Card

See the Unwritten

Sorcery


Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.


  Khans of Tarkir (KTK)
#149, Mythic Rare

Illustrated by: Ryan Barger
Multiverse ID: 386658

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2014-09-20
    Ferocious abilities of instants and sorceries that don't use the word "instead" will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • 2014-09-20
    Some ferocious abilities that appear on instants and sorceries use the word "instead." These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.
  • 2014-09-20
    If a card you put onto the battlefield this way has in its mana cost, X is considered to be 0.
  • 2014-09-20
    Because you're not casting the creature cards, you can't pay any additional or alternative costs. You can't put the cards onto the battlefield face down.
  • 2014-09-20
    You determine whether the ferocious ability applies before any creature cards are put onto the battlefield. If you put two creature cards onto the battlefield this way, those creatures enter the battlefield at the same time.
PRINTS USD EUR Tix
$0.80 €0.71 0.02
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil