This is mainly an esper deck (W/U/B) with a splash of G/R and that revolves around planeswalkers. If you don’t have any friends on don’t intent to keep them then this deck is for you :P
In order to play [[Keruga, the Macrosage]], we had to have all our spells cmc starting at 3 mana. It is a pretty greedy requirement so to help us catch up we start with 25 lands and added 2 copies of [[Chromatic Lantern]].
Staying alive and ramp are our initial goals so we can reach at least 4 mana to play [[Shatter the Sky]]. To do that besides the [[Chromatic Lantern]], [[Teferi, Time Raveler]] will be the play that we want to make by turn 3 and maybe drawing a card and taking some non-planeswalker permanent out of the battlefield. If that does not happen [[Teyo, the Shieldmage]] and [[Oath of Kaya]] if also help with survivability.
It's important that we keep drawing and putting lands in the battlefield, [[Kasmina, Enigmatic Mentor]] will help recycling some planeswalkers that we don’t need any more or are far from being casted and also putting a body on the battlefield.
We have a diversified way of winning, [[Garruk, Cursed Huntsman]], [[Liliana, Dreadhorde General]], [[Ugin, the Ineffable]] and [[Nicol Bolas, Dragon-God]] and [[Ashiok, Nightmare Muse]] are ours late game bombs, everyone else is a utility planeswalker or removal bait.
[[Narset, Parter of Veils]] and [[Tamiyo, Collector of Tales]] work as search engines for that planeswalker or mass destruction spell that we desperately need.
[[Teyo, the Shieldmage]] and [[The Wanderer]] will help with burn or abilities that hit you constantly.
[[Kaya, Orzhov Usurper]] and [[Ashiok, Dream Render]] works as graveyard hate. Don’t forget that Kaya can also exile one 1 cmc permanents like [[Witch's Oven]].
[[Vraska, Golgari Queen]] is mainly bait but all her abilities can be handy.
The single other creature in this deck besides the companion is [[Realm-Cloaked Giant]] but we play it for the sorcery part, the creature is just a bonus.
Sometimes we just run out of cards, so to help with that we have a copy of [[Castle Locthwain]] and the cycle abilities of the "triome" lands. Don’t be afraid to cycle this kind of lands even if that land produces green mana, since we are relying on [[Chromatic Lantern]] and [[Interplanar Beacon]] to help us cast planeswalker spells.
To handle some big permanents i added 2 copies of [[Elspeth Conquers Death]].
In case of our planeswalker keeping getting removed i also added one copy of [[Command the Dreadhorde]] that works wonders with [[The Wanderer]] since we can reanimate anything we want without paying life since the planeswalker passive ability will shields us from it.
There is so much aggro and cheap reanimation that is not unusual to be dead by turn 3. Cheap utility creatures can rapidly put us in a bad spot so to counter that i added [[Disfigure]], you will have to remove [[Keruga, the Macrosage]] from the companion position though. Other permanents that are outside the range of this card or are difficult to deal with like [[Anax, Hardened in the Forge]] or [[Chandra, Acolyte of Flame]] can be removed with [[Banishing Light]]. For top tier permanents i added another copy of [[Elspeth Conquers Death]].
1 copy of [[Despark]] to deal with creatures that are a menace as soon they hit the battlefield, like [[Winota, Joiner of Forces]] or [[Questing Beast]].
1 [[The Elderspell]] to help with mirror matches.
[[Mystical Dispute]] to target big blue spells like [[Dream Trawler]], [[Agent of Treachery]] or [[Gyruda, Doom of Depths]].
[[Extinction Event]] to target [[Obosh, the Preypiercer]] decks or decks that rely on death triggers.
2 copies of [[Unmoored]] to destroy decks from inside that rely on known cards like [[Fires of Invention]].
This is a slow but fun deck to play, more of a meme because it struggles against lots of decks but if you are a bit sick of the current meta you should take it for a spin.
Take note that [[Thought Distortion]] shreds this deck if you don’t have [[Teyo, the Shieldmage]] in play.
|Instant, Sorcery, Enchantment, Artifact (12)|
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