Card

Ghostly Flame

Enchantment


Black and/or red permanents and spells are colorless sources of damage.

"Walk slowly when in the nether world, and seek that which calls." —Lim-Dûl, the Necromancer


  Ice Age (ICE)
Rare

Illustrated by: Randy Gallegos
Multiverse ID: 2728

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2004-10-04
    It does not change the color of the source, so that things that trigger on a red spell doing damage will still trigger. The damage itself thinks it came from a colorless source, however.
  • 2004-10-04
    Does not make red and black spells and permanents colorless. They still have color. A red spell can't target a creature with Protection from Red due to this. The spells just act like colorless sources when dealing damage.
  • 2004-10-04
    If the source has more than one color but at least one is red or black, then the damage is colorless and all the other colors are forgotten.
  • 2004-10-04
    The effect is continuous and applies whenever something looks at the damage. If this card leaves the battlefield, damage from red and black spells will appear as its normal color. In other words, the color was not removed from the damage, the color just could not be determined while this card is in effect.
PRINTS USD EUR Tix
$0.44 €1.32
USD Non-foil
EUR Non-foil