Arena Standard - White Brownies

13
13 19 4 24
Control Jank

Time to revisit our old friend: Ugin, the Spirit Dragonimage. We are playing colorless deck with a splash of white - i.e. "White Brownies" in standard. With the format slowly creeping to its peek in card availability (only one more set until rotation) we finally have a somewhat decent collection of colorless cards to pick from. Our final goal is still to get an Ugin to stick to the board and torture the opponent.

But how do we get to Ugin? We need to ramp or stay alive long enough. That's why our deck contains a decent amount of (colorless) ramp, board wipes, card draw, and incidental life gain.

Sadly there is no real cheap ramp with mana value 2 or less in our colors. The cheapest we can get is mana value of three. As ramp in that spot we have Palladium Myrimage and Skyclave Relicimage. Going up the curve we ramp with Solemn Simulacrumimage and Forsaken Monumentimage. We only play a pair of the monuments, because it is quite expensive for ramp and it is a legendary artifact. We don't want to see more than once and we don't really want to see it in the very early turns of the game.

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The monument pivots into our next section: Defence and lifegain. The deck has a quite decent amount of incidental lifegain, helping us to squeeze out the last turn we need to push over the edge: The aformentioned monument, Cosmos Elixirimage, Radiant Fountainimage, The Birth of Meletisimage, and Mazemind Tomeimage. Birth and the tome act in a double role like the monument. But this time it's card draw, in case of The Birth of Meletisimage as tutoring for a land and providing a nice blocker in the early game. With enough lifegain the Cosmos Elixirimage becomes recurring card draw as well. And that's more often the case than you would think!

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For board control we don't have much. Only five board wipes plus Ugin, the Spirit Dragonimage. Our board wipes of choice are a playset of Doomskarimage and a single Realm-Cloked Giant. They both require double white. The Birth of Meletisimage and Skyclave Relicimage help us get there.

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The only thing now missing would be laying down the beats. To actually kill the opponent we can use all the creatures mentioned so far. Alongside them we also have a playset of Stonecoil Serpentimage and Crawling Barrensimage - both nicely scaling threats. Having the Forsaken Monumentimage on the field further gives our creatures a decent power buff.

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In colorless decks the land can be a little interesting. We've already seen Radiant Fountainimage and Crawling Barrensimage. Alongside them we have a pair of Field of Ruinimage to fend of animated lands of the opponent, and three Labyrinth of Skophosimage for stalling purposes. The reamining lands are simple Plainsimage.

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IllugiGodi
Last Updated: 07 Jun 2021
Created: 08 May 2021
459 206 0

Mainboard - 60 cards (16 distinct)

Creature (13)
$0.97€0.660.02
$0.75€0.320.04
$0.70€0.420.02
$0.490.02
Instant, Sorcery, Enchantment, Artifact (19)
$0.35€0.260.13
$1.01€0.650.02
$1.97€1.440.02
$0.99€1.100.02
$0.25€0.220.03
$3.69€3.330.32
Land (24)
$0.40€0.270.02
$0.35€0.270.02
$0.25€0.120.03
$0.30€0.170.03
$0.150.03
Planeswalker (4)
$17.94€20.460.03

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