Ramp up until you get your combo pieces. Crew only cares about the TOTAL power; So long as you fulfill the minimum power, you can add on zero-power creatures as well. If that means crewing with a token, meaning it ceases to exist once it's exiled, then so be it. To put it in nautical terms, if a token fell overboard mid-journey, that does not change the fact that it left port.
One juicy combo involves a bunch of Defenders crewing Golden Argosy while Delney is on the field. At the end of your turn, all the Defenders trigger Wing-Mantle Chaplain, and Delney makes them all trigger twice. Elesh Norn makes everyone trigger all over again!
Creature (25) | |||
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$0.25€0.170.02 | |||
$0.25€0.120.02 | |||
$0.60€0.41 | |||
$0.15€0.090.03 | |||
$5.79 | |||
$17.50€13.430.04 | |||
$21.27€20.470.36 | |||
$0.24€0.140.02 | |||
$54.950.59 | |||
$1.200.06 | |||
Instant, Sorcery, Enchantment, Artifact (9) | |||
$0.20€0.110.01 | |||
$0.80€0.430.01 | |||
$0.19€0.040.03 | |||
Land (27) | |||
1
Island
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$0.15 | ||
10
Plains
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$0.15 | ||
12
Forest
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$0.15 | ||
$0.49€0.460.01 |
$0.22€0.140.03 | |||
$0.17€0.080.03 | |||
$0.25€0.200.03 |
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