Card

Needlebite Trap

Instant — Trap


If an opponent gained life this turn, you may pay rather than pay Needlebite Trap's mana cost.
Target player loses 5 life and you gain 5 life.

The traps around the vampire city of Malakir hint at the thirst of its inhabitants.


  Zendikar (ZEN)
#105, Uncommon

Illustrated by: Daarken
Multiverse ID: 197529

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2009-10-01
    Needlebite Trap's alternative cost condition checks only whether life was gained. It doesn't care whether life was also lost. For example, if an opponent gained 4 life and lost 6 life during the turn, that player will have a lower life total than he or she started the turn with — but you can still cast Needlebite Trap by paying .
  • 2009-10-01
    You may ignore a Trap's alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
  • 2009-10-01
    Casting a Trap by paying its alternative cost doesn't change its mana cost or converted mana cost. The only difference is the cost you actually pay.
  • 2009-10-01
    Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
PRINTS USD EUR Tix
$0.25 €0.13 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil