Draft Trainer

The Lost Caverns of Ixalan Limited Quiz

Answered: 0/20
Accuracy: 0
Mineshaft Spider
Average Picked At: 10.88
Total Times Picked: 41
Average Last Seen At: 8.64
Total Times Seen 462
Pro Rating: 2.0
Pro Comment: This has mediocre stats, but it does help you with graveyard stuff
Mountain
Average Picked At: 14.94
Total Times Picked: 35
Average Last Seen At: 12.57
Total Times Seen 575
Cogwork Wrestler
Average Picked At: 6.86
Total Times Picked: 58
Average Last Seen At: 6.27
Total Times Seen 319
Pro Rating: 2.5
Pro Comment: This can Flash in and kill just about any X/1, which tends to feel pretty good.. If you can combine it with some other creatures, it can even take down bigger things. You do need to have that mode work out more often than not to make it worth it, because just using this to blank a couple of damage isn’t nearly as good, but that’s not the worst fail case either.
Volatile Fault
Average Picked At: 10.64
Total Times Picked: 14
Average Last Seen At: 8.04
Total Times Seen 194
Pro Rating: 0.0
Pro Comment: There are many nonbasics in this format, but you still don’t want to run this. Destroying a land and letting your opponent search up any basic and getting it untapped just isn’t worth doing, even with a Treasure token attached.
Self-Reflection
Average Picked At: 10.71
Total Times Picked: 17
Average Last Seen At: 8.14
Total Times Seen 194
Pro Rating: 2.5
Pro Comment: Paying 6 to copy a creature is pretty rough. Hard to consistently get your man's worth there. However, with Flashback in the mix this has 2-for-1 potential, and Blue mills itself enough for this to give you nice value out of the graveyard
Dire Flail // Dire Blunderbuss
Average Picked At: 2.50
Total Times Picked: 4
Average Last Seen At: 2.40
Total Times Seen 6
Pro Rating: 4.0
Pro Comment: The front side of this is a playable card, especially in an artifact set. One to play and one to equip for +2/+0 is a solid rate. It stands a good chance of enabling an attack you just wouldn’t have otherwise, so the Craft upside here is pretty big! Especially because it makes the Equipment give an even larger power boost and more importantly, lets you sacrifice stuff to do damage to opposing creatures! That’s pretty insane, and the Craft doesn’t really ask that much of you. This looks fine if you never craft it, and really strong if you do
Echo of Dusk
Average Picked At: 8.33
Total Times Picked: 36
Average Last Seen At: 7.12
Total Times Seen 335
Pro Rating: 2.0
Pro Comment: It’s fine on turn two, and Black decks will get it to 3/3 and lifelink pretty often, and once it’s there there’s a good chance it has at least some relevance on just about any board
Spelunking
Average Picked At: 11.67
Total Times Picked: 15
Average Last Seen At: 8.38
Total Times Seen 164
Pro Rating: 1.0 // 2.5
Pro Comment: You really need to be playing a Cave for this to feel worth it most of the time, because you're gonna need to gain life to offset the downside of playing something that doesn't impact the board at all. It is kind of passable if you can't, but if you don’t have at least 3 caves, you probably shouldn't play it
Primordial Gnawer
Average Picked At: 11.46
Total Times Picked: 41
Average Last Seen At: 9.51
Total Times Seen 489
Pro Rating: 2.0
Pro Comment: This is an ugly stat-line, but it does make sure you get a 2-for-1. Still…the stat-line is bad enough that I don’t think this ends up always making the cut.
Quicksand Whirlpool
Average Picked At: 7.78
Total Times Picked: 45
Average Last Seen At: 7.05
Total Times Seen 366
Pro Rating: 2.5
Pro Comment: Casting this for six is kind of rough, but casting it for three is solid enough, especially in less aggressive decks.
Staggering Size
Average Picked At: 10.63
Total Times Picked: 30
Average Last Seen At: 8.64
Total Times Seen 447
Pro Rating: 2.0
Pro Comment: This offers a big enough boost to make a creature win combat pretty often, and trample can result in some pretty serious damage to your opponent too. I think you’ll play one of these in lots of aggressive Green decks
Soulcoil Viper
Average Picked At: 6.50
Total Times Picked: 16
Average Last Seen At: 4.94
Total Times Seen 101
Pro Rating: 2.5
Pro Comment: This has almost passable stats, and an ability with huge upside. Loading your graveyard is quite doable in the format, and I especially like the idea of playing this alongside land cyclers. Basically, the floor is reasonable, and the ceiling is high
Plundering Pirate
Average Picked At: 5.97
Total Times Picked: 59
Average Last Seen At: 5.59
Total Times Seen 272
Pro Rating: 3.0
Pro Comment: Creatures that make treasures on ETB virtually always over perform, and the stat-line here is a bit better than what we usually see. Treasure brings extra value in an artifact format too. I think this is one of Red’s better commons
Market Gnome
Average Picked At: 5.81
Total Times Picked: 21
Average Last Seen At: 5.06
Total Times Seen 95
Pro Rating: 3.0
Pro Comment: This is great sacrifice and craft fodder. Both of those look doable in White.
Preacher of the Schism
Average Picked At: 1.60
Total Times Picked: 5
Average Last Seen At: 1.86
Total Times Seen 7
Pro Rating: 4.0
Pro Comment: A three mana 2/4 Death touch is something you’d almost always play, and the upside here is pretty nuts! It doesn’t really matter which of these you get to trigger, you’re going to be very happy with the outcome. Note, by the way, that if you and your opponent have the exact same life total, you get to trigger both – that won’t come up a ton of course, but the times it does will be pretty nuts! Because it’s a death toucher, it will be capable of attacking all game long too, as there just won’t be situations where your opponent can block it without losing whatever they block with.
Vito, Fanatic of Aclazotz
Average Picked At: 1.60
Total Times Picked: 5
Average Last Seen At: 1.57
Total Times Seen 7
Pro Rating: 4.5
Pro Comment: A 4-mana 4/4 Flyer is a very efficient rate, and getting extra value out of sacrificing things is pretty amazing. I wouldn’t really count on frequently getting that 4/3 token, but it isn’t impossible, and gaining 2 life every time you sacrifice something will be very doable, especially with map tokens in the format. Obviously, if you ever do get that token, you’ll find yourself in a pretty much unbeatable position. Vito takes a bit of work, but it looks like it will be easy enough to get some nice value out of him
Belligerent Yearling
Average Picked At: 3.67
Total Times Picked: 24
Average Last Seen At: 3.26
Total Times Seen 67
Pro Rating: 3.0
Pro Comment: This has nice starting stats, and the fact its power can go up can allow it to stay relevant all game long
Clay-Fired Bricks // Cosmium Kiln
Average Picked At: 3.10
Total Times Picked: 39
Average Last Seen At: 3.08
Total Times Seen 72
Pro Rating: 4.0
Pro Comment: Hitting a land drop and gaining two life isn't bad, and it also has a very relevant card type. Then in the late game it has a massive impact on the board. Like, the kind of impact that drastically improves your chances of winning.
Scampering Surveyor
Average Picked At: 4.16
Total Times Picked: 25
Average Last Seen At: 3.72
Total Times Seen 80
Pro Rating: 3.5
Pro Comment: Skittering Surveyor has a friend, I guess. And it looks pretty good! Ramping your mana, fixing your mana, and even helping you set up cave stuff seems like a pretty good deal when it comes attached to a 4-mana 3/2
Tarrian's Soulcleaver
Average Picked At: 2.17
Total Times Picked: 6
Average Last Seen At: 2.94
Total Times Seen 18
Pro Rating: 3.0
Pro Comment: 1 to pay and 2 to equip for Vigilance is awful. But, getting +1/+1 counters on your creature seems pretty doable in this format. This works especially well with Map Tokens, which are everywhere and have a built in effect that puts them in the graveyard, but things go to the graveyard all the time naturally, so this will certainly grow your creature. I do wish it got counters on itself instead of putting them on the creature, because it’s going to be pretty brutal when they can remove the thing you worked so hard to grow, and this definitely takes some serious time to get going in too many situations
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