Card

Curator's Ward

Enchantment — Aura


Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)


  Dominaria (DOM)
#49, Uncommon

Illustrated by: Josu Hernaiz
Multiverse ID: 442937

Rulings

  • 2018-04-27
    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.
  • 2018-04-27
    If you give hexproof to an opponent's permanent, such as by enchanting it with Curator's Ward, that player can still target that permanent, but you can't.
  • 2018-04-27
    If Curator's Ward is attached to a historic permanent you don't control, you draw two cards when that permanent leaves the battlefield, not that permanent's controller.
  • 2018-04-27
    If Curator’s Ward is attached to a historic permanent you don’t control, you draw two cards when that permanent leaves the battlefield, not that permanent’s controller.
  • 2018-04-27
    If you give hexproof to an opponent’s permanent, such as by enchanting it with Curator’s Ward, that player can still target that permanent, but you can’t.
  • 2018-04-27
    A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
PRINTS USD EUR Tix
$0.34 €0.19 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil