Card

Hinterland Hermit

Creature — Human Werewolf


At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .


  Dark Ascension (DKA)
#94a, Common

Illustrated by: Steven Belledin
Multiverse ID: 247125

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2011-01-22
    If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
  • 2016-07-13
    For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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$0.18 €0.04 0.03
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