Card

Overrun

Sorcery


Creatures you control get +3/+3 and gain trample until end of turn.

Nature doesn't walk.


  Tenth Edition (10E)
#284, Uncommon

Illustrated by: Carl Critchlow
Multiverse ID: 130506

Rulings

  • 2009-10-01
    Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.
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