Commander - Chandra Tribal

76
15 31 17 36
Midrange
Main 99 cards (70 distinct)
Creature (15)
$1.11€0.880.15
$0.44€0.20
$2.32€0.82
$5.75€4.592.09
$1.89€0.84
$0.50€0.220.06
$5.14€3.52
$0.43€0.240.02
$0.50€0.180.02
$11.00€11.398.61
$0.15€0.060.01
$0.25€0.130.01
$2.92€1.720.23
$4.25€3.554.48
$19.99€11.033.79
Instant, Sorcery, Enchantment, Artifact (31)
$0.40€0.210.02
$0.37€0.190.02
$4.24€2.14
$4.47€3.86
$0.20€0.110.01
$0.37€0.240.02
$1.57€0.800.02
$7.95€4.75
$2.70€1.12
$50.08€47.8812.05
$1.75€2.420.59
$0.24€0.130.01
$2.09€0.772.24
$1.49€0.53
$0.21€0.190.25
$10.10€11.35
$3.281.48
$5.40€4.040.48
$5.00€5.70
$10.37€7.420.02
$0.35€0.260.02
$24.00€11.520.02
$3.68€2.09
$0.42€0.210.02
$4.12€3.08
$0.49€0.24
$2.57€0.002.28
$2.46€1.830.43
$1.01€0.48
$5.28€2.950.26
$10.20
Planeswalker (17)
$0.39€0.160.01
$1.00€1.060.17
$1.60€0.89
$19.99€14.9310.29
$2.24€1.950.13
$5.95€0.000.14
$2.99
$0.25€0.090.01
$1.36€1.050.32
$6.10€2.750.03
$3.66€0.002.20
$2.91€2.340.59
$4.00€3.812.69
$6.00€5.663.28
$14.33€14.4421.08
$0.27€0.230.01
$4.812.00
Land (36)
$3.28€2.57
$1.85€1.070.35
$0.21€0.060.01
$20.00€11.103.20
$1.22€0.19
$15.17€9.350.25
$2.78€1.730.36
Commander 1 cards (1 distinct)
$2.68€1.820.54
Maybeboard 12 cards (12 distinct)
2.48
$15.62€14.092.58
$5.32€4.49
$9.49€5.240.96
$1.14€0.881.22
$0.47€0.150.01
$0.20€0.130.03
$16.31€14.730.21
$0.43€0.180.01
$0.85€0.620.03
$0.45€0.210.01
$2.50€1.550.65

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)
Description

THIS IS NOT A COMPETITIVE EDH DECK

The previous iteration of this deck is completely full on Chandra deck. It ran cards like [[Chandra's Fury]] and even [[Inferno Jet]], cards which were rather unplayable in a Multiplayer game. Sometimes it kinda feel stale when the game does not go your way (which is much more often than not), and playing Chandra without the means of protecting her feels kind of stupid. This deck list serve as an attempt to make the Chandra Tribal slighly more competitive and consistent to play with in an EDH format. It is however, not competitive enough to be brought into games that are won in 2/3 turns.

Regarding the Wheel

[[Wheel of Fortune]] is way to expensive to casually play, unless your opponents allow for proxies then maybe stick to [[Magus of the Wheel]] (Magus of the Wheel helps with Nykthos too). [[Wheel of Fate]] can also be played, but is probably harder to control and may not be cast in an ideal situation.

Regarding the Moon

[[Blood Moon]] is too good to not play in a mono red EDH deck. However, it does have a LOT of salt once it arrives on the battlefield. So before every game, probably ask your opponents if they are ok with you playing Blood Moon. If they are not, ask them if it is ok playing [[Magus of the Moon]]. If they still aren't, then consider playing another 3 drop or sneak in a powerful artifact instead.

Regarding [[Cloudstone Curio]]

Right now, this particular artifact opens up an infinite combo that revolves around Koth and any Chandra that is capable of shooting the face (which is most of them). It is one of the more powerful game ender, especially if you managed to sneak in the combo properly. However, it is all but just a card and is dependent on the amount of Mountains you have, maybe if Magus of the Moon are not ok with your opponents, you can consider putting it as your 3 drop. This artifact is however, is going to be a major consideration to play when Modern Horizons came around due to [[Planebound Accomplice]].

Modern Horizons Update (ver 1.2.1):

-Added [[Sword of Truth and Justice]] to Maybeboard. Reason being, proliferate. But requires testing and not recommended due to lack of creatures to equip in the first place. [[Contagion Engine]] may still be the better card.

-Added [[Aria of Flame]] to Maybeboard. Potentially better than [[Sulfuric Vortex]], but giving each opponent 10 life in a non-storm deck is very disadvantageous.

-Added [[Force of Rage]] to Maybeboard. Thinking of using it more defensively to protect the planeswalker rather than offensively.

-Added [[Magmatic Sinkhole]] to Maybeboard. Potentially better than [[Chandra's Triumph]] as a Planeswalker removal.

-Added [[Planebound Accomplice]] and [[Cloudstone Curio]] to Mainboard. Removed [[Guttersnipe]] and [[Increasing Vengeance]]. It's just so good in a Planeswalker deck. Also, combo with Cloudstone Curio, [[Chandra, Torch of Defiance]], and [[Chandra, Bold Pyromancer]]. Kinda feel that Guttersnipe does not provide enough support for Chandra instead, it pressures other players to attack you instead, Increasing Vengeance ended up as a dead card most of the time.

-Added [[Seasoned Pyromancer]] to Mainboard. Removed [[Beacon of Destruction]]. Beacon of Destruction is a powerful burn. However, 5 mana is used mostly to cast Planeswalkers in the first place making it hard to determine when is the right time to cast the Beacon. Seasoned Pyromancer allows protection with 1/1s and can even do something in the graveyard, it is in overall just the better card.

Core Set 2020 Update (ver 1.3.1):

-Removed [[Staff of Nin]] from Mainboard, added [[Howling Mine]]. Staff of Nin, more often than not, has a mana cost that is too high to be played consistently in a Planeswalker based deck. 

-Added 3 New Chandra into the deck! [[Chandra, Novice Pyromancer]], [[Chandra, Acolyte of Flame]], and [[Chandra, Awakened Inferno]]. Removed [[Jaya Ballard]], [[Rowan Kenrith]] and [[Curse of Bloodletting]]. The new Awakened Inferno provides us with some sort of a winning condition. Caution, however that it will draw quite a lot of hate if this card hits the board.

-Removed [[The Chain Veil]] from Mainboard and added to Maybeboard. Added [[Chandra's Regulator]] to mainboard. I feel like Regulator provides much more utility and does what Chain Veil is meant to do with much less cost. Required further testing.

-Added [[Repeated Reveberation]] to Maybeboard. A card meant to cause chaos once cast. If used in the perfect moment, it will win games.

Core Set 2020 Re-assessment Update (ver 1.3.2)

-Added [[Chandra's Embercat]] to mainboard. Removed [[Sulfuric Vortex]]. Sulfuric Vortex feels rather off, considering it has nothing to do with Chandra and that it is a 3 mana enchantment that does not add anything to protect the Planeswalkers. Though, I have to admit, gotta miss that 2 damage every turn.

-Added [[Chandra, Flame's Fury]] to mainboard. Removed [[Red Sun's Zenith]]. Red Sun is probably the weakest Zenith among all other Zeniths. Wouldn't mind trading it for another Chandra, because I have to do the deck justice.

-Added [[Chandra's Spitfire]] to mainboard. Moved [[Banefire]] to maybeboard. Chandra's Spitfire provides a presence on the board, threatening the opponent with massive damage if provoked. I need to reassess the functionality of X spells as well because it does not add any value into protecting Planeswalkers. It does however help end the game when it comes to a 1v1 situation.

Throne of Eldraine Update (ver 1.4)

The main goal of this patch is to re-assess the need of board control. It becomes imperative to control the amount of attackers on the board to protect your Planeswalkers. I'm adding in more creatures and creature-based board wipes as additional protection for my Chandras.

-Removed the following X spells due to its lack in consistencies. Removed [[Electrodominance]], [[Comet Storm]], [[Jaya's Immolating Inferno]].

-Added more creature based boardwipes. Added [[Blasphemous Act]] to mainboard. Added [[Starstorm]] to mainboard.

-Removed [[Heart of Ramos]] it's a hard card to find and I don't think it's worth playing. Removed [[Primal Amulet // Primal Wellspring]], considering the small amount of Instant and Sorceries being played. Added [[Obliterate]] to Mainboard, it clears the board and land while protecting your Planeswalker, do ask your playgroup first if you are allowed to play this because it can get a little salty. Added [[Torbran, Thane of Red Fell]] to Mainboard, because he is a good body and he add value to Chandra.

-Added [[Irencrag Feat]] to Maybeboard. Perhaps if a high impact 7 mana permanent is going to be played in the deck, should consider adding this into the deck.

-Removed [[Runaway Steam-Kin]], the card just doesn't work in a big red deck. Added [[Fires of Invention]] to Mainboard instead, main reason is... Have you seen Jeskai Fires in Standard???

-Removed [[Dictate of the Twin Gods]] just to reduce the curve lower a bit. Added [[Soul-Scar Mage]] to Mainboard for creature control and it blocks.

-Added [[Gamble]] to Mainboard. Strong card in general. Helps you find the much needed Ensnaring Bridge or Cloudstone Curio.

-Removed [[Abrade]] from Mainboard, added to Maybeboard. I still need to re-assess the usefulness of Abrade, because most of the time you will be using it as an artifact removal, but you have Vandalblast and Fiery Confluence for that.

-Added [[Staff of Nin]] to Mainboard. The reason I removed this last time was because of its high mana cost. However, Fires of Invention opens up the opportunity to play this card. I just love Fires of Invention.

Minor Update (ver 1.4.2)

-Added [[Dockside Extortionist]] to Mainboard. This is a very good card in general. Not only that it is a body to block for Chandra, it also acts as a ramp with mana that can be stored over phases and turns. Removed [[Vessel of Volatility]]. Not that Vessel is a bad card, I just think that Dockside is in general better.

-Added [[Arcane Signet]], a universal EDH mana rock? Yep, gonna add that in. Removed one mountain for the mana rock.

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CHR1AS
Last Updated: 11 Nov 2019
Created: 05 Jun 2019
602 23 0

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