Card

Psychic Possession

Enchantment — Aura


Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.

"You will do the thinking for the both of us!"


  Dissension (DIS)
#30, Rare

Illustrated by: Mark Tedin
Multiverse ID: 107254

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2006-05-01
    Psychic Possession's controller, not the enchanted player, skips his or her draw step.
  • 2006-05-01
    Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters the battlefield "attached" to that player. Once it's on the battlefield, it no longer targets that player.
  • 2006-05-01
    If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
  • 2006-05-01
    In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
  • 2006-05-01
    An Aura with enchant opponent can't be attached to a permanent.
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