Arena Standard - [THB] Athreos Stax

42 22
7 26 2 25

Inspiration for this deck comes from Noxious and his Athreos Enchantments Control deck. I made adjustments to the deck based on personal preference and card availability.


What's up everyone. Pyro here with a degenerate guide for my degenerate friends. I want to preface this by saying I'm not the biggest fan of Stax. I find it annoyingly oppressive to play against and uninteresting to pilot most of the time. That being said... I find this deck to be ridiculously fun. I call it "Stax" but it is probably closer to "Prison flavord with Stax". Either way, our game plan revolves around just basically telling our opponent, "No. No. No. Oh and no."


{{Rule of Law}}{{Elspeth's Nightmare}}{{Elspeth Conquers Death}}{{Davriel, Rogue Shadowmage}}{{Sky Tether}}

Rule of Law is a funny card that I came into late when I was looking for things to replace Treacherous Blessing since I didn't have any at the time. I looked at this card and looked at the deck and I was like, "You know what? This deck can actually support this card." While most decks would hate to only be able to cast one spell per turn, this deck actually doesn't care. It puts the brakes on Flash/Ramp, Aggro, Control, and Weenies. It helps enable our Doom Fortold by suppressing the amount of answers our opponent can sacrifice to it. Again, we're not concerned about only being able to cast one spell per turn for the most part. We just want to bring our opponent down to our level.

Elspeth's Nightmare is removal plus hand hate. The exile effect doesn't really matter too much unless we're coming up against stuff that cares about their graveyard like Escape and Reanimator. So it can be fed to Doom Foretold. Elspeth Conquers Death is removal, tax, and reanimation. The reanimation isn't too terribly crucial. So we can feed this to Doom Foretold as well if we don't have anything to bring back. Davriel is hand hate. His static is cool, but we don't really care too much about it. Sky Tether neuters annoying big stuff and/or flyers turning them into non-flying creatuers with Defender.


{{Shatter the Sky}}{{Kaya's Wrath}}{{Cavalier of Dawn}}{{Doom Foretold}}{{Oath of Kaya}}

Shatter the Sky is a nice board wipe, but we're only running it as a one-of. We don't really get too much benefit from the 4 power clause and we don't really care TOO much about letting opponents draw cards, but we don't want to do it too much. Kaya's Wrath is a really good board wipe that only gives us benefit if we have creatures destroyed as well. Cavalier of Dawn is target nonland removal that pops a 3/3 token under the control of whoever had something destroyed. It is also enchantment recursion when it dies. Doom Foretold is a rotating sac on each player's upkeep. Generally, we can keep up with Doom Foretold on our side even with Rule of Law down because of all the removal we are running. There is no shame in having to sac Doom Foretold though. Oath of Kaya is removal and drain. It also functions as a sac fodder to Doom Foretold.


{{Treacherous Blessing}}{{Archon of Falling Stars}}{{Athreos, Shroud-Veiled}}{{Liliana, Dreadhorde General}}{{Castle Ardenvale}}{{Castle Locthwain}}{{Fabled Passage}}{{The Birth of Meletis}}

Treacherous Blessing is an interesting card that gives you three cards for 3 mana, but punishes you for every spell you cast while it is on the board. The main purpose of this card is to give us efficiency and feed it to Doom Foretold. We're not really TOO terribly concerned about the damage unless it gets to be excessive. If that is the case, then we can just feed it to Cavalier of Dawn as well if we can't find Doom Foretold. Archon of Falling Stars is enchantment recursion when it dies. However, unlike Cavalier, Archon returns the enchantment to our battlefield rather than our hand. Athreos is a payoff to mass destruction. We're not overly concerned with reaching his devotion requirements. His benefit comes with his ability. On each of our end steps, we put a coin counter on any creature (this isn't optional). Doesn't matter if it is an opponent's creature or our own. If a creature with a coin counter on it dies or is put into exile, then it returns to the battlefield under our control. We are running enough removal in this deck to make the payoff from Athreos pretty big. It can also function as a pseudo flicker if we have coin counters on our creatures and they get removed. Liliana is a good mid to late game card that can help us if we run out of gas as well as keeping our opponent light on creatures. Castle Ardenvale makes chump blockers. Castle Locthwain helps us if we start running out of gas. Fabled Passage is used to thin out Swamps. Meletis is used to thin out Plains and is also fair sac fodder to Doom Foretold.


Overall, I find this deck really fun to play. It has some really good value cards and can be really oppressive when it gets going. If you try it out, let me know what you think of it. Thank you!


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Last Updated: 09 Feb 2020
Created: 09 Feb 2020
1464 221 0

Mainboard - 60 cards (22 distinct)

Creature (7)
Instant, Sorcery, Enchantment, Artifact (26)
Land (25)
Planeswalker (2)

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