Modern - In Waves (Merfolk)

28 12 0 20
Aggro Control
Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

DeckHub DeckHub Twitch Extension

The DeckHub Twitch extension is used by Twitch streamers to display their currently played deck in the video overlay. After a quick install you can select any public deck on AetherHub to be displayed in your overlay, here is how you set it up:

How to install

Open your Aetherhub Profile editor
  • Select "My Account" top right corner, then "Edit Profile". Click the "Copy" button where it says "Twitch Secret"
Install DeckHub Twitch extension on Twitch.tv
  • Install DeckHub on Twitch by clicking this link
Configure App
  • After install click the app and select "Configure" put in Aetherhub Username and the Twitch Secret, click "Connect".
  • Make sure the Extension is active! Go back to Extensions, you will see a list of your installed extensions. Set it is set as an Active Component overlay and put it on the far left side and on the top for the best experience. If you only use one extension you can set it as Overlay 1 instead of Component
You are done!
  • Clicking the Twitch button on any public deck will now set it as your current Deck in the extension
Description

My take on a mono-U Merfolk tempo deck. This is a tribal deck, so the Lords are our bread and butter. Lord of Atlantis and Master of the Pearl Trident are the bedrock this deck is built on, so we pack the full playset of each. In order to ensure my guys get through, I am packing an islandwalk-enabling mechanism in Spreading Seas, which doubles as disruption for decks that don't use blue mana. Furthermore, the deck features a tapdown effect to clear blockers or deter attackers in Merfolk Trickster. This makes this deck very tough to block, which in turn means that no life total is safe.

Of course, I fully expect my creatures to get disrupted or the board state to stall out on occasion, so I've made a couple of adjustments to deal with that. Silvergill Adept and Benthic Biomancer give the deck lots of churn to make sure that everything goes smoothly, Deprive provides a catchall counterspell that can be used to protect my team or disrupt my opponent, Master of Waves and its army-in-a-can effect can be leveraged for both offense and defense, Mutavault can weaponize excess mana and is resilient to sorcery-speed removal, and Harbinger of the Tides provides a bounce effect to deter oncoming attackers that has some nice synergy with Trickster.

The sideboard is geared toward both addressing tough matchups and reinforcing strong ones. Spell Pierce comes in to combat anything from Burn to Ad Nauseam to UW Control, whereas Relic of Progenitus is powerful graveyard hate to address the likes of Dredge, Living End, and Phoenix that fits nicely into our curve, and doesn't affect our gameplan. Echoing Truth is a nice piece of catchall bounce that can address anything from artifacts (Ensnaring Bridge), to enchantments (Worship), to token swarms (like the ones produced by Empty the Warrens), to multiples of big, scary creatures (Death's Shadow and Gurmag Angler). Dismember is a nice piece of catchall removal for any problematic opposing creatures. Last but not least, Venser provides a very unique effect that can be used for anything from delaying sweeper effects to sending back troublesome attackers to being a pseudo-counterspell.

rothgar13
Last Updated: 14 Mar 2019
Created: 11 Jun 2018
2253 13 0

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7 6 2 0 0
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