Draft Trainer

Outlaws of Thunder Junction Limited Quiz

Answered: 0/20
Accuracy: 0
Inventive Wingsmith
Average Picked At: 11.44
Total Times Picked: 16
Average Last Seen At: 9.59
Total Times Seen 163
Pro Rating: 2
Pro Comment: Getting this to Fly isn't too challenging, especially in Blue-White.
Unfortunate Accident
Average Picked At: 3.50
Total Times Picked: 10
Average Last Seen At: 3.29
Total Times Seen 24
Pro Rating: 4
Pro Comment: Destroying your opponent's best creature and adding to the board is very powerful, and the fail case here is Murder.
Vraska, the Silencer
Average Picked At: 2.00
Total Times Picked: 3
Average Last Seen At: 2.40
Total Times Seen 5
Pro Rating: 3.5
Pro Comment: While the treasure you get won't be a creature anymore, you do get the abilities of that card.
Steer Clear
Average Picked At: 9.69
Total Times Picked: 13
Average Last Seen At: 8.05
Total Times Seen 121
Pro Rating: 2.5
Pro Comment: This is conditional but efficient, especially if you have a Mount.
Mourner's Surprise
Average Picked At: 5.94
Total Times Picked: 16
Average Last Seen At: 7.43
Total Times Seen 110
Pro Rating: 2.5
Pro Comment: This will feel close enough to a two-mana 2-for-1 that I'm definitely playing the first copy in most Black decks.
Rise of the Varmints
Average Picked At: 8.00
Total Times Picked: 2
Average Last Seen At: 5.50
Total Times Seen 45
Pro Rating: 1 // 4.0
Pro Comment: This looks like a legit win condition for Black/Green decks, but pretty mediocre for everyone else.
Vengeful Townsfolk
Average Picked At: 9.46
Total Times Picked: 24
Average Last Seen At: 8.98
Total Times Seen 134
Pro Rating: 2.5
Pro Comment: This is more efficient than most creatures with this ability that we've seen. A 3-mana 3/3 really won't feel terrible, like the two-mana 1/1s and 4-mana 3/3s we usually see.
Annie Joins Up
Average Picked At: 6.75
Total Times Picked: 4
Average Last Seen At: 5.55
Total Times Seen 23
Pro Rating: 2
Pro Comment: This is moslty just a hard-to-cast removal spell that isn't even all that efficient. You'll sometimes get value out of the legendary creature part, but not often enough to give it much weight.
Spirebluff Canal
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 3.60
Total Times Seen 16
Pro Rating: 3
Pro Comment: It's nice to have awesome fixing that enters the battlefield untapped.
Servant of the Stinger
Average Picked At: 4.00
Total Times Picked: 6
Average Last Seen At: 3.75
Total Times Seen 37
Pro Rating: 2.5
Pro Comment: This is a nice stat-line. And, while the other ability can be kind of hard to access -- it's nice upside to have.
Bristlepack Sentry
Average Picked At: 8.33
Total Times Picked: 18
Average Last Seen At: 7.12
Total Times Seen 112
Pro Rating: 3
Pro Comment: This is going to overperform because it counts itself. This means buffing it with a mercenary allows it to attack, as do buffs from counters and equipment.
Scalestorm Summoner
Average Picked At: 5.17
Total Times Picked: 6
Average Last Seen At: 3.63
Total Times Seen 26
Pro Rating: 4
Pro Comment: If you can get even one Dinosaur out of this you're coming out way ahead, and this has the potential to be repeatable.
Stoic Sphinx
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 2
Pro Rating: 5
Pro Comment: A 4-mana 5/3 flash flyer is a great rate, and this will have hexproof a huge chunk of the time.
Thunder Salvo
Average Picked At: 6.80
Total Times Picked: 5
Average Last Seen At: 6.00
Total Times Seen 85
Pro Rating: 3
Pro Comment: The baseline here is a playable card, and doing three with this seems pretty easy in Red between having a low curve and the Plot mechanic.
Jace Reawakened
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 1.83
Total Times Seen 6
Pro Rating: 3
Pro Comment: He's a nice value planeswalker, but he isn't going to take over games. He can't protect himself or pressure the opponent, and his second +1 is pretty close to irrelevant in Limited.
Prosperity Tycoon
Average Picked At: 4.22
Total Times Picked: 9
Average Last Seen At: 4.47
Total Times Seen 27
Pro Rating: 3.5
Pro Comment: This gives you two bodies for a reasonable cost, and it's abilty to become indestructible is a real problem for your opponent. Blocking this is kind of a nightmare.
Ruthless Lawbringer
Average Picked At: 5.25
Total Times Picked: 12
Average Last Seen At: 5.25
Total Times Seen 33
Pro Rating: 3.5
Pro Comment: There are enough mercenary tokens and other sacrifice fodder in this format for this to do some serious work.
Shifting Grift
Average Picked At: 10.67
Total Times Picked: 6
Average Last Seen At: 7.95
Total Times Seen 51
Pro Rating: 0
Pro Comment: Even with three options an the ability to choose all of them, it's too hard to line this up so it does something worth a card.
Slickshot Lockpicker
Average Picked At: 4.86
Total Times Picked: 7
Average Last Seen At: 3.78
Total Times Seen 19
Pro Rating: 4
Pro Comment: When you can cast a spell with this it will feel incredible, and thanks to Plot you can set it aside until you do have one. The fail-case isn't amazing, but not a complete disaster, either.
Abraded Bluffs
Average Picked At: 7.50
Total Times Picked: 8
Average Last Seen At: 5.45
Total Times Seen 62
Pro Rating: 3
Pro Comment: They provide awesome fixing, give you extra value in the form of a ping, commit crimes, and there's even deserts-matter cards in the set. These might just be better than the rare cycle in the format.
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