Arena Standard - Elemental Wizard OTK

32 1 7 21
27 9 0 24
Combo Jank

This deck is a variation of an existing Naru Meha combo, hopefully an improvement

 

Core Combo:

This deck can achieve OTK with a number of combos, listed here

1. 3-drop and Samut, Tyrant Smasherimage on board, 4 open mana, Neoformimage and Expansion // Explosionimage in hand: the traditional way of doing it - enable full control, pod 3-drop for undetermined 4-drop, cast Expansion // Explosionimage on Neoformimage, pull Naru Meha, Master Wizardimage, copy the original Neoformimage, pull Spark Doubleimage and copy Naru Meha, and the Spark Double will then copy the original Neoformimage, allowing you to pull another Spark Doubleimage... Do this until you pulled out all Spark Doubleimage from your deck, and then use the last copy of Neoformimage to pull Tempest Callerimage to tap all blockers. You will be left with the original activation of Neoformimage at this point, which you can do what you want with, such as pulling Riverwise Augurimage. You now have up to 5 Naru Meha, all of which will have one or two +1/+1 counter on it, and each will buff all your wizards by +1/+1, with haste provided by Samut, dealing a potential 50+ damage (including the Augur).

In short, image4+image + image = A lot of unblockable damage.

Originally, this combo is somewhat unreliable, due to the fact that you need 3 combo pieces as well as a 3-drop. Good thing there are alternatives.

2. 3-drop and Prime Speaker Vannifarimage (without summoning sickness) on board, 4 mana of appropriate colors, Neoformimage and Expansion // Explosionimage in hand: the process here is exactly the same, with a slight difference in the last step. Since you do not have Samut around to provide haste, you will need to pod your Riverwise Augurimage or Tempest Callerimage for Garna, the Bloodflameimage instead. The downside is that you will be missing the damage on your Vannifar and losing a 4-drop, and Garna doesn't hast herself, while the upside is Garna will return the two creatures you podded this turn to your hand, should you still need them.

3. 3-drop and Samut, Tyrant Smasherimage or Prime Speaker Vannifarimage (without summoning sickness), 6 open mana, Naru Meha, Master Wizardimage and Neoformimage in hand: same deal as before, but you will have to use Naru Meha as an Expansion.

4. 3-drop, two Neoformimage and one Expasion, 6 open mana of right colors: same thing yet again, but use Neoformimage to pull Garna, the Bloodflameimage to obtain haste.

 

I am sure there are more varieties out of which you can stun your opponent with a sudden death.

 

Elementals:

If you've been paying attention, you will see that all the above variations require Neoformimage, which is very unfortunate, since we may not draw one even with four in deck. You can experiment with Invert // Inventimage to tutor for the card, I opted to add two Augur of Bolasimage for better filtering. Still, when you are just that unlucky, the M20 elemental package can remedy the situation, by providing draws, blockers and pod fodders. In addition, Cloudkin Seerimage and Lightning Stormkinimage are both flying wizards.

 

Riverwise Augur:

image

This card solves a very annoying problem that previous iterations of the deck encounters all the time. What if you draw a hand of Naru Meha and Spark Doubleimage, or worse Garna, the Bloodflameimage (which you can't even cast)? The Augur can return them to deck, so you can pod them out of it instead of having them stuck in your hands. It is with this mechanic that you can reliably pull Garna for the haste effect.

 

Disclaimer:

This is a pretty wishy-washy combo deck that is very vulnerable to meta decks, removals and boardwipes. It is also still an experimental build that does not make use of possible additions such as Wizard's Lightningimage and Wizard's Retortimage

 

Change Notes:

- Removed Augur of Bolasimage due to low non-creature spell count.

- Removed Lightning Thunderkin to improve mana base (reduced red mana for the sole purpose of casting Expansion // Explosionimage.

- Removed all Samut, Tyrant Smasherimage due to her awkward mana cost and poor utility. 

- Added 4x Paradise Druidimage to secure ramp and defend against Teferi, Time Ravelerimage.

- Added Spell Pierceimage and Veil of Summerimage for preliminary testing, serving as the relatively vacant 1-drop slot.

- Added Zegana, Utopian Speakerimage as alternative for Tempest Callerimage. She is a wizard, and gives all Neoform creatures trample.

- Altered mana base, reduced red dual lands and added Islandimage and Forestimage for easier early game casting.

 

With a good draw and no interference, the deck is capable of T4 OTK:

- T1: Llanowar Elf

- T2: Risen Reefimage

- T3: Prime Speaker Vannifarimage

- T4: Neoformimage + Expansion // Explosionimage for OTK

The combo is still difficult, but much easier to pull off than the War of the Sparks version.

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nyxnyxnyxnyx2
Last Updated: 23 Aug 2019
Created: 23 Aug 2019
343 148 0

Mainboard - 60 cards (23 distinct)

Creature (27)
$2.16€1.560.02
$0.21€0.080.03
$0.25€0.130.03
$0.62€0.790.03
$0.24€0.100.03
$0.40€0.190.03
$0.42€0.260.03
$0.68€0.630.02
$4.74€3.010.06
$0.25€0.170.03
$0.40€0.200.02
Instant, Sorcery, Enchantment, Artifact (9)
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$1.00€0.680.02
$0.25€0.170.03
$6.08€5.552.42
Land (24)
$4.22€3.020.02
$11.00€9.770.45
$17.75€15.120.19
$1.64€1.600.02
$1.56€0.990.02
$13.86€11.491.63
$0.15€0.040.03
$0.15€0.020.03

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