Arena Standard - mono white blink blink

50 20
23 13 0 24
Control Jank

If you like blink, blink and more blink this is a deck you have to give a go.

This non-linear mono white deck has some tricks that will tickle your brains. I won't spoil them all.

I'll give a basic breakdown of the deck and let you discover the power and complexity of the deck by yourself.

 

the blink pillars of the deck

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- scry early or late game

- gain life when in dire need

- Blink a creature: any creature in the deck will give you some sort of value depending on the situation. 

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- blink a creature or artifact on your turns

when you have more than 1 teleportation circle (TC) on the battlefield it can get a bit messy, blinking the same creature or artifact with multiple TC does not work.

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- the blink king, blink it all!

Watch out when you blink yorion with TC, when yorion enters the battlefield in your endstep everything exiled with yorion will come back at your opponents endstep. altough this can suprise your opponent in some cases. 

 

 

blinkables

artifacts

 portable hole

This hole eats alot. It likes tokens alot.

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Many creatures fit in this casket. Tokens tend to dissapear in it.

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Solid card draw in this deck

creatures

charming prince

Told everything about this charming guy already.

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This eager professor will teach your opponent some hard lessons.

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Makes stuff a bit more expensive for the opponent , choose wisely this can decide the outcome of the game

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Nadaar is a very versatile paladin who likes to venture dungeons, sometimes a dungeon in 2 turns. 

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This wreckless spirit makes alot of stuff dissapear.

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Searches for the artifacts, fellow owls and the beloved TC

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The hoplite makes the board explode if you have some decent devotion.

utility lands

Not alot going on here but still worth mentioning.

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A nice mana sink when you draw dead cards after turn 5

sideboard

enviromental sciences

Gets you a needed land and some life, this won't be the most chosen card.

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Exile removal with a down side, many ways to deal with a token in the deck

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When you need a blocker or that last attacker to finish the game

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More exile removal with a down side, in crazy situations you can use it to draw a card yourself 

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A heavy finisher to make a big impact on the board.

conclusion

This mono white deck might need some tuning but the concept is there. You'll misplay more than enough in the first couple of games. Later on you'll find playlines that werent obvious in the first games. This deck surely will annoy your opponent more than once in a game.

Have fun piloting the deck.

Floppie Tacos

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FloppieTacos
Last Updated: 12 Jul 2021
Created: 12 Jul 2021
367 109 0

Mainboard - 60 cards (14 distinct)

Creature (23)
$1.81€1.430.02
$0.20€0.250.03
$0.33€0.120.03
$0.18€0.070.03
$0.64€0.770.03
$3.13
$0.57€0.610.02
$0.72
Instant, Sorcery, Enchantment, Artifact (13)
$8.11€6.280.02
$0.20€0.070.03
$0.20€0.100.03
$2.72
Land (24)
$0.73€0.780.09
$0.34€0.120.04

Sideboard - 7 cards (5 distinct)

$0.24€0.090.03
$0.23€0.130.03
$0.20€0.060.03
$0.12€0.040.03
$1.00

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