Update 2/24: Removed 2 ox, added another gallia and anax. Was originally concerned that it would be too many legendaries but it hasn't proven to be a problem and the extra copies are usually welcome. It further cements Gallia's card draw and interaction with Anax's satyrs. Anax is a huge draw for removal, which often leaves larger things free to swing away. Adjusted sideboard to better fit the meta as I see it. Also took out 2 scrylands for standard lands, to help curve out more smoothly.
Update 2/23: Just played ladder after a couple days away. Updated the record in the title. Can't remember what the 4th loss to. Been facing mostly mono red and azorius control. I at or close to tier 2 diamond.
I've removed 2 pelt collectors for paradise druids.
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This list has taken me from Gold to Diamond tier 4, going 19 and 3 in Bo3 over the last 3 days.
Last 3 match ups: mono red cavalcade: 2-0, UW control: 2-0, Simic flash: 2-1.
Decks this has lost to: mono white, temur adventures twice.
Card choices-
Adventure package: Card draw and utilities
Pelt collector: 1 mana for something that can become a threat? Sure. Might be removed later for an extra 2 copies of paradise druid.
Paradise druid: 2 of these (maybe 4 see above) not so much for ramp as for mana stabilization, though the turn 3 questing beast is always welcome.
Questing Beast: obvious 4 of
Anax: I thought to myself, what edge does mono red have over Gruul, and how can we do it better? Anax can repopulate the board after a wipe, and notably leaves Satyrs.
Gallia: Used occasionally in gruul lists for her second bit of text. She card draw cards for you attacking in groups. With a total of 32 in the main, you're going to find yourself having plenty of chances. The +1/+1 gets ignored. Not here. In matches with boardwipe decks, you might hold her back, to power a line of satyrs.
Ox: decent power and recursion, potentially netting you an extra 6 cards. Just remember to double check if there is a Narset on the field.
Sideboard-
Phoenix of Ash: Sideboard in against control, provides haste, recursion, evasiveness, mana sink, and a dangerous target for embercleave. Can help deal with a dream trawler by killing it or putting out more damage than the trawler can heal.
Lava coil: mirror, cat oven, rakdos, monowhite
return to nature: lots of decks may have something that you'll want to deal with, especially after sideboarding.
unchained berserker: not a lot of mono white out there, but they are a hassle when you do come across them.
Redcap melee: red decks. mostly to make quick work of torbran if he shows up. Otherwise as long as you're patient, you will overwhelm them with better creatures.
I welcome feedback and your own results. I can discuss why certain cards weren't used if anyone wishes. Gruul has lots of good options, but many of them are one dimensional.
Creature (32) | |||
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$0.170.03 | |||
$0.28€0.180.02 | |||
$0.25€0.110.03 | |||
$4.56€4.220.55 | |||
$0.25€0.220.03 | |||
$0.250.02 | |||
$0.25€0.110.05 | |||
$0.502.25 | |||
Instant, Sorcery, Enchantment, Artifact (4) | |||
$7.10€5.330.17 | |||
Land (24) | |||
$0.36€0.270.02 | |||
$5.65€4.010.15 | |||
$11.56€10.220.88 | |||
8
Forest
|
$0.15€0.050.04 | ||
8
Mountain
|
$1.60€0.590.03 |
$0.20€0.040.03 | |||
$0.39€0.180.02 | |||
$0.22€0.150.03 | |||
$0.25€0.150.03 | |||
$0.21€0.070.03 |
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20 | 12 | 20 | 8 | 0 |
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2 | 11 | 2 | 0 | 0 |