I'm going to refer to this as a Devour deck. It will destroy/discard/make opponent sacrifice... to clear the way for you to win.
Do NOT ignore Tergrid's Lantern; Tergrid is best used when blocking is needed (and yes, it's fun/jank)
I am not sure I have the right amount of lands.
Sometimes... save the Archfiend's vessel for turn 2; If you have the Malakir's rebirth to re-animate it - a 5/5 flyer on turn 2 is a threat
Note: On the curve... 'foretell' on turn 2 unless you have a Devourer.
Creature (20) | |||
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$0.58€0.720.02 | |||
$0.25€0.260.03 | |||
$0.35€0.490.02 | |||
$0.65€0.370.02 | |||
$6.00 | |||
$2.00€1.740.02 | |||
Instant, Sorcery, Enchantment, Artifact (20) | |||
$0.25€0.190.03 | |||
$5.140.03 | |||
$0.25€0.120.02 | |||
$0.19€0.080.03 | |||
$0.20€0.140.03 | |||
$0.15€0.030.03 | |||
Land (20) | |||
$3.30€3.582.03 | |||
17
Swamp
|
$1.490.03 |
$0.30€0.160.02 | |||
$0.52€0.240.02 | |||
$0.80€0.850.45 | |||
$0.28€0.180.02 | |||
$0.25€0.170.03 | |||
$1.97€1.440.02 | |||
$0.35€0.260.02 |
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