Arena Standard - Dimir pure mill

40 15
4 37 0 19
Control

Target is just to mill fast enought, before opponent can setup their wincons or beat you with cratures.

Cling to dust - early cardgain and get rid of important or returning from graveyard cards.

Blood on the snow added for possible late game, boardwipe and get your crabs back + reserve plan to deal with plainswalkers.

Maddening cacophony is perfect way to setup Into the story and Drown in the loch fast and good for lategame with 100+ cards yorion decks.

Test of talents is a pure present to deal with ultimatums and only chance to win versus Zenith flare. Also good chances to left semi-control decks without counterspells.

Rather tought to deal with aggro decks, huge opportunities to get beaten by turn 4 embercleave, if got not enought remouval in early game. After first boardwipe you usualy safe from aggro.

 

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Neur0mancer
Last Updated: 24 Apr 2021
Created: 19 Apr 2021
146 168 0

Mainboard - 60 cards (15 distinct)

Creature (4)
$2.04€1.020.03
Instant, Sorcery, Enchantment, Artifact (37)
$0.45€0.230.03
$0.25€0.220.03
$5.79€3.950.02
$1.08€0.770.03
$0.25€0.190.03
$0.25€0.270.03
$0.80€0.850.45
$0.28€0.180.02
$0.20€0.110.03
$0.25€0.150.03
$0.39€0.320.05
Land (19)
$5.71€4.120.15
$0.450.03
$0.850.03

Sideboard - 14 cards (8 distinct)

$0.25€0.270.03
$0.25€0.240.03
$0.50€0.690.14
$0.25€0.150.02
$0.25€0.280.03
$0.27€0.130.02
$0.30€0.230.02

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Main/Sideboard Rarity Count
23 25 12 0 0
4 3 7 0 0