Creature (23) | |||
---|---|---|---|
$0.51€0.890.03 | |||
$0.20€0.100.03 | |||
$0.15€0.150.03 | |||
$0.20€0.060.03 | |||
$0.22€0.180.03 | |||
$0.63€0.410.03 | |||
$0.15€0.040.03 | |||
Instant, Sorcery, Enchantment, Artifact (21) | |||
$0.90€0.990.58 | |||
$1.26€1.070.60 | |||
$1.42€1.831.42 | |||
2
Ponder
|
$2.89€2.340.04 | ||
$0.50€1.00 | |||
$0.25€0.170.03 | |||
$0.25€0.080.03 | |||
Land (16) | |||
9
Island
|
$0.15€0.070.03 | ||
2
Mountain
|
$0.15€0.050.04 | ||
$0.20€0.090.03 | |||
$0.20€0.090.03 |
1
Annul
|
$0.20€0.110.03 | ||
$2.81€3.94 | |||
$5.47€5.421.95 | |||
$0.38€0.290.03 | |||
$4.90€4.66 | |||
$0.25€0.180.03 | |||
2
Snap
|
$0.99€3.26 | ||
$1.59€0.880.22 |
$0.20€0.020.09 | |||
$0.20€0.05 | |||
$0.15€0.070.03 | |||
$0.15€0.02 | |||
$0.20€0.020.09 | |||
$0.35€0.150.03 | |||
$0.20€0.080.03 | |||
$0.20€0.100.03 | |||
$0.63€0.410.03 | |||
$0.15€0.280.03 | |||
$0.15€0.040.03 | |||
$0.25€0.080.03 | |||
$0.42€0.180.03 | |||
$1.59€0.880.22 | |||
1
Dispel
|
$0.28€0.220.04 | ||
$1.21€1.15 | |||
$0.25€0.170.03 | |||
1
Fire
|
$0.30€0.180.32 |
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Learn more Download For WindowsWizards focused blue red prowess deck. Gameplan is to play a few wizards early turns and cantrip / bolt into a big prowess swing.
Current Build:
8x 1cmc creatures
12x 2cmc creatures
5x 3cmc creatures
9x Cantrips
6x Bolts
2x Snap
18 Land
Prowess Creatures:
2cmc
3cmc
Other Creatures:
Delver of Secrets // Insectile Aberration finds a spot due to being a great creature.
Wingcrafter Prowess wizard enabler by giving the 2cmc prowess wizards flying
Stonybrook Banneret is the main benefit from playing wizards. Turn 2 banneret leads into possibly three 2cmc wizards on turn 3 or one 3cmc wizard and 1 or 2 cmc wizard, cantrip, bolt. Also a big help if stuck on 2 mana enabling a 3 drop or two 2 drops.
Noncreatures:
Lightning Bolt duh
Chain Lightning less efficient lightning bolt
Thunderous Wrath miracle lightning bolt. Cantrips especially brainstorm help enable this card.
Brainstorm Instant speed cantrip
Preordain and Ponder Sorcery speed cantrips
Snap a "free" spell that helps clear the way for ground wizards or clear flying defense
Nonbasic Lands:
Swiftwater Cliffs only playing as a 2of since this is a pretty aggressive deck. Basic mountains are not very helpful turn 1
Sideboard:
Annul for enchantment / artifacts
Curse of Chains deals with troublesome creatures outside of bolt range. Also prefer to bolt to the face. More permanent than Snap
Hydroblast against faster aggro decks or removal for our creatures
Pyroblast our main counterspell war card as well as flipped delver removal
Relic of Progenitus graveyard hate
Spell Pierce our main "guard up" counterspell. This deck runs mana tight to afford true counterspell
Stream of Unconsciousness similar to Snap but also cantrips. 4x Snap may be preferred.
Swirling Sandstorm good board wipe that most of our creatures can dodge innately or with the help of Wingcrafter. I wanted to avoid Electrickery due to the double red cost for overload. Blue red also has more trouble with large creatures than x/1s.
Edits:
5/29/19 - -1 wee dragonauts, +1 preordain, -2 thunderous wrath, +1 chain lightning
Thunderous Wrath is fun and can setup well with Brainstorm. However, other cantrips don't dump it from my hand and my red mana is usually limited early game. Been preffering chain lightning in most cases.
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15 | 0 | 0 | 0 | 0 |
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