Ramp up until you get your combo pieces. Crew only cares about the TOTAL power; So long as you fulfill the minimum power, you can add on zero-power creatures as well. If that means crewing with a token, meaning it ceases to exist once it's exiled, then so be it. To put it in nautical terms, if a token fell overboard mid-journey, that does not change the fact that it left port.
One juicy combo involves a bunch of Defenders crewing Golden Argosy while Delney is on the field. At the end of your turn, all the Defenders trigger Wing-Mantle Chaplain, and Delney makes them all trigger twice. Elesh Norn makes everyone trigger all over again!
Creature (25) | |||
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$0.24€0.120.02 | |||
$0.24€0.110.02 | |||
$0.29€0.20 | |||
$0.13€0.090.03 | |||
$5.35 | |||
$18.87€17.230.04 | |||
$22.74€20.420.36 | |||
$0.23€0.100.02 | |||
$25.610.59 | |||
$1.340.06 | |||
Instant, Sorcery, Enchantment, Artifact (9) | |||
$0.19€0.080.01 | |||
$0.53€0.260.01 | |||
$0.15€0.040.03 | |||
Land (27) | |||
1
Island
|
$0.15 | ||
10
Plains
|
$0.12 | ||
12
Forest
|
$0.15 | ||
$0.40€0.300.01 |
$0.20€0.120.03 | |||
$0.15€0.050.03 | |||
$0.27€0.210.03 |
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