Been playing black red exclusively since OTJ dropped. This deck works like a charm, and I hit diamond fairly easy with this version.
Very flexible deck.
Lots of synergies, strong early game, fully developed board in the midgame is devastating, AND lot of heavy hitters and grave interaction for finishing push.
Short breakdown:
1. Tinybones Joins Up - Your main crime engine. Lots of legends in the deck. You want this in your opening hand.
2. Generous Plunderer - This guy will straght up win you the game alone if you play him on turn 2 and sticks for few turns. Look for him for your opening hand always.
3. Vial Smasher + anything else basically. Crime enabler + lot of free damage with Posse Boss, enables Kaervek, enables Smasher+Gisa+Plunderer or Jasper is a loop of crime damage every turn.
4. Hellspur Posse Boss - Missing link. Deck went up from 49% to 57% winrate since I added him. Nobody expects a raging Rakdos the Muscle flying in with haste to their face.
5. Rakdos the Muscle is very sticky with indestructible, a card draw, and a sac outlet so your creatures don't die for free.
6. Finally Rakdos Joins Up - Bring back a legend to activaty another crime loop with Tinybones joins up, or Vial smasher or just to sacrifice them to Rakdos for big direct damage to face to finish the game up.
Thanks for checking out my deck.
Creature (24) | |||
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$0.60€0.49 | |||
$7.490.17 | |||
$0.20€0.130.03 | |||
$3.090.54 | |||
$4.250.50 | |||
$9.112.20 | |||
$0.550.02 | |||
$2.530.06 | |||
$0.400.01 | |||
Instant, Sorcery, Enchantment, Artifact (13) | |||
$1.150.04 | |||
$1.08€0.840.03 | |||
$2.19€1.67 | |||
$1.550.01 | |||
Land (23) | |||
5
Mountain
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$0.35€0.170.03 | ||
6
Swamp
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$0.88€0.680.04 | ||
$5.99 | |||
$3.190.61 | |||
$5.25€3.500.83 | |||
$34.95 | |||
$0.90€1.290.39 |
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