Draft Trainer

March of the Machine Limited Quiz

Answered: 0/20
Accuracy: 0
Chomping Kavu
Average Picked At: 9.90
Total Times Picked: 29
Average Last Seen At: 7.78
Total Times Seen 288
Pro Rating: 2.5
Pro Comment: This is either a 4-mana 4/4 that can’t be blocked by small stuff, or a 4-mana 3/3 that gives something else a counter and makes it harder to block for a turn. I think both of those modes are going to feel like a pretty good investment.
Etched Host Doombringer
Average Picked At: 11.41
Total Times Picked: 32
Average Last Seen At: 9.16
Total Times Seen 378
Pro Rating: 2.5
Pro Comment: This is an interesting design. Obviously the stats are bad, but even if this could only drain 2 life on ETB it would probably be playable, so having this Battle upside is pretty nice. If you can use this to defeat a battle and transform it, its going to feel pretty close to a 2-for-1 – and the fact you can also use it to subtract counters from your battles or add counters to your opponents battles is pretty sweet. If you can use this to defeat a battle on ETB, it is going to feel pretty close to a 2-for-1
Invasion of Shandalar // Leyline Surge
Average Picked At: 4.50
Total Times Picked: 2
Average Last Seen At: 2.64
Total Times Seen 11
Pro Rating: 3.0
Pro Comment: This is going to do an incredible job of restocking your hand in the later stages of the game, and it has relatively low defense. The bad news is you don’t really want to cast this in situations where you aren’t getting the full value out of your graveyard, and that certainly isn’t guaranteed. Additionally, even with the fact you returned permanents to your hand, once this is Leyline Surge it isn’t really that impressive in your typical game of Limited. We’ve seen that countless times with this sort of effect, it just underperforms because the average power level of your permanents isn’t usually that high. Still, the Battle side is the kind of thing that helps you win a longer game.
Volcanic Spite
Average Picked At: 3.95
Total Times Picked: 41
Average Last Seen At: 3.91
Total Times Seen 135
Pro Rating: 4.0
Pro Comment: This is a great removal spell. Two mana for 3 damage is premium even at Sorcery speed, and this is an Instant that also gives you a bit of card selection. The ability to hit more than just creatures is great upside too.
Bloodfell Caves
Average Picked At: 8.20
Total Times Picked: 25
Average Last Seen At: 6.19
Total Times Seen 188
Pro Rating: 2.5
Pro Comment: These always enter tapped, but producing two different colors and gaining a life is always nice value. If you’re in their two colors or trying to splash something, you’re going to be happy playing these.
Dismal Backwater
Average Picked At: 6.00
Total Times Picked: 13
Average Last Seen At: 4.85
Total Times Seen 139
Pro Rating: 2.5
Pro Comment: These always enter tapped, but producing two different colors and gaining a life is always nice value. If you’re in their two colors or trying to splash something, you’re going to be happy playing these.
Knight of the New Coalition
Average Picked At: 7.79
Total Times Picked: 38
Average Last Seen At: 7.28
Total Times Seen 285
Pro Rating: 3.0
Pro Comment: 4-mana for two 2/2s with Vigilance is an excellent rate – this helps you go wide like the RW deck wants you to do, while also producing two bodies with a very useful creature type. I think this looks like a very good Common.
War-Trained Slasher
Average Picked At: 12.29
Total Times Picked: 28
Average Last Seen At: 10.22
Total Times Seen 370
Pro Rating: 2.5
Pro Comment: A 4-mana 4/3 with Menace is probably a 2.0, so the fact this swings with eight power when it goes after battle is pretty awesome. It really puts your opponent in a horrible spot on a lot of boards, and they are likely to get 2-for-1’d at best.
Scrappy Bruiser
Average Picked At: 12.36
Total Times Picked: 14
Average Last Seen At: 9.04
Total Times Seen 234
Pro Rating: 1.5
Pro Comment: This can definitely make something else – or itself – into a much better attacker, but I actually don’t love that it makes you return the thing you target to your hand. Sometimes you’ll get some sweet value as a result of that, like if you return something with Backup, but the tempo you lose is a big deal.
Halo Forager
Average Picked At: 5.00
Total Times Picked: 20
Average Last Seen At: 3.95
Total Times Seen 74
Pro Rating: 3.5
Pro Comment: UB is a mill deck in this format – interested both in self-mill and milling the opponent and getting value out of it, so that does mean having cards in your graveyard for this is pretty likely. A three mana 3/1 flyer is already passable, and the fact that you can cast an instant or Sorcery from either graveyard is a pretty big deal. You won’t always have the mana to do that, and the graveyard’s won’t always be stocked even in Blue-Black, but even just getting a one mana spell out of it is going to feel amazing, and it sort of scales the longer the game goes.
Traumatic Revelation
Average Picked At: 8.75
Total Times Picked: 28
Average Last Seen At: 7.37
Total Times Seen 271
Pro Rating: 1.5
Pro Comment: Hitting creatures and battles means you can hit most nonlands in your opponent’s deck, and if you wiff you sort of end up with a Hill Giant. While that’s not awesome, the main problem with discard spells is how weak they are when you get them late or you wiff, and the consolation prize is enough here for this to be a 1.5. Basically you get the upside discard spells offer with very minimal downside.
Dusk Legion Duelist
Average Picked At: 2.81
Total Times Picked: 16
Average Last Seen At: 2.50
Total Times Seen 24
Pro Rating: 4.0
Pro Comment: There’s enough +1/+1 counter stuff in White for this to be an excellent card, especially because at worst you’re getting a two mana 2/2 with Vigilance
Sandstalker Moloch
Average Picked At: 6.16
Total Times Picked: 19
Average Last Seen At: 4.96
Total Times Seen 112
Pro Rating: 3.0
Pro Comment: A three mana 4/2 with Flash is something you’ll pretty much always play, so the fact that this will be a straight up 2-for-1 against some opponents is amazing. If this always drew you a card it would be a 4.0. In Limited, the chances you run into someone playing one of these colors is pretty significant, too. Basically, this will feel amazing against the right opponent and solid against everyone else.
Akki Scrapchomper
Average Picked At: 12.57
Total Times Picked: 23
Average Last Seen At: 9.95
Total Times Seen 400
Pro Rating: 1.0
Pro Comment: I’d generally rather be able to sacrifice creatures than lands, since there are so many good expendable ones out there. Sure, if you have too many lands this provides flood insurance, but it is a pretty mediocre card early and not even that good in the late game.
Marshal of Zhalfir
Average Picked At: 4.62
Total Times Picked: 21
Average Last Seen At: 3.85
Total Times Seen 80
Pro Rating: 3.5
Pro Comment: This is a very nice Knight lord, and at two mana it will often do a nice job of immediately upgrading your board. The tap effect is a nice thing to have around too, especially when it only costs two mana.
Skittering Surveyor
Average Picked At: 5.49
Total Times Picked: 43
Average Last Seen At: 5.03
Total Times Seen 209
Pro Rating: 3.0
Pro Comment: This does a great job of fixing your mana, and makes for an expendable body to sacrifice in Black-Red.
Merciless Repurposing
Average Picked At: 3.62
Total Times Picked: 29
Average Last Seen At: 3.19
Total Times Seen 84
Pro Rating: 3.0
Pro Comment: 6 mana is a lot, even for removal – mostly because you end up paying more than your opponent did for their creature a lot of the time, and that tempo hit can be rough. However, this is an Instant, and it gives you something that will eventually be a creature. If you have 8 mana lying around, this will feel like an 8-mana 3/3 that exiles something on ETB, and the fact you can spread it out in two installments is nice.
Sun-Blessed Guardian // Furnace-Blessed Conqueror
Average Picked At: 8.12
Total Times Picked: 17
Average Last Seen At: 5.75
Total Times Seen 146
Pro Rating: 3.0
Pro Comment: A two mana 2/2 is underwhelming these days, but this transforms into a creature who can be a major problem, and the fact it requires Phyrexian mana means you can end up only paying 5 for it – and you can do it even if you never have Red. The base form of the card is underwhelming enough that this isn’t amazing, but it isn’t really a two drop you’ll ever cut either.
Invasion of Regatha // Disciples of the Inferno
Average Picked At: 6.25
Total Times Picked: 20
Average Last Seen At: 4.88
Total Times Seen 100
Pro Rating: 3.5
Pro Comment: Doing some direct damage with this is pretty nice, and it will feel really good when you can also pick off a small creature and/or defeat a Battle. As with most of these, the creature when you transform this is pretty amazing.
Khenra Spellspear // Gitaxian Spellstalker
Average Picked At: 4.18
Total Times Picked: 22
Average Last Seen At: 3.51
Total Times Seen 67
Pro Rating: 4.0
Pro Comment: I would already play a two mana 2/2 with Prowess and nothing else and be pretty happy with it. That card is probably a 3.0. So, adding Trample and the ability to transform into an even more imposing creature to the mix makes this absolutely incredible. It can even transform the turn after you play it, which is great. The double prowess on the transformed size is going to be a real beating, and the fact that Ward makes it harder to kill is great too.
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