Standard - Rocket's Red Glare

13 13 24
0 29 5 26
Control Combo

Opps did I do that?  Yep that's what this deck is. Be prepared to have your opps emotes ready as you deny or destroy everything your opponent tries to play.

So let's go over the basies of the deck. First up we have the Planeswalkers, [[Teferi, Hero Of Dominaria]], [[Ral, Izzet Viceroy]] and [[Jaya Ballard]].  As long as you can get Ral to stick victory is assured because Teferi is there to draw attetnion and if you hit Jaya she's there for some free mana and if you're able to flip her most opps will scoop automatically (being able to cast the majority of your deck again.)

Your Enchatments/Artifacts are [[Silent Gravestone]], [[Primal Amulet]] and [[Sunbird's Invocation]].  Silent Gravestone is in the deck because of the amount of graveyard mechanics that are in standard right now.  Primal Amulet is in the deck because of two reasons: 1 because it reduces the cost of 73% of your deck and 2is because once you get it flipped you can double cast the majory of cards in your deck. Sunbird's Invocation is in the deck because once you get it out you get free spells or you can trim the deck down because you can put the land down to the bottom of the deck.

The rest are your instants and sorceries. To go over a few of the main ones, [[Star Of Extinction]] is there to mainly in the deck incase things go horribly and you need a total restart of the game.  [[Cleansing Nova]] is to either wipe out all the creatures on the board or take care of Artifacts/Enchantments  (incluing Silent Gravestone if you need to get rid of it without getting rid of your graveyard).  If you can take out the [[Negate]] and put in 3 more [[Ionize]] (I only pulled one and used all my rare WC's on other things before I made this deck).

As for the sideboard, you have some fun things such as [[Thousand-Year Storm]], [[Chaos Wand]], [[Urza's Ruinous Blast]] and [[Zetalpa, Primal Dawn]].  Storm is to just blow your opps away quick and easy.  Urza's will destroy everything but your Planeswalkers or other Legendary permanents.  Chaos Wand is great against other control/burn type decks, because you can hurt them or counter stuff they throw (if you get lucky).  Zetalpa is in the board because the only way to actually get rid of it anymore is either being exiled (with Vraska's or the like type spell) or with one of two enchantments (which you can get rid of with Nova or Urza's).


This is a super fun deck to play with (ran it through a constructed event and went 7-2) and other then pure control UW decks you just destroy your opponents.



Last Updated: 04 Oct 2018
Created: 04 Oct 2018
2008 2 0

Mainboard - 60 cards (24 distinct)

Instant, Sorcery, Enchantment, Artifact (29)
Land (26)
Planeswalker (5)

Sideboard - 15 cards (10 distinct)

Main/Sideboard Rarity Count
6 9 28 7 0
2 4 7 2 0

Mainboard - 60 cards (24 distinct)

2 Settle the Wreckage
1 Primal Amulet // Primal Wellspring
3 Lightning Strike
2 Star of Extinction
2 Sunbird's Invocation
1 Silent Gravestone
3 Negate
2 Cleansing Nova
3 Essence Scatter
1 Ionize
3 Deafening Clarion
2 Chemister's Insight
2 Lava Coil
2 Inescapable Blaze
4 Island
2 Mountain
4 Plains
4 Clifftop Retreat
4 Sulfur Falls
4 Sacred Foundry
4 Steam Vents
2 Teferi, Hero of Dominaria
1 Jaya Ballard
2 Ral, Izzet Viceroy

Sideboard - 15 cards (10 distinct)

1 Zetalpa, Primal Dawn
2 Sentinel Totem
1 Sorcerous Spyglass
2 Spell Pierce
2 Urza's Ruinous Blast
1 Cleansing Nova
1 Transmogrifying Wand
1 Chaos Wand
2 Thousand-Year Storm
2 Lava Coil

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