Average Picked At: 7.70 Total Times Picked: 46 Average Last Seen At: 5.64 Total Times Seen 312
Pro Rating: 3.0 Pro Comment: The Boots are pretty nice on the right creature, though the downside they always have is that the creature you put it on already has to be pretty impressive, otherwise it makes very little difference! That said, once you have a creature worth protecting, the Boots are a nightmare for your opponent! It doesn’t hurt that they can also give haste, something that can really change your attacks.
Average Picked At: 4.75 Total Times Picked: 51 Average Last Seen At: 3.65 Total Times Seen 210
Pro Rating: 4.0 Pro Comment: This is a great source of ramp and fixing, and it has a baseline as a gray ogre with a useful card type.
Average Picked At: 5.12 Total Times Picked: 8 Average Last Seen At: 3.49 Total Times Seen 49
Pro Rating: 2.0 Pro Comment: This gives you great fixing and a little bit of ramp, things that are reasonably beneficial, but you do have to remember it doesn’t add to the board in any meaningful way.
Average Picked At: 6.00 Total Times Picked: 2 Average Last Seen At: 3.91 Total Times Seen 33
Pro Rating: 1.0 Pro Comment: This isn’t very good. 3 to play and 3 to equip for death touch is a lot even with power stones. And sure, if you hit your opponent they lose some life! But the creature wielding this really can’t kill the opponent on its own since it is always half, and you’re far from guaranteed to actually get your creature in for damage. Sure, your opponent has to trade with whatever you equipped it too, but that’s often a pretty big deal because of the amount of work it takes just to equip this
Average Picked At: 7.34 Total Times Picked: 47 Average Last Seen At: 5.27 Total Times Seen 298
Pro Rating: 2.0 Pro Comment: This is another artifact that replaces itself, making it useful in the format. It also hates on the graveyard – something else of value in a format with Unearth and a couple of graveyard decks. You can main deck this pretty happily
Average Picked At: 2.17 Total Times Picked: 6 Average Last Seen At: 2.60 Total Times Seen 25
Pro Rating: 3.5 Pro Comment: This format has lots of artifacts you can copy, including the ones your opponent plays! It won’t always be easy to get 3 mana of value in the early game, but in the mid to late game it will be pretty hard not to get something pretty sweet
Average Picked At: 2.20 Total Times Picked: 5 Average Last Seen At: 1.92 Total Times Seen 12
Pro Rating: 3.5 Pro Comment: This can churn out some beefy tokens, and that’s something made a bit easier by power stones. It does cost a fair bit of mana to get it going, but it does become a pretty nice engine before long.
Average Picked At: 7.00 Total Times Picked: 4 Average Last Seen At: 3.59 Total Times Seen 46
Pro Rating: 2.0 Pro Comment: So, this is a 4-mana 5/3, which is close to a 2.0, and it does have an extra effect that adds a tax to non artifacts! Problem is, the effect is symmetrical, and is likely to hurt you and your opponent similar amounts. If you end up with a deck that I very heavy in artifacts and your opponent’s deck is surprisingly low on them, it will overperform.
Average Picked At: 1.73 Total Times Picked: 11 Average Last Seen At: 1.53 Total Times Seen 17
Pro Rating: 3.5 Pro Comment: This was pretty good last time we saw it, and that will continue here. Using the Scry effect when you’re low on mana is fine, and actually drawing cards with this is very powerful, and also easier to do because of power stones. Gaining the 4 life helps make up for the fact that you sunk some mana into something that didn’t actually add to the board, too.
Average Picked At: 4.60 Total Times Picked: 5 Average Last Seen At: 3.73 Total Times Seen 47
Pro Rating: 2.5 Pro Comment: Last time we saw this was Dominaria, a set with lots of legendary creatures, so it was pretty easy to equip it for the lower cost. There aren’t enough legendary creatures in this format for you to be able to consistently equip this for the lower cost. However, with powerstones around, actually paying to Equip this is going to be a little bit easier than it was last time we saw it
Average Picked At: 7.17 Total Times Picked: 36 Average Last Seen At: 5.53 Total Times Seen 313
Pro Rating: 1.5 Pro Comment: This seems like it will be kind of alright. It is definitely rough that sometimes it offers no bonus at all, but there are enough boards in the mid-to-late game where equipping this does some work,. Only attacking with one thing is definitely a big restriction, but this can also make just about any creature into a threat on a lot of board states. The set up and restriction are pretty real, though – and it definitely underperformed last time we saw it
Average Picked At: 6.85 Total Times Picked: 48 Average Last Seen At: 5.00 Total Times Seen 287
Pro Rating: 1.5 Pro Comment: This replaces itself, and that is enough in this format for it to be decent enough, since the UR deck likes casting nocnreature spells and several decks like artifacts. It can also fix your mana a bit, but that’s a small part of what this card does.
Average Picked At: 5.40 Total Times Picked: 5 Average Last Seen At: 3.84 Total Times Seen 42
Pro Rating: 0.0 Pro Comment: Yeah, this is another niche card that just doesn’t do anything in Limited. You can’t build a landless deck and go wild here.
Average Picked At: 3.53 Total Times Picked: 15 Average Last Seen At: 3.32 Total Times Seen 38
Pro Rating: 3.5 Pro Comment: This is a pretty nice card. Unblockability is the kind of thing that allows you to close out a game – or just allows you to pressure your opponent no matter what they are doing – and while you have to discard a card for the effect, you are ultimately just rummaging, since you can pay mana to draw a card when it untaps. Powerstones can pay for that ability too! This was nice last time we saw it, and I think it is pretty good here too.
Average Picked At: 2.14 Total Times Picked: 7 Average Last Seen At: 2.18 Total Times Seen 12
Pro Rating: 4.0 Pro Comment: This is pretty powerful! A 6-mana 4/4 flyer is right around a 2.0, and this has the massive upside of gaining counters when you cast colored spells. This format doesn’t hve a huge multicolored theme, so most of the time you’ll just be gaining one counter at a time, but that’s plenty on a Flyer. You won’t really find yourself ever using the ability to remove counters, but that doesn’t matter – the rest of the card is plenty strong.
Average Picked At: 5.42 Total Times Picked: 12 Average Last Seen At: 3.58 Total Times Seen 55
Pro Rating: 2.0 Pro Comment: You won’t always actually do something with the ETB ability here, but when you do get to shut down activated abilities it feels pretty nice, and the fail case is still a two mana 2/1 with a useful card type.
Average Picked At: 8.00 Total Times Picked: 2 Average Last Seen At: 5.39 Total Times Seen 29
Pro Rating: 0.0 Pro Comment: You won’t ever gain enough life with this for it to matter, and you’re certainly never using that ability.
Average Picked At: 6.86 Total Times Picked: 35 Average Last Seen At: 5.67 Total Times Seen 313
Pro Rating: 1.5 Pro Comment: Three mana for a mana rock that only produces colorless is far from ideal, but the fact this format has a big ramp and artifact theme makes a difference. The incidental life gain doesn’t hurt either
Average Picked At: 7.21 Total Times Picked: 48 Average Last Seen At: 5.62 Total Times Seen 298
Pro Rating: 0.0 // 3.0 Pro Comment: Last time we saw this, it was the only Assembly-Worker in the set, so you needed multiple copies of it to get it going – and that was actually fairly doable. And a 5-mana 4/4 that draws you another 5-mana 4/4 is pretty nice in Limited. Efficiency matters in Limited, but outcarding your opponent matters a lot too, so the inefficiency didn’t matter! In this set, there are plenty of other assembly-workers for you to search up, so it is probably even better! It does need a build around grade, as you don’t want to play this if you have 0 Assembly-Workers to search up, and even just having one other assembly-worker can be a little sketchy, as once you draw them both you’re kind of in trouble. So, you really need 2+ assembly-workers to get this going – but the good news is, that’s doable
Average Picked At: 9.50 Total Times Picked: 6 Average Last Seen At: 5.45 Total Times Seen 74
Pro Rating: 1.0 Pro Comment: This is kind of cool, as it sort of makes it so your powerstones can tap to cast nonartifact spells. However, this is another instance where you use up a card for a mana discount, and cards are a massively important resource in Limited – using one just to help you cast spells is suboptimal, and this is a little too particular for me to like it very much