Arena Standard - Hammer and the Scythe

16
8
20
4
14
22
  • Deck contains 6 invalid cards for this format: Karn, Scion of Urza (DOM), Voltaic Servant (DOM), Sparring Construct (DOM), The Immortal Sun (RIX), Thran Temporal Gateway (DOM), Mox Amber (DOM)
Main 60 cards (14 distinct)
Creature (20)
$1.99€0.790.02
$0.20€0.100.03
$0.18€0.090.03
$4.95€3.100.17
$0.21€0.070.03
Planeswalker (14)
$6.19€5.970.15
$6.88€7.237.00
$2.20€1.380.17
$0.45€0.210.03
Instant, Sorcery, Enchantment, Artifact (4)
$2.25€1.940.17
Land (22)
$1.67€1.110.02
$0.25€0.120.03
$0.15€0.050.03
$13.52€11.941.22
Side 15 cards (7 distinct)
$0.59€0.210.03
$0.35€0.160.02
$13.48€10.780.09
$0.75€0.420.02
$31.00€24.511.42
$0.57€0.350.71
$0.30€0.140.03

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Description

Very aggro Artifacts list, you want to Multi activate steel overseer every turn after T3, with multiples you can activate far too many times and pump Sai and Saheeli tokens to ridiculous levels.

 

Spark double, Saheeli, and Sai produce all the token generation you need.

Steel overseer and Voltaic servant Activations are amazing, and you can start flipping the whole deck off a few mystic forge activations with either Jhoira's famliar or Ugin on the battlefield.

 

You want card advantage late game, but pure aggro starts early game.

 

Always lead with Renowned weaponsmith For the ramp effect, with a saheeli down, T3 using lands you can make a Sparrign construct into a RWS for 4 mana on top of the 3 spent already.  meaning you theoretically use 7 mana on T3.

 

you can effectively Propagate a board, ramp, protect your walker, and slam down a cost reducer to play a T4 ugin all on T3..

 

Deck is explosive and effective, nearly utterly dies to Cleansing nova, but the walkers allow for incredible recoveries.

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Maechael1916
Last Updated: 29 Jul 2019
Created: 30 Jun 2019
125 60 0

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Enter The Battlefield Prepared

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Color Breakdown
Main/Sideboard Rarity Count
8 12 26 2 0
0 5 8 2 0
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