Card

Coalition Honor Guard

Creature — Human Flagbearer


While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.


  Eternal Masters (EMA)
#6, Common

Illustrated by: Eric Peterson
Multiverse ID: 413548

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Modern
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2016-06-08
    Any player's Flagbearer may be targeted. For example, if each player controls a Coalition Honor Guard, Seal of Strength's ability may target any of them.
  • 2016-06-08
    Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keywords are activated abilities and will have colons in their reminder text. Triggered abilities (written with "when," "whenever," or "at") don't have to target a Flagbearer.
  • 2016-06-08
    If a spell or ability's targets are changed, or if a copy of a spell or ability is put onto the stack and has new targets chosen, it doesn't have to target a Flagbearer.
PRINTS USD EUR Tix
$0.25 €0.12 0.04
$0.24 €0.13 0.04
$0.25
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil
Languages