Good day Magic Malcontents! It has been a while. Between school ramping up, my daughter's soccer (and my middle school's soccer) team shifting into full gear, dance classes for my kids 2 nights per week, chess commitments, etc., my own devotion to MTG Arena has been spotty at best. I have been getting my daily challenges in consistently but little else. Throne of Eldraine has been out for over two weeks now and I have been thoroughly enjoying this set with its fairy-tale inspiration, tribal themes, and some very interesting combinations of cards. I love the new Standard, even with [[Field of the Dead]] ruining people's careers. I was watching a video by this guy here (https://www.youtube.com/watch?v=b_r7D9vkd7U) and one of his opponents was playing a U/W control-ish build, said opponent was able to defeat him by simply outlasting him. I crafted a similar deck and had a lot of success in casual matches, we shall see how it deals with the lower echelons of Bronze this evening. The main theme of the deck is to keep threats off the board through counters or board wipes while using timely snatches of people's stuff to win the match. Let's see how it rolls:
DECK TIME: [[Dovin's Veto]] works well as a two spot counter against heavy control, burn, or planeswalker builds while [[Fae of Wishes]] gives us good options as a beefy flyer and guide to our sideboard as well as a bounce option. I love this card and it works really well in this deck. [[Absorb]] is our more flexible approach to countering while [[Teferi, Time Raveler]] is just annoying to deal with along with [[Narset, Parter of Veils]]. [[Gideon Blackblade]] gives us a power threat and he can make our limited creature selection a bit more flexible. [[Dungeon Geists]] are a fun addition, giving us a flyer and a creature that can lockdown an opponent's big guns. [[God-Eternal Kefnet]] likewise gives us a threat that is hard to get rid of, plus it can feed into [[Granted]] and [[Covetous Urge]], which steals peoples big guns if ours do not get drawn. [[Time Wipe]] gives us a nice board clear, [[Realm-Cloaked Giant]] and his Adventure play give us a beefy body and a board wipe as well, while our sideboard is even more interesting since [[Fae of Wishes]] can retrieve four out of five of these cards. [[Prison Realm]] shuts out an opponent's big guns, [[Planar Cleansing]] gets rid of everything that's not a land, [[Brazen Borrower]] gives us a flyer with the Adventure bounce option, [[Stolen by the Fae]] gives us bounce and many flying creatures, while [[Discovery]] is just in there because I needed a card to fill out the deck...
ADVANTAGES: 1) this is a very cool take on a control build and it has been effective against some top-tier decks in casual play, 2) this deck seemingly has an answer to a lot of the meta's strategies with its counters and board wipes and 3) it is super fun to play, especially if you imagine your opponent's face as their spells get countered and creatures wiped out consistently.
DISADVANTAGES: 1) there's not a lot of firepower in this deck as far as creatures are concerned though [[Covetous Urge]] does help with that, 2) the counterspells are not as flexible as some other control builds, and 3) fast decks like Mono R and B and G tend to mess this deck up as they go wide fast and if we cannot stop them with our counters, then it is a quick GG.
Overall, I love this deck and I hope you enjoy it as well. I am on my lunch break, so I must sign off! Keep an eye out for videos on this deck soon! Until next time, may all your draws be God-like and may all your spells hit the board.
|Instant, Sorcery, Enchantment, Artifact (15)|
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