deck tech mtga
BO1 MonoU Lore Drakis
Arena Standard

01 May by Enchiguap

Lore Drakkis There are 13 Counterspells in this deck - love being able to graft this onto spectral sailor super cheap in order to snag one out of the graveyard.  The 2/3 body for UU can help act as a blocker against some early drops from other decks Sea-Dasher Octopus Another Great addition fro...

deck tech mtga
[Standard 2020] Hush Life
Arena Standard

30 Apr by IllugiGodi

Motivation I've adapted my mono white lifegain a while ago to accomodate for Agent of Treachery, because that guy got so annoying in the Simic Ramp decks together with Thassa, Deep-Dwelling - even before Ikoria. Basically everybody was running that to a ridiculous amount. To counteract the annoyance...

deck tech historic
Angrath and Huatli Control
Historic

30 Apr by ILike2Lose

The Introduction You know what planeswalker I really like from Ixalan? Huatli. I positively adored the Huatli cards, they were powerful, but not gamebreaking, and even if your opponent managed to resolve a Huatli, it didn't feel like you were losing immediately. So naturally, I decided to make a dec...

deck tech mtga
Mardu Mutant Ninja Goats
Arena Standard

28 Apr by LayYaOut3

Starting Hand You are looking for Marauding Raptor and Stormwild Capridor or Hushbringer and Kroxa, Titan of Death's Hunger in your starting hand it is worth it to mulligan one or two times to find them, anything else is a bonus. Cards and Combos Gods Willing - Keeps your creatur...

deck tech mtga
The Beauty and the Beasts
Arena Standard

28 Apr by kronozord

  Main Deck This is a thematic deck built around the creature type "Beast" and the new Ikoria mechanic "Mutate". We are basically a sultai deck with an optional white mana, so to fix our colours, we will be playing a Arboreal Grazer in turn 1 and a Migratory Greathorn turn 2. If not, then Boot ...

deck tech standard
Yorion Bant MidRamp [IKO]
Standard

27 Apr by dartgoblin

***Work in progress*** Standard Yorion Bant Midrange list for IKO meta. Please check out my original Bant MidRamp list for context. I'm currently testing this list and making a lot of changes, but I'll provide updates as I begin to settle on choices, the meta evolves, etc.  As with all decks, I...

deck tech mtga
Winlotta No Pants Gang Remix
Arena Standard

27 Apr by EinarOfBC

Edit: I've been playing this deck all day and it's hilariously good!  It's got all the memes... but doesn't rely on any single strategy too much.  Lots of flexibility!  Krenko get's blown up?  Cubwarden steps up to the plate. Winota never shows up? Mutate Regal Leosaur onto a tok...

deck tech mtga
Winlotta Wide Rally
Arena Standard

26 Apr by EinarOfBC

Here is my Boros Winota, Joiner of Forces Wide Rally deck.   I know the card is busted overpowered and is doomed to the ban hammer, but with everything else out there right now, its a fun deck that definitely isn't invulnerable.  I wanted to write something concerning the majority of ...

deck tech standard
!nResponse's RW "Can't Touch This" Aggro
Standard

26 Apr by inResponse

While this deck is very easy to build around, the simple fact is that no one is building around it. From where I'm sitting this list looks incredibly well poised to tackle the current meta, while also being vastly pleasurable to pilot and oppose, and retaining a very memey core concept. Though there...

deck tech mtga
Nightmare Fuel (B/G Aggro)
Arena Standard

26 Apr by Risendragon

Good morning Magic Midwives of Misery! It has been a while... understatement! Very busy despite the COVID-19 shutdowns; I am still working remotely as a middle school teacher and my kids are home as well. That said, it took me time to get into the new set and brew up something truly nasty. Before Ik...

deck tech mtga
The Ultimate Gyruda Combo Guide
Arena Standard

26 Apr by trancenergy2

The Ramp: we are running 13 ramp cards for a consistent turn 4 Gyruda. 4 druids and 3 of each other spell make it so our ramp is flexible enough to not get denied. We only need to find 2 of these (except for double migration) to get a turn 4 Gyruda going. Paradise Druid - The core ramping card of th...

deck tech mtga
Keruga Grixis Fires v1.2 [IKO]
Arena Standard

25 Apr by Decime

Version 1.2 Needs tuning Another set another attempt to make Grixis work.This deck needs alot of work still but I think it might be viable yet. But it is definitely the most fun deck I've played since the previous rotation.This is not a full write-up as this is still a deck in progress but once it's...

deck tech mtga
Bant Ramp Ikoria
Arena Standard

25 Apr by WaifuGate

Deck Tech: Very close to old Bant Ramp, but with the addition of Shark Typhoon and Neutralize. Early game you try to ramp, then play out powerful cards like Teferi, time raveler, Nissa, who and Elspeth Conquers Death. Neutralize allows us to protect our threats and can even prove useful when th...

deck tech mtga
U/W Yorion CTRL
Arena Standard

25 Apr by WaifuGate

Deck Tech: Aims to control the game with counterspells, board wipes, and card advantage. Plays like Bant Ramp, minus the ramp, basically. The Charming Prince is a spicy one-of to flicker Yorion, Sky which can flicker Elspeth Conquers Death, Omen of the sea, etc. Shark Typhoon closes out the gam...

deck tech mtga
Bant Celebration (Bo1)
Arena Standard

25 Apr by kronozord

  Main Deck This is an updated version of an old deck of mine that i decided to revamp with the release of the Ikoria expansion. It basically revolves around ramping fast and playing big X spells. So, for that to happen we have Arboreal Grazer, Growth Spiral, Migration Path and Uro, Titan of Na...

deck tech mtga
BW Anti-Meta Bo3
Arena Standard

24 Apr by Gildenmagier

Just lost to Lurrus? Feeling down about Gyruda? Hate cat combos? Then I have the perfect deck for you. An anti-meta(TM) list that works!     # Deck 4 Hushbringer - This basically disables any cool combo your opponent got going and also enables us to play Clockbridge Troll without downsides...

deck tech brawl
Apex of Mutations
Brawl

24 Apr by thisismatticus

This deck is a work in progress, so any and all suggestions are welcome.  After playing a few games with it, I have liked how it plays, but I am sure it can be improved. The idea behind this deck was to focus on mutations rather than filling up the graveyard to bring stuff back. Also, I fully e...

deck tech mtga
Season of Muate
Arena Standard

24 Apr by orlando_oom

What is this deck supposed to do? Well, slam out a hexproof creature and mutate onto it (preferrably with the Insatiable Hemophage). Having multiple of those is adding up pretty quickly. Also your opponent might get really tiltet when you drain him out after he almost had you. Don't be confused by t...

deck tech standard
Jeskai Vadrok Flyers [IKO]
Standard

24 Apr by GreathKhan68

A new take on the classic Azorius Fly-over-you deck. This deck splashes a bit of red to give more interaction. Play-tip: Get out the gates as quick as possible and keep the opponent off their feet with tempo plays for better results!   Make sure to try and get your three colors as early as poss...

deck tech mtga
Grull Stompy Surprise [IKO] Bo1
Arena Standard

23 Apr by AverseThule

4/25:  This deck is designed to leverage Vivien and Lukka Planeswalker abilities to mana ramp and then quickly throw down big stompy creatures with trample and haste.  All creatures are either 2CMC for ramp or 7/8CMC for stomping (important for Lukka, Coppercoat Outcast and Vivien, Monster...