The gameplan is simple. Attack your opponent with flying creatures and widdle him down as fast as possible. Until then, dodge every removal he throws at you with extra evasion spells (Siren's Ruse, Unsummon, Divedown) or counter them (Lookout's Dispersal, Siren Stormcaller ability).
The deck takes advantage of Pirate synergy (Lookout's Dispersal, Siren's Ruse [5 Instants]- Storm Fleet Aerialist, Warkite Marauder, Kitesail Corsair [10 Creatures]). Gain Card advantage with Curious Obsession or Siren's Ruse is one way to stay in longer games.
Tempest Djinn is your biggest hitter and should be protected at all costs, so try to keep mana up for your evasion spells. As we run base Islands exclusively, he can get big fast - an OP card if you ask me.
Nimble Obstructionist is a nice Flashcreature you cna sneak in if your opponent did not take any action against you or if he is tapped out at the end of his turn.
Possible changes: Siren's Ruse is a test card andso is Kitesail Corsair. THe could be replaced by Unsummon and more Obstructionist. Favorable winds was intentionall left out in this deck. Credits for the build go to reddit user https://www.reddit.com/user/zoidblurgh. The link to hist post is https://www.reddit.com/r/MagicArena/comments/8lzwna/more_monoblue_aggro/
Creature (22) | |||
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$0.40€0.230.02 | |||
$0.15€0.100.03 | |||
$0.45€0.350.02 | |||
$0.39€0.380.03 | |||
$0.25€0.170.03 | |||
$0.20€0.140.04 | |||
$0.47€0.410.02 | |||
Instant, Sorcery, Enchantment, Artifact (15) | |||
$0.70€1.300.03 | |||
$0.24€0.220.03 | |||
$0.25€0.130.03 | |||
$0.25€0.160.03 | |||
2
Unsummon
|
$0.25€0.13 | ||
Land (23) | |||
23
Island
|
$0.19€0.050.03 |
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