, without having to play around our Nikya/Ferox, and Plaguecrafter can also help in this matchup, as well as dealing with an opposing Carnage Tyrant that we might not be able to overpower as easily.
Thrashing Brontodon helps deal with the white weenie match, taking out History of Benalia and providing a large body, as well as being useful in the mono-red match for Experimental Frenzy and again providing a body that is larger than their threats, including Goblin Chainwhirler. The Haunt of Hightower is another card I've been wanting to try that is great here, providing a threat they often have trouble removing, coming in with 4 toughness after making them discard, and growing everytime they play something that goes to the graveyard, as well as providing a large amount of lifegain that they can't usually cope with.
Overall, I definitely enjoy this deck for what it is and think there is real potential for something here, but also think there are needed improvements and tweaking to be done as more testing goes on.
Current Results:
FNM 03/08/19
4-0-1
Round 1 v Sultai Ptempo 2-1-0
Round 2 v Pirates 2-1-0
Round 3 v Rakdos Burn 2-0-0
Round 4 v Elves 2-0-0
Round 4 v Sultai 0-0-3
Creature (35) | |||
---|---|---|---|
$0.40€0.320.03 | |||
$0.27€0.130.02 | |||
$2.00€1.310.02 | |||
$0.30€0.190.02 | |||
$0.48€0.300.02 | |||
$0.50€0.420.02 | |||
$0.37€0.250.02 | |||
$0.36€0.280.03 | |||
$0.20€0.080.03 | |||
Instant, Sorcery, Enchantment, Artifact (1) | |||
$3.03€1.960.03 | |||
Land (24) | |||
$11.59€10.180.88 | |||
$11.94€10.250.20 | |||
$15.34€14.820.92 | |||
$1.60€1.170.02 | |||
$2.26€1.670.02 | |||
$1.56€1.520.02 | |||
2
Forest
|
$0.45 | ||
1
Mountain
|
$0.52 | ||
1
Swamp
|
$0.77€0.050.03 |
$0.25€0.110.06 | |||
$0.30€0.190.03 | |||
$0.24€0.160.03 | |||
$3.79€2.650.02 | |||
2
Duress
|
$0.20€0.080.03 | ||
$0.39€0.270.02 | |||
$0.30€0.220.02 |
$0.25€0.240.03 | |||
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