Draft Trainer

Multiverse Legends Limited Quiz

Answered: 0/20
Accuracy: 0
Reyav, Master Smith
Average Picked At: 8.92
Total Times Picked: 12
Average Last Seen At: 7.05
Total Times Seen 118
Pro Rating: 3.0
Pro Comment: There’s a decent amount of Auras and Equipment in the set, but not so many that this is going to be super easy to trigger.
Inga Rune-Eyes
Average Picked At: 5.88
Total Times Picked: 17
Average Last Seen At: 4.49
Total Times Seen 102
Pro Rating: 2.5
Pro Comment: You’re mostly just paying for a 4-mana 3/3 with Scry 3. Luckily that’s a passable rate. You will be able to trigger her other ability on occasion, but don’t count on it.
Sram, Senior Edificer
Average Picked At: 1.67
Total Times Picked: 3
Average Last Seen At: 3.67
Total Times Seen 20
Pro Rating: 3.0
Pro Comment: This set doesn’t have an overwhelming umber of cards with these types – there are 7 Auras, 3 vehicles, and 8 Equipment – and a lot less of all of those if we only talk about Commons and Uncommons. That said, there’s definitely enough around for Sram to draw you a card sometimes, and he has a fine baseline.
Dina, Soul Steeper
Average Picked At: 11.46
Total Times Picked: 13
Average Last Seen At: 7.83
Total Times Seen 154
Pro Rating: 2.5
Pro Comment: Life gain is not a huge theme in the format, which really limits how good Dina can be. There is incidental life gain around that she certainly takes advantage of, and her ability to buff herself can be useful sometimes too.
Rona, Sheoldred's Faithful
Average Picked At: 9.23
Total Times Picked: 13
Average Last Seen At: 7.32
Total Times Seen 146
Pro Rating: 3.0
Pro Comment: Adding some incidental life loss to your spells can be nice, and Blue/Black in this format mills itself enough that her recursive ability matters too.
Yedora, Grave Gardener
Average Picked At: 2.80
Total Times Picked: 5
Average Last Seen At: 3.21
Total Times Seen 20
Pro Rating: 3.5
Pro Comment: This is a 5-mana 5/5 that lets you get some value out of dead creatures, and sometimes it can even ramp you.
Firesong and Sunspeaker
Average Picked At: 8.50
Total Times Picked: 4
Average Last Seen At: 7.06
Total Times Seen 24
Pro Rating: 2.5
Pro Comment: This gets nice with damaging spells, and there are of course many of those in Red – and even one in White in this set. Gaining life off of all of that is pretty powerful.
Fynn, the Fangbearer
Average Picked At: 6.15
Total Times Picked: 13
Average Last Seen At: 4.57
Total Times Seen 81
Pro Rating: 2.0
Pro Comment: Even if you have 0 other death touch creatures in your deck, Fynn being a one mana 1/3 with Deathtouch is already acceptable, there are also a few other deathtouchers at lower rarities in the set, including two Commons. That said, you probably shouldn’t really count on poisoning someone out with this, especially because the larger set doesn’t have much in the way of poison.
Umori, the Collector
Average Picked At: 2.50
Total Times Picked: 6
Average Last Seen At: 2.50
Total Times Seen 8
Pro Rating: 3.5
Pro Comment: This can be a little challenging to make into a Companion. In Limited you basically need to have all creatures for it to work, but this is one where I don’t really recommend going the companion route. Like the others, this is great in your main deck, since it is a 4-mana 4/5 with upside.
Ragavan, Nimble Pilferer
Average Picked At: 1.40
Total Times Picked: 5
Average Last Seen At: 1.33
Total Times Seen 6
Pro Rating: 4.0
Pro Comment: Ragavan is obviously insane in basically all constructed formats, but in a non-cube Limited format like this one, he is merely quite good. If you play him early he will be giving you a whole bunch of value since you’re going to effectively draw cards and ramp and fix your mana – and Dash means you can sneak it in sometimes. However, the board does quickly become populated enough that Ragavan just ends up being a one mana 2/1 by the mid to late game – which is fine, but nothing special.
Jegantha, the Wellspring
Average Picked At: 3.50
Total Times Picked: 4
Average Last Seen At: 2.83
Total Times Seen 13
Pro Rating: 4.0
Pro Comment: Sometimes in Limited you just end up with a deck that meets this requirement when you aren’t even trying. Typically, you end up making 2 or 3 different picks to play Jegantha as your companion, and that cost is definitely worth effectively having this available to you in your opening hand every single game, even if you have to pay three generic to put it into your hand. The card itself has a nice body and can even help you with mana little bit
Sheoldred, Whispering One
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 2
Pro Rating: 5.0
Pro Comment: Sheoldred’s great. You play her and pass the turn, and your opponent immediately loses something, and then if you get to your upkeep you reanimate something. If you get to take advantage of that turn cycle even once, it is going to be hard for you to lose, and most of the time your opponent won’t be able to deal with it before they at least lose a creature.
Atraxa, Praetors' Voice
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 2.50
Total Times Seen 2
Pro Rating: 4.0
Pro Comment: Mana isn’t amazing in this format, but if you’re partly Green you have access to some fixing, there are also common dual lands, and Skittering Surveyer is in the format! Point here is that casting this is possible, but difficult. If you can cast it she’s pretty insane, proliferate does some serious work in this format between all the +1/+1 counters and Battles. You can make battles you are defending even harder to defeat, for example – in addition to getting a creature with a bunch of amazing keywords that can simply win the game by attacking. Her mana requirements keep her out of the straight up “bomb” range, so if mana ends up being better than I expect, she’ll easily be a bomb.
Aegar, the Freezing Flame
Average Picked At: 11.00
Total Times Picked: 14
Average Last Seen At: 7.27
Total Times Seen 138
Pro Rating: 2.5
Pro Comment: This was a powerhouse in Kaldheim Limited, pretty much an Uncommon bomb -- but that set had a heavy spell theme and Giant tribal all over the place. Blue-Red only has spells as a sub-theme this time around, and the set only has two Giants in it – and one of them is Mythic. Mostly in this format, we’re talking about a three mana 3/3 that draws you a card when you do excess damage with a spell.
Seizan, Perverter of Truth
Average Picked At: 2.00
Total Times Picked: 1
Average Last Seen At: 4.52
Total Times Seen 27
Pro Rating: 1.0
Pro Comment: This effect is symmetrical, and your opponent gets to take advantage of those new cards first. Now, they do also lose life first, but that doesn’t really make up for things here. I don’t like giving my opponent the cards that might let them just remove Seizan before I get to take advantage of them.
Anafenza, Kin-Tree Spirit
Average Picked At: 2.75
Total Times Picked: 4
Average Last Seen At: 2.17
Total Times Seen 12
Pro Rating: 4.0
Pro Comment: You don’t have complete control over where the counter goes, but it doesn’t really matter – adding “Put a +1/+1 counter somewhere” to every one of your nontoken creatures is a major upgrade, and that makes this a two drop that can really make things get out of hand.
Lathiel, the Bounteous Dawn
Average Picked At: 5.00
Total Times Picked: 1
Average Last Seen At: 3.52
Total Times Seen 23
Pro Rating: 3.0
Pro Comment: This can gain life all on its own, but it is also small enough that it isn’t really going to survive gaining you that life. You need some other incidental life gain around to really take advantage. There’s enough life gain in Green/White for this work out fairly well.
Ayara, First of Locthwain
Average Picked At: 4.60
Total Times Picked: 5
Average Last Seen At: 4.04
Total Times Seen 25
Pro Rating: 3.0
Pro Comment: Triple Black is a challenge in Limited, but Ayara does a good job of paying you off if you go mono or mostly-black, as making most of your creatures drain 1 life on ETB is great, as is cashing them in for a card. She will be pretty nice even if you can’t play her until later because of her mana.
Aurelia, the Warleader
Average Picked At: 3.67
Total Times Picked: 3
Average Last Seen At: 2.82
Total Times Seen 12
Pro Rating: 4.5
Pro Comment: Thanks to having both Flying and Haste, this is likely to be able to attack successfully the turn it comes down, and then give you an extra combat phase immediately, and even if that just means you attack with her again, you’re going to feel pretty good. Most of the time, it will mean you can attack with other things an additional time too!
Emry, Lurker of the Loch
Average Picked At: 7.40
Total Times Picked: 5
Average Last Seen At: 7.04
Total Times Seen 38
Pro Rating: 1.0
Pro Comment: This set isn’t artifact heavy enough for Emry to work that well. She does mill you, which Blue/Black can get some value out of, but the absence of a critical mass of good Artifacts makes her pretty bad overall.
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