Other - Tezzy's Alternative 'facts

12
11
8
22
5
24
Control
Main 59 cards (52 distinct)
Instant, Sorcery, Enchantment, Artifact (22)
$0.30€0.150.02
$0.32€0.140.03
$32.76€23.703.10
$0.47€0.300.02
$10.39€3.630.02
$0.99€1.100.02
$0.50€0.270.02
$0.95€0.380.02
$1.55€0.790.02
$0.49€0.250.02
$0.50€0.580.03
$0.19€0.040.03
$1.68€1.420.02
$2.64€1.750.02
$0.20€0.080.03
$0.66€0.320.02
$0.740.76
$2.12€2.010.12
$0.71€0.360.03
$5.58€2.820.09
$0.20€0.070.03
$13.49€4.700.02
Creature (8)
$1.13€0.780.02
$0.24€0.080.03
$0.50€0.280.02
$0.33€0.180.02
$0.20€0.050.03
$1.00€0.860.10
$0.25€0.060.03
$0.49€0.460.02
Planeswalker (5)
$5.94€5.730.17
$2.33€2.110.02
$2.14€1.330.02
$6.25€7.023.72
$2.47€1.170.15
Land (24)
$4.10€3.473.64
$0.34€0.340.04
$0.50€0.350.02
$2.46€1.230.02
$0.37€0.180.03
$0.24€0.100.03
$12.84€11.630.22
$0.24€0.050.03
$0.18€0.070.03
$0.690.01
$0.69€0.510.13
$20.82€13.990.02
$1.75€1.090.02
$6.50€4.270.17
$1.39€0.910.02
$0.28€0.170.02
Side 1 cards (1 distinct)
$21.03€11.140.06

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Description

Tezzeret's Historic Artifacts

Ignoring all of my current data on how popular Historic decks are, here goes another! This time we are looking at the latest incarnation of Tezzeret, Weird Evil Robot Dude in a greedy, value-oriented artifact-centric deck! Let's see what kind of nonsense we can cook up!

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Ok, so there's a lot to unpack with this big boy. He's a pretty darn expensive planeswalker with a lot of very powerful abilities, if built correctly. His passive text is quite powerful, and we will be putting it to use with some of our more expensive creatures. His +2 can be a straight up killshot if we play this deck correctly, while his -3 and his 'ult' both give us an IMMENSE amount of value to bury our opponents with. So let's get to tinkering!

Getting Our Mana:

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Mana, mana, mana, we can never get enough of it! These artifacts should get us along the way in those terms, starting with the very powerful Mox Amberimage, for which we have a few legendary creatures to activate. We run 8 basics, so Traveler's Amuletimage and Thaumatic Compass // Spires of Orazcaimage is a bit ambitious but will help us get our untapped lands, with the latter becoming one of the best lands against one big creature threat. Treasure Map // Treasure Coveimage is fantastic in this deck, as it helps us find our lands early, lets us scry them away lategame, and makes three artifacts on transforming. For further mana rocks we run Arcane Signetimage, Dimir Locketimage, Midnight Clockimage, and the all-powerful Gilded Lotusimage for immense mana. Drawing What We Need:

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This deck can really cook through a lot of its cards, starting with Bag of Holdingimage to loot away our less relevant cards at the moment. We run a wish package in this deck as well, with Wishclaw Talismanimage to find us any card we need, combined with Sage of Lat-Namimage, Soul Divinerimage, Sai, Master Thopteristimage, and three more cards we will talk about later, all to break the symmetrical nature of the talisman. We can remove two of the counters with Soul Divinerimage before activating or sacrifice it in response to its activation trigget with our sacrifice outlets. To go even deeper through our deck we run Emry, Lurker of the Lochimage and Mystic Forgeimage, which should let us draw many of the cards in our deck. For extra value we run Rona, Disciple of Giximage to let us recast most of our spells from our graveyard.

Not Dying:

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Artifacts tend to lead to a bit of a passive gameplan, so we need some ways to stay alive. We run Fountain of Renewalimage to keep giving us incremental lifegain, as well as being card draw later on. Sorcerous Spyglassimage should shut off any activations that would hurt us too hard, and Transmogrifying Wandimage should help us make some enormous creatures more manageable. We run Ashiok, Dream Renderimage to nuke graveyards in reanimator strategies, mill us if we need to look for answers with Tezzeret on the field, as well as to shut off our own Wishclaw Talismanimage if necessary. Karn, the Great Creatorimage also has similar functionality, but he's mostly here to make our artifacts become threats, as well as synergizing with other Karn and Rona. We run Hostage Takerimage to steal important creatures or artifacts (like getting our talisman back), and Phyrexian Scripturesimage as our board clear. Icy Manipulatorimage is one of my favorite artifacts and does a lot of work in this deck, and Meteor Golemimage is our big nuker for anything that is not a land.

Winning the Game:

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This deck has some of the coolest win conditions available on Arena, and I had to really control myself to not go overboard. We run Chaos Wandimage to swag on our opponents, Magistrate's Scepterimage to take extra turns, and The Antiquities Warimage as an excellent value card and finisher. Helm of the Hostimage is super fun in this deck in conjunction with Meteor Golemimage, Hostage Takerimage, and all of our 3-drop creatures. We run Karn, Scion of Urzaimage to give us extra value or add to our board, and Tezzeret, Artifice Masterimage for pretty much the same reason, but with a powerful ultimate I would recommend trying to get to. Mishra's Self-Replicatorimage is another way to power up our board (and commander laser), and together with Bolas's Citadelimage we can end up doing a LOT of damage to our opponent in one turn. Finally, the One Who May Not Be Effed With, Ugin, the Ineffableimage, who can help us completely snowball over the game.

Lands:

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I was extremely ambitious with the lands in this deck because I wanted to test how far I could take Field of the Deadimage as a backup plan, but boy do we have a lot of value potential with these. We run 8 basics in 5 Islands and 3 Swamps, 4 dual-lands, and a lot of colorless utility lands. Arch of Orazcaimage, Castle Locthwainimage, Castle Vantressimage, and Zhalfirin Voidimage should help us get the cards we need, Blast Zoneimage, Detection Towerimage, Field of Ruinimage, and Mobilized Districtimage should give us some more interaction, and Karn's Bastionimage can help us get our planeswalkers to their ults earlier. All in all this deck is very greedy, but it is very fun to pilot.


About EveryDayANewBrawlDeck

Follow my twitter at https://twitter.com/EverydayDeck for more Brawl decks, everyday!

Most of these decks are atrocious, some are just bad.

If I did not include a specific mythic or rare card it is because I do not own it yet for I am a plebian.

Feel free to take any of these ideas and make them your own, I do not 'own' any of these decks and I probably have NOT made the right card decisions.

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Last Updated: 19 Nov 2019
Created: 19 Nov 2019
371 139 0

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