Card

All Hallow's Eve

Sorcery


Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.


  Legends (LEG)
Rare

Illustrated by: Christopher Rush
Multiverse ID: 1428

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2009-10-01
    Each creature returned to the battlefield by All Hallow's Eve enters the battlefield under its owner's control.
  • 2009-10-01
    All Hallow's Eve's triggered ability functions from the exile zone. This ability has an "intervening 'if' clause." It won't trigger at all unless All Hallow's Eve is exiled and has a scream counter on it (which can happen only if it resolves as a spell).
  • 2009-10-01
    The only thing that happens when All Hallow's Eve resolves is that it's exiled with two scream counters on it.
  • 2008-04-01
    A "creature card" is any card with the type creature, even if it has other types such as artifact, enchantment, or land. Older cards of type summon are also creature cards.
  • 2007-02-01
    This card is once again a sorcery, and its ability looks very much like suspend (although it doesn't have the suspend ability.
  • 2004-10-04
    Since you can respond to triggered abilities, it is legal to sacrifice creatures using some spell or ability prior to resolving the ability that removes the final counter from All Hallow's Eve.
PRINTS USD EUR Tix
0.03
$509.98 €309.89
USD Non-foil
EUR Non-foil
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