Card

Return Upon the Tide

Sorcery


Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)


  Kaldheim (KHM)
#106, Uncommon

Illustrated by: Martina Fackova
Multiverse ID: 503715

USD Non-foil
USD Foil

Rulings

  • 2021-02-05
    Players can’t take any actions in between the card returning to the battlefield and Elf Warrior tokens being created.
  • 2021-02-05
    Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
  • 2021-02-05
    Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
  • 2021-02-05
    You check if the creature is an Elf once it’s on the battlefield. You’ll create tokens if it is, even if the card in the graveyard wasn’t an Elf card.
  • 2021-02-05
    If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
PRINTS USD EUR Tix
$0.15 €0.06 0.01