Arena Standard - [THB] A Good Thing

4 2 41 11
16 16 4 24
Jank

This is a casual deck, where the intention is to give your opponent something that they generally want--cards.  But each draw comes at a cost: life or mana.

The goal of this deck is to get 2 Underworld Dreamsimage or Ob Nixilis, the Hate-Twistedimage onto the board.  Then, make them draw.  2 points a turn for their normal draw, up to 19 (5 damage + 14 for 7 card draws) if a Dragon Mageimage can get through.  If they come naturally, that's great, but if Folio of Fanciesimage or Forboding Fruit is needed to find the needed cards, use them.  If they're not needed, Forboding Fruit is better saved to use on the opponent--6 damage for 3 mana isn't bad, even better when it gives you food to heal some life for yourself.

For the early game, Blacklance Paragonimage and Mire's Graspimage should be used early to stay alive, while Murderous Riderimage might be saved for larger targets.  Rankle, Master of Pranksimage may trade with opponent's creatures, but is better later for the extra card draw.

Smothering Titheimage is included to help ramp and make use of the extra draws possible through Stormfist Crusaderimage, Folio of Fanciesimage, and (when necessary) Forboding Fruit.

 

This would lead to an ideal play of:

Turn 1: Blood Cryptimage (tapped)

Turn 2: Swampimage, Stormfist Crusaderimage

Turn 3: Swampimage, Underworld Dreamsimage

Turn 4: Plainsimage, Smothering Titheimage (triggers on opponent's draw and Stormfist Crusaderimage, giving 2 treasure for Turn 5

Turn 5: Mountainimage, Dragon Mageimage (using 5 land and 2 treasure)

Turn 6: (any tap land), Ob Nixilis, the Hate-Twistedimage.

Ob-Nixilis, the Hate-Twisted destroying any flying blocker deals 4 damage with the 2 card draws, Dragon Mageimage does an additional 19.

 

This deck can work well against midrange and more control focused decks if played right, but if the proper early cards aren't drawn it will have problems against agro and flying.  And as with any other deck, no matter how perfectly or poorly made, this deck will fail horribly to a bad shuffle.

While "Too Much of A Good Thing" should probably be a deck that contains more than 60 cards, it's kept to that limit for actual playability, and may lose some style points.  However, if you enjoy decks that don't act normally, this should be a fun deck to play.  And it should be fun for the opponent, with all those extra resources to use.

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SilikG
Last Updated: 11 Feb 2020
Created: 10 Feb 2020
934 235 0

Mainboard - 60 cards (22 distinct)

Creature (16)
$0.940.02
$0.39€0.150.02
$0.35€0.130.03
$0.20€0.020.04
$1.25€1.510.02
$1.00€0.370.02
Instant, Sorcery, Enchantment, Artifact (16)
$25.00€15.410.06
$0.15€0.110.03
$1.32€0.350.02
$0.24€0.100.03
$0.83€0.260.03
Land (24)
$10.92€9.550.06
$6.51€4.220.17
$0.200.03
$1.490.10
$4.27€3.585.72
$15.78€14.570.38
$13.00€11.590.26
$17.43€13.210.37
$0.190.03
$0.490.04
Planeswalker (4)
$0.48€0.190.03

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