|Instant, Sorcery, Enchantment, Artifact (4)|
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Good morning Magic Mugwumps! Normally, I post decks that I have crafted or decks that follow a particular archetype and tweaked, but today I am going to examine a deck I saw on Twitter late last week and decided to give a whirl. This deck comes from Grace Naces (@coLSylvanHunter) and it is a Bant Midrange deck that has gotten her to Mythic rank. Seeing as how I wrote an article about experimentation and it went over very well, I figured it would be good to a) Play a tri-color deck (not a huge fan of them due to my lack of investment in shock lands) and b) play a deck that seems to be doing well for people. Needless to say, I am having a blast with this deck in the lower echelons of ranked and it has gotten me into the upper levels of Silver (shooting for Platinum this season!). Despite having a seemingly scattershot selection of cards, this deck is very harmonious and fun to play and successful. Let's look at why it works so well.
DA DECK: [[Llanowar Elves]], [[Paradise Druid]], and [[Incubation Druid]] for ramp (and beats with an adapted Incubation Druid also helps in late game). [[Jadelight Ranger]] fetches us lands and gets a big body out on turn two. [[Deputy of Detention]] shuts down big guns (and little ones like a [[Rat Colony]] deck) while [[Knight of Autumn]] gives us situational flexibility. Both of these one-offs are situational yes, but they can change the game when they do drop. [[Frilled Mystic]] gives us a counter and a body while [[God-Eternal Oketra]] is a beast in a creature heavy deck. [[Shalai, Voice of Plenty]] gives us added protection against burn while [[Hydroid Krasis]] is out big boi finisher. [[Prison Realm]] pairs well with the Deputy and [[Unbreakable Formation]] gives us a dodge against most mass removal spells. [[Teferi, Hero of Dominaria]] is not our only wincon, but it acts as a wincon for sure. [[Teferi, Time Raveler]] is also a nice shutdown card in this deck with his static ability and plus/minus abilities, especially against Esper and RDW and Gruul where creatures and planeswalkers and instants are at a premium. [[Vivien Reid]] gives us removal and card filtering while [[Ugin, the Ineffable]] is interesting but not a deal breaker, hence why i have [[Dovin, Hand of Control]] in my sideboard. Might try this deck with him in mainboard as well. Sideboard is situational: [[Naturalize]] against enchantment/artifact heavy builds, [[Spell Pierce]] for added control, and [[Ixalan's Binding]] for really locking down our opponent along with the aforementioned Dovin.
ADVANTAGES: 1) This deck is super flexible and it gives us access to lots of options and win conditions, 2) it can get wide fast and we can ramp into big Hydroids faster and 3) it gives opponents fits in Bo3, Bo1 is a bit more sketchy.
DISADVANTAGES: 1) Initial draws have to be close to God-like and we rely more on luck with this deck than many others, 2) Bo1 is very hit or miss with this deck (we once lost to a Mono U Artifact build) and 3) aside from mana screw/flood wrecking us (as with any other deck) we have limited card draw with the Krasis and limited access to counters, so you have to have skill to pilot this deck, it is not for beginners for sure.
Overall, a fun build, good to analyze someone else's ideas. I hope I am spot on. Class is about to start, good hunting!
Married father of two, middle school history/English teacher with a passion for games.
YOUTUBE: Had to hide it for now (students found it)