Draft Trainer

Ravnica Allegiance Limited Quiz

Answered: 0/20
Accuracy: 0
Absorb
Pro Rating: 2.0
Pro Comment: Three mana counterspells don’t tend to be great in Limited, and while it is nice this give you some life, it is also pretty challenging to cast. And sure, you’ll get the mana for it eventually, but you want to be able to cast this as soon as possible in most cases, and that just won’t happen.
Simic Ascendancy
Pro Rating: 1.5
Pro Comment: You shouldn’t ever expect to trigger the alternate win condition on this card, since if you have 20 counters you probably already won! The Ascendancy is pretty much only worth it in a deck that has lots of +1/+1 counter payoffs – like Sharktocrab. Otherwise, it is pretty clunky and inefficient.
Azorius Guildgate
Pro Rating: 2.5
Pro Comment: These are pretty important in this format. As usual fixing is always nice, but this format also has a ton of excellent gate payoffs. Its kind of funny, but in this Limited format, the Gates are actually a little better than Shocklands, since the payoffs you can get for playing Gates are so good.
Rix Maadi Reveler
Pro Rating: 4.0
Pro Comment: If this were just a two mana 2/2 that let you rummage when it entered the battlefield, you would pretty much always play that card – so the Spectacle upside here is massive. Sure, it becomes a 4-mana 2/2, but it also allows you to completely reload your hand with three cards. If you cast this for its Spectacle cost and effectively just draw 3 cards with it, you’re going to have a hard time winning the game.
Gateway Sneak
Pro Rating: 3.0
Pro Comment: Gate decks are real in this format, and this is a pretty powerful payoff, as getting in with this just nets you so much value. If you’re drawing more cards, you’re also more likely to find more Gates, too, which is likely to power many of your other cards.
Windstorm Drake
Pro Rating: 2.5
Pro Comment: A 5-mana 3/3 Flyer isn’t great, but this does buff your other flyers, and that does enough to make this a pretty reasonable playable in most Blue decks.
Seraph of the Scales
Pro Rating: 5.0
Pro Comment: If your opponent can’t deal with this big flyer, it is going to quickly kill them. Even if they do kill it, you get two 1/1 Flyers. Basically, the upside here is that your opponent dies to a flyer, and the floor is that you get a 2-for-1. Yeah, that’s a bomb.
Swirling Torrent
Pro Rating: 1.5
Pro Comment: This can have a big effect sometimes, as it lets you return two things, but it is a very costly card, and the fact it costs so much makes it a lot harder to come out ahead tempo-wise. Its not a bad thing to have a one-of in some decks, as it can really break a game open for you late, but that’s only for more controlling decks.
Sphinx of the Guildpact
Pro Rating: 2.0
Pro Comment: You’re usually hoping for more than a 5/5 Flyer when you spend 7 mana, and luckily this does come with a fairly useful ability. It can blank a significant number of removal spells in the format. Of course, this format also has lots of multicolored removal spells, so it isn’t exactly unkillable either.
Faerie Duelist
Pro Rating: 3.0
Pro Comment: This is a big overperformer. It can really alter combat in your favor, both during your turn and your opponents, while adding a pretty decent body to the board. It’s a great common.
Teysa Karlov
Pro Rating: 3.0
Pro Comment: In this format, this mostly will just make your cards with Aferlife better – but that’s pretty nice, since you’re going to end up with several cards featuring the mechanic in just about any Orzhov deck. You can find some other ways to abuse Teysa’s two abilities too!
Bladebrand
Pro Rating: 2.5
Pro Comment: This lets any creature trade with anything, while drawing you a card, so you don’t 2-for-1 yourself in the end. Of course, you’re still only 1-for-1ing, and using a kind of risky card. If your opponent destroys the creature you target it can be especially devastating.
Carnival // Carnage
Pro Rating: 2.5
Pro Comment: There are enough X/1s in the format that Carnival can do some stuff. Carnage can be pretty nice when your opponent has the cards to hit with it.
Prowling Caracal
Pro Rating: 1.5
Pro Comment: This is a vanilla 2-mana 3/1. If you’re in an aggro deck and don’t have enough two drops, you’ll probably play it.
Frenzied Arynx
Pro Rating: 3.5
Pro Comment: Whichever option you choose here, you end up with a very effective creature. I think that the +1/+1 counter option is typically the one you choose, but sometimes getting it with this right away is well worth it. The ability makes sure that by the late game, this is still a formidable attacker.
Lavinia, Azorius Renegade
Pro Rating: 1.0
Pro Comment: In Limited, this is mostly a hard-to-cast 2/2, and you don’t really need that.
Tome of the Guildpact
Pro Rating: 3.5
Pro Comment: This can be really powerful. Obviously you need a decent number of multicolored cards, but that’s very doable in the format. This will net you a ton of cards in most decks. The main downside is the fact that you have to play this clunky 5-mana artifact and hope that you get to untap and start getting those cards.
Resolute Watchdog
Pro Rating: 2.0
Pro Comment: This can come down and block reasonably well in the early game, and being able to make a better creature indestructible is decent upside.
Quench
Pro Rating: 1.5
Pro Comment: This can feel okay in the early game, but because your opponent is more likely to have mana around in the later part of the game, it has a pretty steep drop off.
Spire Mangler
Pro Rating: 2.5
Pro Comment: You know, this card looks like it would do a ton, but it is significantly less impressive than it looks. It is a solid card for sure, but you don’t often find a way to really leverage that +2/+0 into much additional value. First, restricting it to flyers really hurts. Mostly, it helps you chip in for more damage, or make a 1-for-1 trade. Keep in mind it can target itself, so if you want to flash it in to kill an attacking X/4, it can do that.
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