I'm going to refer to this as a Devour deck. It will destroy/discard/make opponent sacrifice... to clear the way for you to win.
Do NOT ignore Tergrid's Lantern; Tergrid is best used when blocking is needed (and yes, it's fun/jank)
I am not sure I have the right amount of lands.
Sometimes... save the Archfiend's vessel for turn 2; If you have the Malakir's rebirth to re-animate it - a 5/5 flyer on turn 2 is a threat
Note: On the curve... 'foretell' on turn 2 unless you have a Devourer.
Creature (20) | |||
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$0.50€0.620.02 | |||
$0.25€0.260.03 | |||
$0.50€0.490.02 | |||
$0.75€0.330.02 | |||
$7.00 | |||
$2.57€2.390.02 | |||
Instant, Sorcery, Enchantment, Artifact (20) | |||
$0.25€0.150.03 | |||
$4.390.03 | |||
$0.25€0.140.02 | |||
$0.20€0.120.03 | |||
$0.22€0.120.03 | |||
$0.15€0.020.03 | |||
Land (20) | |||
$4.67€3.637.14 | |||
17
Swamp
|
$0.970.03 |
$0.30€0.190.02 | |||
$0.49€0.250.02 | |||
$1.00€1.211.42 | |||
$0.34€0.170.02 | |||
$0.25€0.170.03 | |||
$1.98€1.510.02 | |||
$0.40€0.210.02 |
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