Arena Standard - Cry Me a River OTK (M20)

42
13
7
27
1
25
Combo
Jank
TCGPlayer $145
Cardmarket €113
Cardhoarder 3 Tix
  • Deck contains 10 invalid cards for this format: Primal Amulet // Primal Wellspring (XLN), Overflowing Insight (XLN), River's Rebuke (XLN), Arch of Orazca (RIX), The Immortal Sun (RIX), Memorial to Genius (DOM), Hinterland Harbor (DOM), Llanowar Elves (DOM), Omniscience (M19), Reliquary Tower (M19)
Main 60 cards (25 distinct)
Instant, Sorcery, Enchantment, Artifact (27)
$7.71€5.390.19
$13.49€10.770.09
$1.74€1.020.03
$0.30€0.180.02
$10.80€7.160.02
$1.00€0.570.02
$0.90€0.520.02
$0.16€0.020.04
$0.79€0.660.02
$0.18€0.090.03
$0.19€0.050.03
$0.25€0.110.03
$0.15€0.090.03
Creature (7)
$2.88€1.820.13
$0.40€0.260.03
$0.25€0.180.03
Planeswalker (1)
$4.82€2.710.03
Land (25)
$2.47€1.370.03
$0.50€0.290.02
$0.17€0.050.04
$1.91€1.810.02
$17.70€15.420.34
$0.49€0.280.02
$0.23€0.080.03
$0.18€0.080.04

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Description

Concept

Ramp, Draw, Survive, Omniscience, Draw some more.

Combos

However, this will rarely be the case as Lanowar Elves are easily removed. Paradise Druidimage and Gift of Paradiseimage will more commonly be what you are using to kick out Omniscienceimage, if you can get it out early at all. Sometimes the ramp just gets you to 10 so quickly it is not needed.

Considerations

This deck is still a work in progress. Here are the main issues I am working out. Feel free to toss your input in a comment.

  • Looking at potentially removing a few defensive survival cards such as River's Rebukeimage or Root Snareimage in favor of a few more permanents or things that both heal and ramp or search just Gift of Paradiseimage or Bond of Flourishingimage. It feels like cards heals and search or ramp is better against agroo, but the pure defensive stall cards are better against midrange and big drops.
  • Testing if Primal Amulet // Primal Wellspringimage is worth the investment to retain value but may swap out for Immortal Sun. It seems like Immortal Sun is better. Its consistent draw might out value any double cast draw received from Primal Amulet. Primal Amulet allows for more control and prevents you from over drawing yourself before you have Reliquary Towerimage. Both have reduced spell cost, but Immortal Sun's effects more. Also Immortal Sun stops their planeswalkers value but retaining ours (since we only need the passive not the active).
  • Looking into if a few counter spell cards would have value. Seem like only if Wilderness Reclamationimage is out, to stop an early Ashiok, Dream Renderimage or protect a normal Omniscienceimage removal. Devious Cover-Upimage could be nice to pull back things from the graveyard and stop the Omniscienceimage removals if you can’t OTK.
  • Might add a Pyschic Corrosion in mainly deny enemies combos, and put a bit more pressure on them. Plus its another early permanent for Flood of Tearsimage.
  • Too much Ramp?

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Last Updated: 05 Jul 2019
Created: 03 Jul 2019
1038 172 0

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