Card

Jumbo Imp

Creature — Imp


Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.


  Unsanctioned (UND)
#42, Uncommon

Illustrated by: Pete Venters

PRINTS USD EUR Tix
$0.40
$0.29 €0.16
USD Non-foil
EUR Non-foil