I'm going to refer to this as a Devour deck. It will destroy/discard/make opponent sacrifice... to clear the way for you to win.
Do NOT ignore Tergrid's Lantern; Tergrid is best used when blocking is needed (and yes, it's fun/jank)
I am not sure I have the right amount of lands.
Sometimes... save the Archfiend's vessel for turn 2; If you have the Malakir's rebirth to re-animate it - a 5/5 flyer on turn 2 is a threat
Note: On the curve... 'foretell' on turn 2 unless you have a Devourer.
Creature (20) | |||
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$0.60€0.670.02 | |||
$0.25€0.240.03 | |||
$0.40€0.450.02 | |||
$0.65€0.420.02 | |||
$6.20 | |||
$1.78€2.000.02 | |||
Instant, Sorcery, Enchantment, Artifact (20) | |||
$0.24€0.190.03 | |||
$5.000.03 | |||
$0.25€0.110.02 | |||
$0.19€0.100.03 | |||
$0.24€0.140.03 | |||
$0.15€0.040.03 | |||
Land (20) | |||
$3.41€3.472.03 | |||
17
Swamp
|
$1.680.03 |
$0.33€0.180.02 | |||
$0.59€0.310.02 | |||
$0.72€0.700.45 | |||
$0.30€0.180.02 | |||
$0.25€0.160.03 | |||
$1.80€1.530.02 | |||
$0.35€0.270.02 |
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