Card

Weight Advantage

Conspiracy


(Start the game with this conspiracy face up in the command zone.)
Each creature you control assigns combat damage equal to its toughness rather than its power.

When immovable object turns to unstoppable force, it's best to just get out of the way.


  Conspiracy: Take the Crown (CN2)
#12, Rare

Illustrated by: Jakub Kasper
Multiverse ID: 416769

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Banned Commander
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Banned Legacy
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless
Banned Vintage

Rulings

  • 2016-08-23
    For example, a 2/3 creature will assign 3 combat damage rather than 2.
  • 2016-08-23
    Weight Advantage's ability doesn't change any creature's power. It changes only the value of the combat damage it assigns. All other rules and effects that check power or toughness use the real values.
  • 2016-08-23
    Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.
  • 2016-08-23
    Conspiracies are colorless, have no mana cost, and can't be cast as spells.
  • 2016-08-23
    A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.
  • 2016-08-23
    You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.
  • 2016-08-23
    You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.
  • 2016-08-23
    A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)
  • 2016-08-23
    Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
  • 2016-08-23
    Conspiracies aren’t legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.
  • 2016-08-23
    Conspiracies are colorless, have no mana cost, and can’t be cast as spells.
  • 2016-08-23
    A conspiracy’s static and triggered abilities function as long as that conspiracy is face-up in the command zone.
  • 2016-08-23
    You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are.
  • 2016-08-23
    You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point.
  • 2016-08-23
    A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)
  • 2016-08-23
    Weight Advantage’s ability doesn’t change any creature’s power. It changes only the value of the combat damage it assigns. All other rules and effects that check power or toughness use the real values.
PRINTS USD EUR Tix
$0.28 €0.11
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